25242 cards found
Plateau

Plateau

Land - Mountain Plains
({T}: Add {R} or {W}.)
Plated Crusher

Plated Crusher {4}{G}{G}{G}

Creature - Beast
Trample
Hexproof
"It might fight the Eldrazi, but don't mistake it for a companion, Gideon. It's not interested in your concept of strength through unity."
—Najiya, leader of the Tajuru
7/6
Plated Geopede

Plated Geopede {1}{R}

Creature - Insect
First strike
Landfall — Whenever a land you control enters, Plated Geopede gets +2/+2 until end of turn.
"Kor armorers buy the scales and claws. Elf oracles buy the rest."
—Nablus, North Hada trapper
1/1
Plated Kilnbeast
Bonded Herdbeast

Plated Kilnbeast

Creature - Phyrexian Beast
(Color indicator: Plated Kilnbeast is red and green)
Menace
Now, united by the Great Work, they knew what it meant to be truly bonded.
7/5
Card has other part: Bonded Herdbeast
  • March of the Machine
Plated Onslaught

Plated Onslaught {3}{W}{W}

Instant
Affinity for artifacts
Creatures you control get +2/+1 until end of turn.
"Witness the glory of true, unwavering unity."
—Ajani
  • Phyrexia: All Will Be One
Plated Pegasus

Plated Pegasus {2}{W}

Creature - Pegasus
Flash
Flying
If a spell would deal damage to a permanent or player, prevent 1 damage that spell would deal to that permanent or player.
1/2
  • Time Spiral
Plated Rootwalla

Plated Rootwalla {4}{G}

Creature - Lizard
{2}{G}: Plated Rootwalla gets +3/+3 until end of turn. Activate only once each turn.
" . . . And the third little boar built his house out of rootwalla plates . . . ."
—Skyshroud children's story
3/3
Plated Seastrider

Plated Seastrider {U}{U}

Creature - Beast
The Neurok buried entangling cables just under the Quicksilver Sea. One seastrider harvest can provide an army's worth of armor and shields.
1/4
Plated Slagwurm

Plated Slagwurm {4}{G}{G}{G}

Creature - Wurm
Hexproof
Beneath the Tangle, the wurm tunnels stretch . . . wide as a stone's throw, long as forever, deep as you dare.
8/8
Plated Sliver

Plated Sliver {W}

Creature - Sliver
All Sliver creatures get +0/+1.
Overcoming extinction has only made the slivers more determined to live.
1/1
  • Legions
Plated Spider

Plated Spider {4}{G}

Creature - Spider
Reach
Most spiders wait patiently for their prey to arrive. Most spiders aren't forty feet tall.
4/4
Plated Wurm

Plated Wurm {4}{G}

Creature - Wurm
"I'd hate to see the bird that could get this wurm!"
—Alaborn soldier
4/5
  • Portal Second Age
Platinum Angel

Platinum Angel {7}

Artifact Creature - Angel
Flying
You can't lose the game and your opponents can't win the game.
She is the apex of the artificer's craft, the spirit of the divine called out of base metal.
4/4
Platinum Emperion

Platinum Emperion {8}

Artifact Creature - Golem
Your life total can't change.
It ignores such insignificant forces as time, entropy, and death.
8/8
Platoon Dispenser

Platoon Dispenser {5}

Artifact Creature - Construct
At the beginning of your end step, if you control two or more other creatures, draw a card.
{3}{W}: Create a 1/1 colorless Soldier artifact creature token.
Unearth {2}{W}{W}
"Hear that thud-clank, thud-clank? We're saved."
—Ani, Urzan soldier
4/6
Plaxcaster Frogling

Plaxcaster Frogling {1}{G}{U}

Creature - Frog Mutant
Graft 3
{2}: Target creature with a +1/+1 counter on it gains shroud until end of turn.
0/0
Plaxmanta

Plaxmanta {1}{U}

Creature - Beast
Flash
When Plaxmanta enters, creatures you control gain shroud until end of turn.
When Plaxmanta enters, sacrifice it unless {G} was spent to cast it.
2/2
Play with Fire

Play with Fire {R}

Instant
Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1.
Devils find human dwellings to be oppressively cold, dark, and unburnt.
Playful Shove

Playful Shove {1}{R}

Sorcery
Playful Shove deals 1 damage to any target.
Draw a card.
The boisterous pat on the back was painful, but not nearly as painful as the joke that inspired it.
  • Bloomburrow
Plaza of Harmony

Plaza of Harmony

Land
When Plaza of Harmony enters, if you control two or more Gates, you gain 3 life.
{T}: Add {C}.
{T}: Add one mana of any type that a Gate you control could produce.
Plaza of Heroes

Plaza of Heroes

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a legendary spell.
{T}: Add one mana of any color among legendary permanents you control.
{3}, {T}, Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.
Plea for Guidance

Plea for Guidance {5}{W}

Sorcery
Search your library for up to two enchantment cards, reveal them, put them into your hand, then shuffle.
On Theros, the dove is a symbol not of peace but of discovery. Quick wings herald the arrival of a revelation.
  • Born of the Gods
Plea for Power

Plea for Power {3}{U}

Sorcery
Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
"Smoke rises once more from Mount Doom. The power of the Black Land grows and we are hard beset."
—Boromir
Pledge of Loyalty

Pledge of Loyalty {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.
Urza convinced many Dominarians not only to set aside their differences, but to embrace them.
Pledge of Unity

Pledge of Unity {1}{G}{W}

Instant
Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.
"No one hero will save this day. Today we must all be heroes."
—Gideon Jura
  • War of the Spark