4059 cards found
Inquisition

Inquisition {2}{B}

Sorcery
Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand.
Many of those entrusted to Primata Delphine's care tended to express themselves with screams.
  • The Dark
Inquisitor Captain

Inquisitor Captain {3}{W}

Creature - Human Cleric
Vigilance
When Inquisitor Captain enters, if you cast it and there are twenty or more creature cards with mana value 3 or less among cards in your graveyard, hand, and library, seek two creature cards with mana value 3 or less. Put one of them onto the battlefield and shuffle the other into your library.
3/3
  • Alchemy: Innistrad
Inspirational Antelope

Inspirational Antelope {1}{G}

Creature - Antelope
Legacy — Before the game starts, choose a keyword or ability word and write it below.
Spells with __________ you cast cost {1} less to cast.
1/3
Inspiring Commander

Inspiring Commander {4}{W}{W}

Creature - Human Soldier
Whenever another creature you control with power 2 or less enters, you gain 1 life and draw a card.
1/4
Instruments of War

Instruments of War {4}

Artifact
Flash
As Instruments of War enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Perfect for keeping time at a battle or a ball.
  • Jumpstart 2022
Insufferable Balladeer

Insufferable Balladeer {1}{R}

Creature - Dwarf Bard
Vicious Mockery — When Insufferable Balladeer enters, target creature an opponent controls can't block this turn. Goad it.
2/1
  • Commander Legends: Battle for Baldur's Gate
Insufferable Syphon

Insufferable Syphon

Artifact - Contraption
Whenever you crank Insufferable Syphon, target player discards a card.
  • Unstable
Intangible Vibes

Intangible Vibes {1}{W}

Enchantment
All creatures are tokens. (They're considered tokens for spells and abilities. After a creature leaves the battlefield, it ceases to exist.)
  • Mystery Booster 2
Intellect Devourer

Intellect Devourer {3}{B}

Creature - Horror
Devour Intellect — When Intellect Devourer enters, each opponent exiles a card from their hand until Intellect Devourer leaves the battlefield.
Body Thief — You may play lands and cast spells from among cards exiled with Intellect Devourer. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
2/4
Interplanar Brushwagg

Interplanar Brushwagg {3}{G}

Creature - Brushwagg
Interplanar (This creature enters onto the interplanar battlefield. Players can't control creatures on the interplanar battlefield.)
Vigilance, haste
Whenever a player attacks with a creature with power 4 or greater, Interplanar Brushwagg also attacks the player or planeswalker that creature is attacking.
6/4
Interplanar Tunnel

Interplanar Tunnel

Phenomenon
When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order.
Interrogation Robot

Interrogation Robot {3}

Artifact Creature - Construct
{T}, Discard a card: Choose a card name that hasn't been chosen among Who, What, When, Where, and Why. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs. Who//What//When//Where//Why is a split card from Unhinged.)
2/2
  • Unknown Event
Intervention of Keranos

Intervention of Keranos

Sorcery
At the beginning of combat this turn, Intervention of Keranos deals 3 damage to each creature.
  • Battle the Horde
Into the Earthen Maw

Into the Earthen Maw

Scheme
When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard.
"You may even see them again. Full digestion takes three hundred years."
  • Archenemy Schemes
Into the Time Vortex

Into the Time Vortex {4}{R}

Sorcery
Cascade
Rebound
Introductions Are in Order

Introductions Are in Order

Scheme
When you set this scheme in motion, choose one —
• Search your library for a creature card, reveal it, put it into your hand, then shuffle.
• You may put a creature card from your hand onto the battlefield.
"Meet my newest minion. Come now, don't be shy—shake her pincer."
  • Archenemy Schemes
Intruder's Inquisition

Intruder's Inquisition {B}{R}

Sorcery
Target creature you control deals damage equal to its power to target creature an opponent controls. If excess damage was dealt to a creature this way, its controller discards a card with the greatest mana value among cards in their hand.
  • Alchemy: Outlaws of Thunder Junction
Invasion Specialist

Invasion Specialist {4}{B}

Creature - Phyrexian Cleric
Battles you control have "-3: You draw a card and lose 1 life." (Activate by removing three defense counters. You control battles you cast, even if an opponent protects them.)
5/4
  • Unknown Event
Investi-Gate

Investi-Gate {3}{G}

Sorcery
Name two Ravnica Guilds. Create two copies that are copies of their gates. (Ravnica guildgates are lands that enter the battlefield tapped and tap for the two colors of the guild.)
Investigate.
  • Unknown Event
Invoke Prejudice

Invoke Prejudice {U}{U}{U}{U}

Enchantment
Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays {X}, where X is its mana value.
  • Legends
Inys Haen

Inys Haen

Plane - Cridhe
When you planeswalk to Inys Haen and at the beginning of your upkeep, mill three cards.
When you planeswalk away from Inys Haen, each player returns all land cards from their graveyard to the battlefield tapped.
Whenever chaos ensues, return target nonland card from your graveyard to your hand.
  • March of the Machine Commander
Inzerva, Master of Insights

Inzerva, Master of Insights {1}{2/U}{2/R}

Legendary Planeswalker - Inzerva
[+2]: Draw two cards, then discard a card.
[–2]: Look at the top two cards of each other player's library, then put any number of them on the bottom of that library and the rest on top in any order. Scry 2.
[–4]: You get an emblem with "Your opponents play with their hands revealed" and "Whenever an opponent draws a card, this emblem deals 1 damage to them."
Loyalty:
4
  • 2017 Heroes of the Realm
Iraxxa, Empress of Mars

Iraxxa, Empress of Mars {2}{R}{R}

Legendary Creature - Alien Warrior
Trample
Battle cry
Paradox — Whenever you cast a spell from anywhere other than your hand, create a 2/2 red Alien Warrior creature token.
5/4
  • Doctor Who 89 694
Iridescent Hornbeetle (Alchemy)

Iridescent Hornbeetle (Alchemy) {3}{G}

Creature - Insect
At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.
3/3
Related card: Iridescent Hornbeetle
  • Zendikar Rising
Irini Sengir

Irini Sengir {2}{B}{B}

Legendary Creature - Vampire Dwarf
Green enchantment spells and white enchantment spells cost {2} more to cast.
"That cruel being brings shame to all her fellow Dwarves and misery to all the land. She is Sengir's daughter in spirit if not in blood."
—Reveka, Wizard Savant
2/2
Related card: Apocalypse Chime
  • Homelands