25242 cards found
Rarity

Rarity {1}{W}{U}

Legendary Creature - Unicorn
Rare and mythic rare spells you cast cost {1} less to cast.
{1}, {T}, Reveal a My Little Pony® toy you own: Until end of turn, another target creature gains protection from each color in that toy's coat, mane, and outfit.
"I simply cannot let crimes against fabulosity go uncorrected."
2/2
  • Ponies: The Galloping
Rashmi and Ragavan

Rashmi and Ragavan {1}{G}{U}{R}

Legendary Creature - Elf Monkey
Whenever you cast your first spell during each of your turns, exile the top card of target opponent's library and create a Treasure token. Then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. If you don't cast it this way, you may cast it this turn.
2/4
  • March of the Machine Commander 8 94
Rashmi, Eternities Crafter

Rashmi, Eternities Crafter {2}{G}{U}

Legendary Creature - Elf Druid
Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.
2/3
Rassilon, the War President

Rassilon, the War President {3}{U}{B}

Legendary Creature - Time Lord Noble
At the beginning of your upkeep, you lose 2 life and exile the top card of your library. You may play that card for as long as it remains exiled.
Each noncreature spell you cast from exile has conspire.
3/4
Rat Colony

Rat Colony {1}{B}

Creature - Rat
Rat Colony gets +1/+0 for each other Rat you control.
A deck can have any number of cards named Rat Colony.
Wreckage from the Phyrexian Invasion provided the rats with a seemingly unlimited number of breeding grounds.
2/1
Rat Out

Rat Out {B}

Instant
Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This creature can't block."
"Hold this for me."
—Totentanz, swarm piper
  • Wilds of Eldraine
Ratadrabik of Urborg

Ratadrabik of Urborg {2}{W}{B}

Legendary Creature - Zombie Wizard
Vigilance, ward {2}
Other Zombies you control have vigilance.
Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types.
3/3
Ratcatcher

Ratcatcher {4}{B}{B}

Creature - Ogre Rogue
Fear
At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle.
An ogre's poisonous stench is like fine Kashkaval cheese to the noses lowest to the ground.
4/4
Ratcatcher Trainee

Ratcatcher Trainee {1}{R}

Creature - Human Peasant
During your turn, Ratcatcher Trainee has first strike.
"Where do they keep coming from?!"
2/1
Card has other part: Pest Problem
  • Wilds of Eldraine
Ratchet Bomb

Ratchet Bomb {2}

Artifact
{T}: Put a charge counter on Ratchet Bomb.
{T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb.
Rathi Assassin

Rathi Assassin {2}{B}{B}

Creature - Phyrexian Zombie Mercenary Assassin
{1}{B}{B}, {T}: Destroy target tapped nonblack creature.
{3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
2/2
Rathi Dragon

Rathi Dragon {2}{R}{R}

Creature - Dragon
Flying
When Rathi Dragon enters, sacrifice it unless you sacrifice two Mountains.
5/5
Rathi Fiend

Rathi Fiend {3}{B}

Creature - Phyrexian Horror Mercenary
When Rathi Fiend enters, each player loses 3 life.
{3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
2/2
  • Nemesis
Rathi Intimidator

Rathi Intimidator {1}{B}{B}

Creature - Phyrexian Horror Mercenary
Fear
{2}, {T}: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
2/1
  • Nemesis
Rathi Trapper

Rathi Trapper {1}{B}

Creature - Human Rebel Rogue
{B}, {T}: Tap target creature.
Tangling vines, fetid murk, paralyzing poisons, and crawling dead. The swamp is nature's trap waiting to be exploited by unnatural minds.
1/2
Related card: Benalish Trapper
Rats' Feast

Rats' Feast {X}{B}

Sorcery
Exile X target cards from a single graveyard.
Rattleback Apothecary

Rattleback Apothecary {2}{B}

Creature - Gorgon Warlock
Deathtouch
Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn.
"Looking for a little liquid courage? I also stock liquid murder, if that's what you're after."
3/2
  • Outlaws of Thunder Junction
Rattleblaze Scarecrow

Rattleblaze Scarecrow {6}

Artifact Creature - Scarecrow
Rattleblaze Scarecrow has persist as long as you control a black creature.
Rattleblaze Scarecrow has haste as long as you control a red creature.
5/3
  • Shadowmoor
Rattlechains

Rattlechains {1}{U}

Creature - Spirit
Flash
Flying
When Rattlechains enters, target Spirit gains hexproof until end of turn.
You may cast Spirit spells as though they had flash.
2/1
Rattleclaw Mystic

Rattleclaw Mystic {1}{G}

Creature - Human Shaman
{T}: Add {G}, {U}, or {R}.
Morph {2}
When Rattleclaw Mystic is turned face up, add {G}{U}{R}.
2/1
Raucous Carnival

Raucous Carnival

Land
Raucous Carnival enters tapped unless a player has 13 or less life.
{T}: Add {R} or {W}.
They say that those who enter the amusement park never come back, and their disembodied laughter joins the others on the wind.
  • Duskmourn: House of Horror
Raucous Entertainer

Raucous Entertainer {1}{G}

Creature - Plant Bard
{1}, {T}: Put a +1/+1 counter on each creature you control that entered this turn.
It's not hard to know the right song for the occasion when most occasions are saloon brawls.
2/2
  • Outlaws of Thunder Junction
Raucous Theater

Raucous Theater

Land - Swamp Mountain
({T}: Add {B} or {R}.)
Raucous Theater enters tapped.
When Raucous Theater enters, surveil 1.
  • Murders at Karlov Manor Promos 266p 266s
  • Murders at Karlov Manor 266 329
Raugrin Crystal

Raugrin Crystal {3}

Artifact
{T}: Add {U}, {R}, or {W}.
Cycling {2}
The vegetation in Raugrin is dull, but that only makes the towering crystal structures gleam brighter.
  • Ikoria: Lair of Behemoths
Raugrin Triome

Raugrin Triome

Land - Island Mountain Plains
({T}: Add {U}, {R}, or {W}.)
Raugrin Triome enters tapped.
Cycling {3}
Raugrin meets the sea with jaws wide, its coast spiked with teeth of crystal and granite.