3012 cards found
Ominous Parcel (Alchemy)

Ominous Parcel (Alchemy) {1}

Artifact
{1}, {T}, Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{5}, {T}, Sacrifice Ominous Parcel: It deals 4 damage to target creature.
Related card: Ominous Parcel
  • Streets of New Capenna
Ominous Traveler

Ominous Traveler {2}

Creature - Human
When Ominous Traveler enters the battlefield, draft a card from Ominous Traveler's spellbook. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When you cast this spell, return a creature named Ominous Traveler you control to its owner's hand."
1/1
Related cards: Archghoul of Thraben Bladestitched Skaab Champion of the Perished Dominating Vampire Falkenrath Pit Fighter Headless Rider Heron-Blessed Geist Howlpack Piper Patrician Geist Shipwreck Sifters Steelclad Spirit Stromkirk Bloodthief Tovolar, Dire Overlord Tovolar, the Midnight Scourge Vampire Socialite Wedding Crasher Wildsong Howler Wolfkin Outcast
  • Alchemy: Innistrad
Omnath, Locus of Creation (Alchemy)

Omnath, Locus of Creation (Alchemy) {1}{R}{G}{W}{U}

Legendary Creature - Elemental
When Omnath, Locus of Creation enters, draw a card.
Landfall — Whenever a land enters under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.
4/4
Related card: Omnath, Locus of Creation
  • Zendikar Rising
Omniclown Colossus

Omniclown Colossus {8}{R}{R}

Artifact Creature - Clown Robot
Affinity for Clowns (This spell costs {1} less to cast for each Clown you control.)
Trample
7/7
Card has other part: Pie-roclasm
Omnipresent Impostor

Omnipresent Impostor {2}

Basic Creature - Shapeshifter
Changeling
Omnipresent Impostor has all card names.
As you search your library for one or more cards, you may choose Omnipresent Impostor as one of those cards. (For example, if you search for two land cards, you may find Omnipresent Impostor and a land card.)
2/1
  • Mystery Booster 2
Onakke Catacomb

Onakke Catacomb

Plane - Shandalar
All creatures are black and have deathtouch.
Whenever chaos ensues, creatures you control get +1/+0 and gain first strike until end of turn.
One Does Not

One Does Not {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature does not simply untap during its controller's untap step.
Enchanted creature has nonbasic landwalk. (It can't simply be blocked as long as defending player controls a nonbasic land.)
  • Unknown Event
One with Death

One with Death {B}

Instant
You lose the game.
Oni of Wild Places Avatar

Oni of Wild Places Avatar

Vanguard
Creatures you control have haste.
At the beginning of your upkeep, return a creature you control to its owner's hand.
Hand size bonus: +0
Life bonus: -2
  • Magic Online Avatars
Only Blood Ends Your Nightmares

Only Blood Ends Your Nightmares

Scheme
When you set this scheme in motion, each opponent sacrifices a creature of their choice. Then each opponent who didn't sacrifice a creature discards two cards.
"But nothing will end your regret."
  • Archenemy Schemes
Only I Know What Awaits

Only I Know What Awaits

Scheme
When you set this scheme in motion, for each card type among permanents your opponents control, you may put a permanent card of that type from your hand onto the battlefield.
"I will multiply your fears until your body melts in on itself and you drown in the tears of your own terrified mind."
  • Duskmourn: House of Horror Commander
Only the Best

Only the Best {1}{W}

Sorcery - Adventure
Return target Booster Fun card from your graveyard to your hand.
Card has other part: Collectigull
  • 2019 Heroes of the Realm
Ood Sphere

Ood Sphere

Plane - Horsehead Nebula
Song of the Ood — Noncreature spells have convoke.
Red-Eye — Whenever chaos ensues, for each opponent, goad up to one target creature that opponent controls. Until your next turn, those creatures can't become tapped unless they're being declared as attackers.
  • Doctor Who
Oozeavite

Oozeavite {4}{G}

Creature - Ooze
Oozeavite enters with each of a vigilance, reach, trample, and hexproof counter on it. These are also +1/+1 counters.
If Oozeavite would be dealt damage, instead create a 0/0 green Ooze creature token and move a counter from Oozeavite onto it. Then if Oozeavite has no counters on it, sacrifice it.
{3}{G}, {T}: Move any number of counters from other creatures you control onto Oozeavite.
Designed by players at MagicCon Amsterdam 2024.
0/0
  • Unknown Event
Opening Ceremony

Opening Ceremony {4}{R}{R}

Sorcery
Add {W}{U}{B}{R}{G}{C}. You may open a sealed Magic booster pack. Until end of turn, you may cast spells from among the cards in that booster pack.
"Oooooh!"
—The crowd
"Aaaaaaaaah!"
—Also the crowd
  • Unfinity 118 404
Optical Optimizer

Optical Optimizer

Artifact - Contraption
Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains "{T}: Draw a card."
  • Unstable
Optimus Prime, Inspiring Leader

Optimus Prime, Inspiring Leader {3}{R}{W}

Legendary Artifact Creature - Autobot
{1}: Turn target permanent you control to its other face.
{1}: Until end of turn, Optimus Prime, Inspiring Leader becomes a Construct with base power and toughness 6/6 and creatures you control gain trample.
"Roll out!"
4/5
  • 2018 Heroes of the Realm
Oracle

Oracle

Vanguard
{0}: Untap target attacking creature you control and remove it from combat.
Known simply by her title, Oracle uses her gift of prophecy to aid her people. She believes Gerrard to be the Korvecdal, the one who will unite the people of Rath against Volrath's tyranny. Her only doubt is whether she will be strong enough to guide him to his destiny.
Hand size bonus: +1
Life bonus: +9
  • Vanguard Series
Oran-Rief Ooze (Alchemy)

Oran-Rief Ooze (Alchemy) {2}{G}

Creature - Ooze
When Oran-Rief Ooze enters, put a +1/+1 counter on target creature you control.
Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
2/2
Related card: Oran-Rief Ooze
  • Zendikar Rising
Orb of Origin

Orb of Origin {0}

Poly Artifact
{2}: Add one mana of any color.
Other noncreature artifacts are mono and continuous. (Each activated ability of mono artifacts costs an additional {T} to activate if its cost doesn't already include {T}. As long as a continuous artifact is tapped, it loses all abilities.)
  • Mystery Booster 2
Orcish Bowmasters (Alchemy)

Orcish Bowmasters (Alchemy) {1}{B}

Creature - Orc Archer
Flash
Whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.
1/1
Related card: Orcish Bowmasters
  • The Lord of the Rings: Tales of Middle-earth
Orcish Catapult

Orcish Catapult {X}{R}{R}

Instant
Randomly distribute X -0/-1 counters among a random number of random target creatures.
  • Astral Cards
Orcish Conscripts

Orcish Conscripts {R}

Creature - Orc
Orcish Conscripts can't attack unless at least two other creatures attack.
Orcish Conscripts can't block unless at least two other creatures block.
2/2
Orcish Farmer

Orcish Farmer {1}{R}{R}

Creature - Orc
{T}: Target land becomes a Swamp until its controller's next untap step.
There is no natural disaster quite like orcish farming.
2/2
Orcish Paratroopers

Orcish Paratroopers {2}{R}

Creature - Orc Paratrooper
When Orcish Paratroopers enters, flip it from a height of at least one foot. Sacrifice Orcish Paratroopers unless it turns over completely at least once during the flip and lands face up.
IOU one parashoot
—Urk, mogg fanatic
4/4
  • Unhinged