21739 cards found
Shambling Ghast

Shambling Ghast {B}

Creature - Zombie
When Shambling Ghast dies, choose one —
• Brave the Stench — Target creature an opponent controls gets -1/-1 until end of turn.
• Search the Body — Create a Treasure token.
1/1
Shambling Goblin

Shambling Goblin {B}

Creature - Zombie Goblin
When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
"The Kolaghan send them at us. We kill and raise them. They fight the next wave the Kolaghan send. It's a neat little cycle."
—Asmala, Silumgar sorcerer
1/1
Shambling Remains

Shambling Remains {1}{B}{R}

Creature - Zombie Horror
Shambling Remains can't block.
Unearth {B}{R}
4/3
Shambling Shell

Shambling Shell {1}{B}{G}

Creature - Plant Zombie
Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.
Dredge 3
3/1
Shambling Strider

Shambling Strider {4}{G}{G}

Creature - Yeti
{R}{G}: Shambling Strider gets +1/-1 until end of turn.
Freyalise forbid that any stranger should wander into the Striders' territory.
5/5
Shambling Suit

Shambling Suit {3}

Artifact Creature - Construct
Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.
"The young squire gripped her sword as the clanking stranger emerged. It was no knight that had come to challenge her."
—Beyond the Great Henge
*/3
Shambling Swarm

Shambling Swarm {1}{B}{B}{B}

Creature - Horror
When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.
Chainer's madness personified, it exists only to slaughter the innocent.
3/3
  • Torment
Shambling Vent

Shambling Vent

Land
Shambling Vent enters the battlefield tapped.
{T}: Add {W} or {B}.
{1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.
Shanna, Purifying Blade

Shanna, Purifying Blade {G}{W}{U}

Legendary Creature - Human Warrior
Lifelink
At the beginning of your end step, you may pay {X}. If you do, draw X cards. X can't be greater than the amount of life you gained this turn.
Shanna had heard Sisay's legend all her life. Now it was time to forge her own.
3/3
Shanna, Sisay's Legacy

Shanna, Sisay's Legacy {G}{W}

Legendary Creature - Human Warrior
Shanna, Sisay's Legacy can't be the target of abilities your opponents control.
Shanna gets +1/+1 for each creature you control.
"I am heir to many treasures. None is as precious as knowing how my ancestor lived her life."
0/0
Shape Anew

Shape Anew {3}{U}

Sorcery
The controller of target artifact sacrifices it, then reveals cards from the top of their library until they reveal an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
  • Scars of Mirrodin
Shape Stealer

Shape Stealer {U}{U}

Creature - Shapeshifter Spirit
Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's base power and toughness to that creature's power and toughness until end of turn.
"Stand back. I know just what to do."
—Kiki-Jiki, Mirror Breaker
1/1
  • Saviors of Kamigawa
Shape of the Wiitigo

Shape of the Wiitigo {3}{G}{G}{G}

Enchantment - Aura
Enchant creature
When Shape of the Wiitigo enters the battlefield, put six +1/+1 counters on enchanted creature.
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
  • Coldsnap
Shape the Sands

Shape the Sands {G}

Instant
Target creature gets +0/+5 and gains reach until end of turn.
"Dragons in flight seldom expect company."
—Kadri, Dromoka warrior
Shaper Apprentice

Shaper Apprentice {1}{U}

Creature - Merfolk Wizard
Shaper Apprentice has flying as long as you control another Merfolk.
The River Heralds would wreck a thousand ships to keep intruders from finding the golden city.
2/1
Shaper Guildmage

Shaper Guildmage {U}

Creature - Human Wizard
{W}, {T}: Target creature gains first strike until end of turn.
{B}, {T}: Target creature gets +1/+0 until end of turn.
Shape this world in Zhalfir's image.
—Shaper Guild maxim
1/1
  • Mirage
Shaper Parasite

Shaper Parasite {1}{U}{U}

Creature - Illusion
Morph {2}{U}
When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.
2/3
Shapers of Nature

Shapers of Nature {1}{G}{U}

Creature - Merfolk Shaman
{3}{G}: Put a +1/+1 counter on target creature.
{2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
Shapers adapt nature to fit their needs and then return it to the way it was, leaving no trace of their passing.
3/3
  • Ixalan
Shapers' Sanctuary

Shapers' Sanctuary {G}

Enchantment
Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Protection is woven into every vine and branch.
Shapesharer

Shapesharer {1}{U}

Creature - Shapeshifter
Changeling
{2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn.
One good mimic deserves another.
1/1
  • Lorwyn
Shapeshifter

Shapeshifter {6}

Artifact Creature - Shapeshifter
As Shapeshifter enters the battlefield, choose a number between 0 and 7.
At the beginning of your upkeep, you may choose a number between 0 and 7.
Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.
Born like a Phoenix from the Flame, But neither Bulk nor Shape the same.
—Jonathan Swift, "Vanbrug's House"
*/7-*
Related card: Golgothian Sylex
Shapeshifter's Marrow

Shapeshifter's Marrow {2}{U}{U}

Enchantment
At the beginning of each opponent's upkeep, that player reveals the top card of their library. If it's a creature card, the player puts the card into their graveyard and Shapeshifter's Marrow becomes a copy of that card.
  • Future Sight
Sharae of Numbing Depths

Sharae of Numbing Depths {2}{W}{U}

Legendary Creature - Merfolk Wizard
When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it.
Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn.
2/3
  • Wilds of Eldraine
Shard Convergence

Shard Convergence {3}{G}

Sorcery
Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.
Alara is broken no more.
  • Conflux
Shard Phoenix

Shard Phoenix {4}{R}

Creature - Phoenix
Flying
Sacrifice Shard Phoenix: It deals 2 damage to each creature without flying.
{R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate only during your upkeep.
2/2