23917 cards found
Savage Silhouette

Savage Silhouette {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."
Some elves believe that their survival instincts are born of many cycles of reincarnation.
  • Zendikar
Savage Thallid

Savage Thallid {3}{G}{G}

Creature - Fungus
At the beginning of your upkeep, put a spore counter on Savage Thallid.
Remove three spore counters from Savage Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Regenerate target Fungus.
5/2
  • Time Spiral
Savage Ventmaw

Savage Ventmaw {4}{R}{G}

Creature - Dragon
Flying
Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end.
4/4
Savageborn Hydra

Savageborn Hydra {X}{R}{G}

Creature - Hydra
Double strike
Savageborn Hydra enters with X +1/+1 counters on it.
{1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery.
0/0
Savai Crystal

Savai Crystal {3}

Artifact
{T}: Add {R}, {W}, or {B}.
Cycling {2}
The same crystals that root deep enough to pierce Savai's catacombs also soar high enough to change its weather.
  • Ikoria: Lair of Behemoths
Savai Sabertooth

Savai Sabertooth {1}{W}

Creature - Cat
The giant tigers of Savai prefer to hunt at daybreak, when the crystals' warning glow is masked by the light of dawn.
3/1
  • Ikoria: Lair of Behemoths
Savai Thundermane

Savai Thundermane {R}{W}

Creature - Elemental Cat
Whenever you cycle a card, you may pay {2}. When you do, Savai Thundermane deals 2 damage to target creature and you gain 2 life.
A crackling roar is the last sound many hunters hear.
3/2
  • Ikoria: Lair of Behemoths
Savai Triome

Savai Triome

Land - Mountain Plains Swamp
({T}: Add {R}, {W}, or {B}.)
Savai Triome enters tapped.
Cycling {3}
Broad prairies feed the human sanctuary of Drannith and conceal a network of caverns where giant cats make their dens.
Savannah

Savannah

Land - Forest Plains
({T}: Add {G} or {W}.)
Savannah Lions

Savannah Lions {W}

Creature - Cat
Even the brave are scared by a lion three times: first by its tracks, again by its roar, and one last time face to face.
—Somali proverb
2/1
Savannah Sage

Savannah Sage {1}{W}

Creature - Cat Cleric
When Savannah Sage enters, you gain 2 life.
"Now is not the time for your light to fade."
2/2
Saving Grace

Saving Grace {1}{W}

Enchantment - Aura
Flash
Enchant creature you control
When Saving Grace enters, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.
Enchanted creature gets +0/+3.
  • Hour of Devastation
Savior of Ollenbock

Savior of Ollenbock {1}{W}{W}

Creature - Human Soldier
Training
Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.
1/2
Savior of the Sleeping

Savior of the Sleeping {2}{W}

Creature - Human Knight
Vigilance
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping.
Even lost in slumber, the citizens of Ardenvale dream of a tireless protector standing guard over their homes.
2/3
  • Wilds of Eldraine
Savior of the Small

Savior of the Small {3}{W}

Creature - Kor Survivor
Survival — At the beginning of your second main phase, if Savior of the Small is tapped, return target creature card with mana value 3 or less from your graveyard to your hand.
"You're safe, kiddo! For at least the next ten minutes. That's about all I can promise."
3/4
  • Duskmourn: House of Horror
Savra, Queen of the Golgari

Savra, Queen of the Golgari {2}{B}{G}

Legendary Creature - Elf Shaman
Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature.
Whenever you sacrifice a green creature, you may gain 2 life.
"Nature's most raw beauty is the circle: perfect in its continuance, with no break between death and life."
2/2
Savvy Hunter

Savvy Hunter {1}{B}{G}

Creature - Human Warrior
Whenever Savvy Hunter attacks or blocks, create a Food token.
Sacrifice two Foods: Draw a card.
None of the other villagers dare venture into the wilds, so she feeds the whole hamlet herself.
3/3
Savvy Trader

Savvy Trader {3}{G}

Creature - Human Citizen
When Savvy Trader enters, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled.
Spells you cast from anywhere other than your hand cost {1} less to cast.
"A little dirt doesn't indicate quality—with goods or with people."
3/3
  • Outlaws of Thunder Junction Commander 33 69
Saw

Saw {2}

Artifact - Equipment
Equipped creature gets +2/+0.
Whenever equipped creature attacks, you may sacrifice a permanent other than that creature or Saw. If you do, draw a card.
Equip {2}
  • Duskmourn: House of Horror
Sawback Manticore

Sawback Manticore {3}{R}{G}

Creature - Manticore
{4}: Sawback Manticore gains flying until end of turn.
{1}: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate only if Sawback Manticore is attacking or blocking and only once each turn.
2/4
  • Mirage
Sawblade Scamp

Sawblade Scamp {R}

Creature - Phyrexian Beast
Haste
Whenever you cast a noncreature spell, put an oil counter on Sawblade Scamp.
{T}, Remove an oil counter from Sawblade Scamp: It deals 1 damage to each opponent.
Sometimes the Great Work requires destruction to allow for more efficient reconstruction.
1/1
  • Phyrexia: All Will Be One 147 292 447
Sawblade Skinripper

Sawblade Skinripper {1}{B}{R}

Creature - Human Assassin
Menace
{2}, Sacrifice another creature or enchantment: Put a +1/+1 counter on Sawblade Skinripper.
At the beginning of your end step, if you sacrificed one or more permanents this turn, Sawblade Skinripper deals that much damage to any target.
3/2
  • Duskmourn: House of Horror
Sawblade Slinger

Sawblade Slinger {3}{G}

Creature - Human Archer
When Sawblade Slinger enters, choose up to one —
• Destroy target artifact an opponent controls.
• Sawblade Slinger fights target Zombie an opponent controls.
4/3
Sawhorn Nemesis

Sawhorn Nemesis {3}{R}

Creature - Dinosaur
As Sawhorn Nemesis enters, choose a player.
If a source would deal damage to the chosen player or a permanent they control, it deals double that damage instead.
2/4
  • Modern Horizons 3 Commander 60 112
Sawtooth Avenger

Sawtooth Avenger {5}

Artifact Creature - Golem Construct
Megasunburst(This enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it)
Remove three +1/+1 counters from Sawtooth Avenger: Sawtooth Avenger gains your choice of deathtouch, lifelink, or menace until end of turn.
0/0
  • Unknown Event