32743 cards found
Malboro

Malboro {4}{B}{B}

Creature - Plant Horror
Bad Breath — When this creature enters, each opponent discards a card, loses 2 life, and exiles the top three cards of their library.
Swampcycling {2}
4/4
  • Final Fantasy
Malcator's Watcher

Malcator's Watcher {1}{U}

Artifact Creature - Phyrexian Drone
Flying, vigilance
When this creature dies, draw a card.
Each of the Gitaxian sectives watches the others, looking for any hint of imperfection.
1/1
Malcator, Purity Overseer

Malcator, Purity Overseer {1}{W}{U}

Legendary Creature - Phyrexian Elephant Wizard
When Malcator enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.
1/1
  • Phyrexia: All Will Be One Promos 208p 208s
  • Phyrexia: All Will Be One 208 320 468
Malcolm, Alluring Scoundrel

Malcolm, Alluring Scoundrel {1}{U}

Legendary Creature - Siren Pirate
Flash
Flying
Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
2/1
  • The Lost Caverns of Ixalan Promos 63p 63s
  • The Lost Caverns of Ixalan 63 293
Malcolm, Keen-Eyed Navigator

Malcolm, Keen-Eyed Navigator {2}{U}

Legendary Creature - Siren Pirate
Flying
Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage.
Partner
2/2
Malcolm, the Eyes

Malcolm, the Eyes {U}{R}

Legendary Creature - Siren Pirate
Flying, haste
Whenever you cast your second spell each turn, investigate.
"It's funny how rarely folks here think to look up."
2/2
  • Outlaws of Thunder Junction Promos 219p 219s
  • Outlaws of Thunder Junction 219 295
Malefic Scythe

Malefic Scythe {1}{B}

Artifact - Equipment
This Equipment enters with a soul counter on it.
Equipped creature gets +1/+1 for each soul counter on this Equipment.
Whenever equipped creature dies, put a soul counter on this Equipment.
Equip {1}
  • Core Set 2021
Malevolent Awakening

Malevolent Awakening {1}{B}{B}

Enchantment
{1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.
The most popular pit fighters are brought back for encore performances.
  • Odyssey
Malevolent Chandelier

Malevolent Chandelier {6}

Artifact Creature - Construct
Flying
{2}: Put target card from a graveyard on the bottom of its owner's library. Activate only as a sorcery.
"If you see a light moving toward you in the darkness, don't assume it's coming to help."
—Winter
4/4
  • Duskmourn: House of Horror
Malevolent Hermit
Benevolent Geist

Malevolent Hermit {1}{U}

Creature - Human Wizard
{U}, Sacrifice this creature: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U}
2/1
Card has other part: Benevolent Geist
Malevolent Noble

Malevolent Noble {1}{B}

Creature - Human Noble
{2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on this creature.
He has slain a dozen witches, luring each with a promise of fresh children's bones.
2/2
  • Throne of Eldraine
Malevolent Rumble

Malevolent Rumble {1}{G}

Sorcery
Reveal the top four cards of your library. You may put a permanent card from among them into your hand. Put the rest into your graveyard. Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."
What emerged from Turntimber was even more twisted than the forest itself.
  • Modern Horizons 3
Malevolent Whispers

Malevolent Whispers {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
Madness {3}{R}
Malevolent Witchkite

Malevolent Witchkite {4}{B}{B}

Creature - Dragon Warlock
Flying
When this creature enters, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.
"Was there a fearsome witch around here? Or was it a cruel dragon? The tales were confu—oh no."
—Osval, adventurer
5/4
  • Wilds of Eldraine 315 372
Malfegor

Malfegor {2}{B}{B}{R}{R}

Legendary Creature - Demon Dragon
Flying
When Malfegor enters, discard your hand. Each opponent sacrifices a creature of their choice for each card discarded this way.
A demon cannot be trusted, and a dragon will not be ruled.
6/6
Malfegor Avatar

Malfegor Avatar

Vanguard
Whenever a creature you control enters, if it was unearthed, it gets +3/+0.
Whenever a creature you control is exiled, if it was unearthed, shuffle that card into its owner's library.
Hand size bonus: +2
Life bonus: -2
  • Magic Online Avatars
Malfunction

Malfunction {3}{U}

Enchantment - Aura
Enchant artifact or creature
When this Aura enters, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step.
"They don't make them like they used to."
Malice

Malice {3}{B}

Instant
Destroy target nonblack creature. It can't be regenerated.
Card has other part: Spite
Malicious Advice

Malicious Advice {X}{U}{B}

Instant
Tap X target artifacts, creatures, and/or lands. You lose X life.
"Rule through fear, Darigaaz. Only if the dragons feel terror will they truly be your servants."
—Tevesh Szat
  • Planeshift
Malicious Affliction

Malicious Affliction {B}{B}

Instant
Morbid — When you cast this spell, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.
Destroy target nonblack creature.
"Such an affliction appears to seek out the pure."
—Byro, plague doctor
Malicious Eclipse

Malicious Eclipse {1}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead.
Aclazotz laughed as the dark shards closed around Chimil, plunging the Core into unnatural darkness. At long last, his bloody reign would begin.
  • The Lost Caverns of Ixalan
Malicious Intent

Malicious Intent {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: Target creature can't block this turn."
As peace returned to Thraben, some cathars made the mistake of letting down their guard.
  • Avacyn Restored
Malicious Invader
Innocent Traveler

Malicious Invader

Creature - Vampire
(Color indicator: Malicious Invader is black)
Flying
This creature gets +2/+0 as long as an opponent controls a Human.
"Aren't you going to offer me a drink?"
3/3
Card has other part: Innocent Traveler
Malicious Malfunction

Malicious Malfunction {1}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
"That? A minor test, nothing more. Incompleat flesh is weak."
—Jin-Gitaxias
  • Kamigawa: Neon Dynasty
Malignant Growth

Malignant Growth {3}{G}{U}

Enchantment
Cumulative upkeep {1}
At the beginning of your upkeep, put a growth counter on this enchantment.
At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on this enchantment, then this enchantment deals damage to the player equal to the number of cards they drew this way.
  • Mirage