31921 cards found
Quicksmith Rebel

Quicksmith Rebel {3}{R}

Creature - Human Artificer
When this creature enters, target artifact you control gains "{T}: This artifact deals 2 damage to any target" for as long as you control this creature.
"Let's add just a bit more stopping power."
3/2
Quicksmith Spy

Quicksmith Spy {3}{U}

Creature - Human Artificer
When this creature enters, target artifact you control gains "{T}: Draw a card" for as long as you control this creature.
"Let's just broaden its surveillance lens."
2/3
Ravenous Intruder

Ravenous Intruder {1}{R}

Creature - Gremlin
Sacrifice an artifact: This creature gets +2/+2 until end of turn.
"I've made some fine acquisitions of late, so I'm planning to make commensurate improvements to my security systems. I have a consultant coming tomorrow."
—Kurna Majan, Luminary League
1/2
Reckless Racer

Reckless Racer {2}{R}

Creature - Human Pilot
First strike
Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.
Illegal street races turned out to be perfect practice for avoiding Consulate patrols.
2/3
Release the Gremlins

Release the Gremlins {X}{X}{R}

Sorcery
Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.
"Being an inventor means knowing how to use the tools at hand to make something great—or to bring it down."
—Pia Nalaar
Renegade Map

Renegade Map {1}

Artifact
This artifact enters tapped.
{T}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
"We have safe houses in every zone, but you'll never find one without this."
Renegade Wheelsmith

Renegade Wheelsmith {1}{R}{W}

Creature - Dwarf Pilot
Whenever this creature becomes tapped, target creature can't block this turn.
Many veterans of the Ovalchase racetrack turned their talents to the renegade cause.
3/2
Renegade's Getaway

Renegade's Getaway {2}{B}

Instant
Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token.
You can't fight what you can't find.
Reservoir Walker

Reservoir Walker {5}

Artifact Creature - Construct
When this creature enters, you gain 3 life and get {E}{E}{E}.
Renegade supply lines are, by necessity, mobile and difficult to disrupt.
3/3
Resourceful Return

Resourceful Return {1}{B}

Sorcery
Return target creature card from your graveyard to your hand. If you control an artifact, draw a card.
When the salvage team brought in the shattered gearhulk, a wave of excitement swept through the renegade foundry.
  • Aether Revolt
Restoration Specialist

Restoration Specialist {1}{W}

Creature - Dwarf Artificer
{W}, Sacrifice this creature: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.
Dwarves' tools are priceless heirlooms handed down through generations.
2/1
Ridgescale Tusker

Ridgescale Tusker {3}{G}{G}

Creature - Pangolin Beast
When this creature enters, put a +1/+1 counter on each other creature you control.
"Each creature holds a solution to a problem, a lesson to be learned."
—Oviya Pashiri, sage lifecrafter
5/5
Rishkar's Expertise

Rishkar's Expertise {4}{G}{G}

Sorcery
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
"Control the Great Conduit? You might as well try to divert a river with your hands."
Rishkar, Peema Renegade

Rishkar, Peema Renegade {2}{G}

Legendary Creature - Elf Druid
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "{T}: Add {G}."
"Aether is the soul of Kaladesh, and all souls should be free."
2/2
Rogue Refiner

Rogue Refiner {1}{G}{U}

Creature - Human Rogue
When this creature enters, draw a card and you get {E}{E}.
"It's natural, it's all around us, and it's there for the taking. Just try and tell me what I'm doing is wrong."
3/2
Salvage Scuttler

Salvage Scuttler {4}{U}

Creature - Crab
Whenever this creature attacks, return an artifact you control to its owner's hand.
A hermit crab goes through many shells in its lifetime, and not all are natural in origin.
4/4
  • Aether Revolt
Scrap Trawler

Scrap Trawler {3}

Artifact Creature - Construct
Whenever this creature dies or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value.
3/2
Scrapper Champion

Scrapper Champion {3}{R}

Creature - Human Artificer
Double strike
When this creature enters, you get {E}{E}.
Whenever this creature attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
2/2
Scrounging Bandar

Scrounging Bandar {1}{G}

Creature - Cat Monkey
This creature enters with two +1/+1 counters on it.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto another target creature.
"It was right here a second ago . . ."
0/0
Secret Salvage

Secret Salvage {3}{B}{B}

Sorcery
Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle.
There is no shortage of illegal salvage in Ghirapur, nor of those who are willing to profit from it.
Servo Schematic

Servo Schematic {2}

Artifact
When this artifact enters or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.
The Consulate prizes innovation when it is dependable and replicable.
Shielded Aether Thief

Shielded Aether Thief {1}{U}

Creature - Vedalken Rogue
Flash
Whenever this creature blocks, you get {E}.
{T}, Pay {E}{E}{E}: Draw a card.
Conflict breeds opportunity.
0/4
Shipwreck Moray

Shipwreck Moray {3}{U}

Creature - Fish
When this creature enters, you get {E}{E}{E}{E}.
Pay {E}: This creature gets +2/-2 until end of turn.
Shipwrecks do wonders for the local fauna, providing both shelter and aether.
0/5
Siege Modification

Siege Modification {1}{R}{R}

Enchantment - Aura
Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +3/+0 and has first strike.
Perfect for getting through to the consuls.
Silkweaver Elite

Silkweaver Elite {2}{G}

Creature - Elf Archer
Reach
Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, draw a card.
Elvish weavers use spidersilk to make everything from tapestries to rappelling ropes.
2/2