32661 cards found
Aura Finesse

Aura Finesse {U}

Instant
Attach target Aura you control to target creature.
Draw a card.
"Although armor and auras can be similar, the brains required to use them are worlds apart."
—Zilan, Makindi auramancer
  • Rise of the Eldrazi
Aura Flux

Aura Flux {2}{U}

Enchantment
Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}."
To some, the Tolarian sunrise was a blinding flash; to others, a lingering glow.
  • Urza's Legacy
Aura Fracture

Aura Fracture {2}{W}

Enchantment
Sacrifice a land: Destroy target enchantment.
Jamuraa's rhystic mages treat magic as their garden, uprooting unwanted spells as bothersome weeds.
Aura Gnarlid

Aura Gnarlid {2}{G}

Creature - Beast
Creatures with power less than this creature's power can't block it.
This creature gets +1/+1 for each Aura on the battlefield.
Kill a gnarlid with your first blow, or it'll cheerfully show you how it's done.
2/2
Aura Graft

Aura Graft {1}{U}

Instant
Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
"It's not really stealing. It's more like extended borrowing."
Aura Mutation

Aura Mutation {G}{W}

Instant
Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.
"Nature has a way of adapting to and overcoming any force that seeks its end."
—Vivien Reid
Aura Shards

Aura Shards {1}{G}{W}

Enchantment
Whenever a creature you control enters, you may destroy target artifact or enchantment.
Only one loyal subject did not fear the wrath of the Marchioness—her beloved "Fluffin."
Aura Thief

Aura Thief {3}{U}

Creature - Illusion
Flying
When this creature dies, you gain control of all enchantments.
Illusion steals reality from the unwise.
2/2
Aura of Dominion

Aura of Dominion {U}{U}

Enchantment - Aura
Enchant creature
{1}, Tap an untapped creature you control: Untap enchanted creature.
"Lies and deceit do yield results, but legitimate authority is the ultimate form of control."
—Meloku the Clouded Mirror
  • Champions of Kamigawa
Aura of Silence

Aura of Silence {1}{W}{W}

Enchantment
Artifact and enchantment spells your opponents cast cost {2} more to cast.
Sacrifice this enchantment: Destroy target artifact or enchantment.
Not all silences are easily broken.
Auramancer

Auramancer {2}{W}

Creature - Human Wizard
When this creature enters, you may return target enchantment card from your graveyard to your hand.
"In memories, we can find our deepest reserves of strength."
2/2
Auramancer's Guise

Auramancer's Guise {2}{U}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.
"Consider not what the mask hides, but what it can reveal."
Auratog

Auratog {1}{W}

Creature - Atog
Sacrifice an enchantment: This creature gets +2/+2 until end of turn.
The auratog enjoys eating its wards.
1/2
Auratouched Mage

Auratouched Mage {5}{W}

Creature - Human Wizard
When this creature enters, search your library for an Aura card that could enchant it. If this creature is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle.
3/3
Aurelia's Fury

Aurelia's Fury {X}{R}{W}

Instant
Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
Aurelia's Vindicator

Aurelia's Vindicator {2}{W}{W}

Creature - Angel
Flying, lifelink, ward {2}
Disguise {X}{3}{W}
When this creature is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards.
When this creature leaves the battlefield, return the exiled cards to their owners' hands.
4/2
  • Murders at Karlov Manor Promos 4p 4s
  • Murders at Karlov Manor 4 336 377
Aurelia, Exemplar of Justice

Aurelia, Exemplar of Justice {2}{R}{W}

Legendary Creature - Angel
Flying
Mentor
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
2/5
Aurelia, the Law Above

Aurelia, the Law Above {3}{R}{W}

Legendary Creature - Angel
Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.
4/4
Related card: Tajic, Legion's Valor
Aurelia, the Warleader

Aurelia, the Warleader {2}{R}{R}{W}{W}

Legendary Creature - Angel
Flying, vigilance, haste
Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Where Razia was aloof and untouchable, Aurelia is on the frontlines, calling for war.
3/4
Aurification

Aurification {2}{W}{W}

Enchantment
Whenever a creature deals damage to you, put a gold counter on it.
Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender.
When this enchantment leaves the battlefield, remove all gold counters from all creatures.
  • Onslaught
Auriok Bladewarden

Auriok Bladewarden {1}{W}

Creature - Human Soldier
{T}: Target creature gets +X/+X until end of turn, where X is this creature's power.
The Auriok have learned through constant struggle that allies are more precious than water.
1/1
  • Mirrodin
Auriok Champion

Auriok Champion {W}{W}

Creature - Human Cleric
Protection from black and from red
Whenever another creature enters, you may gain 1 life.
"Her will shall banish the shadows. Her might shall punish the lawless. Her beauty shall restore the light."
—Ushanti, leonin seer
1/1
Auriok Edgewright

Auriok Edgewright {W}{W}

Creature - Human Soldier
Metalcraft — This creature has double strike as long as you control three or more artifacts.
Auriok soldiers craft their own weapons, forging a connection to the steel with each blow of the hammer.
2/2
  • Scars of Mirrodin
Auriok Glaivemaster

Auriok Glaivemaster {W}

Creature - Human Soldier
As long as this creature is equipped, it gets +1/+1 and has first strike.
"Give me a bit of steel and I'll deliver it into the hearts of my enemies."
1/1
  • Darksteel
Auriok Replica

Auriok Replica {3}

Artifact Creature - Cleric
{W}, Sacrifice this creature: Prevent all damage a source of your choice would deal to you this turn.
All the loyalty of the Auriok with only a trace of their self-righteousness.
2/2
  • Scars of Mirrodin