17370 cards found
Two-Headed Dragon

Two-Headed Dragon {4}{R}{R}

Creature - Dragon
Flying
Menace
Two-Headed Dragon can block an additional creature each combat.
{1}{R}: Two-Headed Dragon gets +2/+0 until end of turn.
4/4
Two-Headed Giant

Two-Headed Giant {2}{R}{R}

Creature - Giant Warrior
Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.
He watches the pass in both directions, and all must pay his toll.
4/4
Two-Headed Giant of Foriys

Two-Headed Giant of Foriys {4}{R}

Creature - Giant
Trample
Two-Headed Giant of Foriys can block an additional creature each combat.
None know if this Giant is the result of aberrant magics, Siamese twins, or a mentalist's schizophrenia.
4/4
Two-Headed Hellkite

Two-Headed Hellkite {1}{W}{U}{B}{R}{G}

Creature - Dragon
Flying, menace, haste
Whenever Two-Headed Hellkite attacks, draw two cards.
5/5
  • Dominaria United Commander 14 90
Two-Headed Sliver

Two-Headed Sliver {1}{R}

Creature - Sliver
All Sliver creatures have menace.
"That which would be a fatal mutation in any other species is merely a source of new powers. I am intrigued, yet too fearful to examine it more closely."
—Rukarumel, field journal
1/1
Tymaret Calls the Dead

Tymaret Calls the Dead {2}{B}

Enchantment - Saga
I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
III — You gain X life and scry X, where X is the number of Zombies you control.
Tymaret, Chosen from Death

Tymaret, Chosen from Death {B}{B}

Legendary Enchantment Creature - Demigod
Tymaret's toughness is equal to your devotion to black.
{1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way.
2/*
Tymna the Weaver

Tymna the Weaver {1}{W}{B}

Legendary Creature - Human Cleric
Lifelink
At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.
Partner
2/2
Tymora's Invoker

Tymora's Invoker {1}{U}

Creature - Orc Rogue
Sleight of Hand{8}: Draw two cards.
1/3
Typhoid Rats

Typhoid Rats {B}

Creature - Rat
Deathtouch
Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.
1/1
Typhoon

Typhoon {2}{G}

Sorcery
Typhoon deals damage to each opponent equal to the number of Islands that player controls.
Fierce winds ripped across the tropical landscape. What they did not destroy with their fiery breath was washed away by torrential rain.
  • Legends
Tyr's Blessing

Tyr's Blessing {W}

Instant - Adventure
Target creature gains indestructible until end of turn.
Card has other part: Blessed Hippogriff
Related card: Tyr's Blessing (Alchemy)
Tyr's Blessing (Alchemy)

Tyr's Blessing (Alchemy) {1}{W}

Instant - Adventure
Target creature gains indestructible until end of turn.
Card has other part: Blessed Hippogriff (Alchemy)
Related card: Tyr's Blessing
  • Alchemy Horizons: Baldur's Gate
Tyranid Harridan

Tyranid Harridan {4}{G}{U}

Creature - Tyranid
Flying, ward {4}
Shrieking Gargoyles — Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying.
4/4
  • Warhammer 40,000 Commander 144 144★
Tyranid Invasion

Tyranid Invasion {3}{G}

Sorcery
Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have.
By the time the Blood Angels descended from the heavens, Phodia was a city transformed. Miles of flesh-filled rivers fed into the central digestion pools and up into the hive fleet above.
  • Warhammer 40,000 Commander 102 102★
Tyranid Prime

Tyranid Prime {1}{G}{U}

Creature - Tyranid
Evolve
Synapse Creature — Other creatures you control have evolve.
0/4
  • Warhammer 40,000 Commander 145 145★
Tyrant Guard

Tyrant Guard {X}{2}{G}

Creature - Tyranid
Ravenous
Shieldwall — Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn.
3/3
  • Warhammer 40,000 Commander 103 103★
Tyrant of Kher Ridges

Tyrant of Kher Ridges {4}{R}{R}

Creature - Dragon
Flying
When Tyrant of Kher Ridges enters, it deals 4 damage to any target.
{R}: Tyrant of Kher Ridges gets +1/+0 until end of turn.
In war, dragons don't see sides, just side dishes.
4/5
Tyrant of Valakut

Tyrant of Valakut {5}{R}{R}

Creature - Dragon
Surge {3}{R}{R}
Flying
When Tyrant of Valakut enters, if its surge cost was paid, it deals 3 damage to any target.
5/4
Tyrant's Choice

Tyrant's Choice {1}{B}

Sorcery
Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.
Tyrant's Familiar

Tyrant's Familiar {5}{R}{R}

Creature - Dragon
Flying, haste
Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."
Nothing escapes its gaze—or its breath.
5/5
Tyrant's Machine

Tyrant's Machine {2}

Artifact
{4}, {T}: Tap target creature.
"Though tempered differently, all wills can be broken."
—Inquisitor Kyrik
Tyrite Sanctum

Tyrite Sanctum

Land
{T}: Add {C}.
{2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.
{4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.
Tyrranax Rex

Tyrranax Rex {4}{G}{G}{G}

Creature - Phyrexian Dinosaur
This spell can't be countered.
Trample, ward {4}, haste
Toxic 4
8/8
Tyvar Kell

Tyvar Kell {2}{G}{G}

Legendary Planeswalker - Tyvar
Elves you control have "{T}: Add {B}."
[+1]: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn.
[0]: Create a 1/1 green Elf Warrior creature token.
[–6]: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
Loyalty:
3
Related card: Tyvar Kell (Alchemy)