2990 cards found
Myr Sire

Myr Sire {2}

Artifact Creature - Phyrexian Myr
When Myr Sire dies, create a 1/1 colorless Phyrexian Myr artifact creature token.
For the Phyrexians, death is not an end, nor a one-time occurrence.
1/1
Myr Turbine

Myr Turbine {5}

Artifact
{T}: Create a 1/1 colorless Myr artifact creature token.
{T}, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle.
  • Mirrodin Besieged
Myrel, Shield of Argive

Myrel, Shield of Argive {3}{W}

Legendary Creature - Human Soldier
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
3/4
Myriad Construct

Myriad Construct {4}

Artifact Creature - Construct
Kicker {3}
If Myriad Construct was kicked, it enters with a +1/+1 counter on it for each nonbasic land your opponents control.
When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.
4/4
Myrkul, Lord of Bones

Myrkul, Lord of Bones {4}{W}{B}{G}

Legendary Creature - God
As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible.
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.
7/5
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 287 433 544
Myrsmith

Myrsmith {1}{W}

Creature - Human Artificer
Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token.
The Auriok see the artificer as a conduit, beckoning new creations into the world.
2/1
Mystic Genesis

Mystic Genesis {2}{G}{U}{U}

Instant
Counter target spell. Create an X/X green Ooze creature token, where X is that spell's mana value.
"The Simic can grow anything out of a puddle of sludge. I just hope they never join forces with the Golgari."
—Teysa Karlov, Grand Envoy of Orzhov
Mythos of Illuna

Mythos of Illuna {2}{U}{U}

Sorcery
Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters, if it's a creature, it fights up to one target creature you don't control."
Nacatl War-Pride

Nacatl War-Pride {3}{G}{G}{G}

Creature - Cat Warrior
Nacatl War-Pride must be blocked by exactly one creature if able.
Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.
3/3
Nadier, Agent of the Duskenel

Nadier, Agent of the Duskenel {5}{B}

Legendary Creature - Elf Warrior
Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel.
When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.
Partner
3/3
Nadir Kraken

Nadir Kraken {1}{U}{U}

Creature - Kraken
Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.
2/3
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Nahiri, Heir of the Ancients

Nahiri, Heir of the Ancients {2}{R}{W}

Legendary Planeswalker - Nahiri
[+1]: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it.
[–2]: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
[–3]: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control.
Loyalty:
4
Related card: Nahiri, Heir of the Ancients (Alchemy)
Nahiri, Heir of the Ancients (Alchemy)

Nahiri, Heir of the Ancients (Alchemy) {2}{R}{W}

Legendary Planeswalker - Nahiri
[+1]: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it.
[–2]: Look at the top six cards of your library. You may reveal a Warrior card and/or an Equipment card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
[–3]: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Warriors and Equipment you control.
Loyalty:
4
Related card: Nahiri, Heir of the Ancients
  • Zendikar Rising
Nahiri, the Lithomancer

Nahiri, the Lithomancer {3}{W}{W}

Legendary Planeswalker - Nahiri
[+2]: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.
[–2]: You may put an Equipment card from your hand or graveyard onto the battlefield.
[–10]: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip {0}.
Nahiri, the Lithomancer can be your commander.
Loyalty:
3
Nahiri, the Unforgiving

Nahiri, the Unforgiving {1}{R}{R/W/P}{W}

Legendary Planeswalker - Nahiri
Compleated
[+1]: Until your next turn, up to one target creature attacks a player each combat if able.
[+1]: Discard a card, then draw a card.
[0]: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step.
Loyalty:
5
Najeela, the Blade-Blossom

Najeela, the Blade-Blossom {2}{R}
(Eivor, Raven Clan Champion)

Legendary Creature - Human Warrior
Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking.
{W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.
3/2
Nantuko Shrine

Nantuko Shrine {1}{G}{G}

Enchantment
Whenever a player casts a spell, that player creates X 1/1 green Squirrel creature tokens, where X is the number of cards in all graveyards with the same name as that spell.
  • Odyssey
Naomi, Pillar of Order

Naomi, Pillar of Order {3}{W}{B}

Legendary Creature - Human Advisor
Whenever Naomi, Pillar of Order enters or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.
"Progress comes only when we rise above our petty quarrels."
4/4
  • Kamigawa: Neon Dynasty
Nath of the Gilt-Leaf

Nath of the Gilt-Leaf {3}{B}{G}

Legendary Creature - Elf Warrior
At the beginning of your upkeep, you may have target opponent discard a card at random.
Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
A savage hunter with a prince's bearing.
4/4
Nature Shields Its Own

Nature Shields Its Own

Ongoing Scheme
Whenever a creature attacks and isn't blocked, if you're the defending player, create a 0/1 green Plant creature token that's blocking that creature.
When four or more creatures attack you, abandon this scheme at end of combat.
  • Archenemy Schemes
Nearheath Chaplain

Nearheath Chaplain {3}{W}

Creature - Human Cleric
Lifelink
{2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.
3/1
Necroduality

Necroduality {3}{U}

Enchantment
Whenever a nontoken Zombie you control enters, create a token that's a copy of that creature.
"Geralf's prowess continues to grow. He can now replicate my own creations with near-perfect accuracy."
—Ludevic's laboratory notes
Necrogenesis

Necrogenesis {B}{G}

Enchantment
{2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.
"Those may be the squirms of one life ending or of another beginning. Either way, I'd leave it alone."
—Rakka Mar
Necromancer's Covenant

Necromancer's Covenant {3}{W}{B}{B}

Enchantment
When Necromancer's Covenant enters, exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way.
Zombies you control have lifelink.
Necromancer's Stockpile

Necromancer's Stockpile {1}{B}

Enchantment
{1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.
The experiments decided to perform some research of their own.