1824 cards found
Stream of Thought

Stream of Thought {U}

Sorcery
Target player mills four cards. You shuffle up to four cards from your graveyard into your library.
Replicate {2}{U}{U}
Street Wraith

Street Wraith {3}{B}{B}

Creature - Wraith
Swampwalk
Cycling—Pay 2 life.
The lamps on Wyndmoor Street snuff themselves at midnight and refuse to relight, afraid to illuminate what lies in the darkness.
3/4
Strength in Numbers

Strength in Numbers {1}{G}

Instant
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
"The hermit dies. The outcast dies. The lone wolf dies. Only those who stick together survive this world."
—Uros, Pendelhaven elder
Stromkirk Patrol

Stromkirk Patrol {4}{B}

Creature - Vampire Soldier
Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.
"You'd best move along, human. Our palates are far less discerning than our master's."
4/3
Stunt Double

Stunt Double {3}{U}

Creature - Shapeshifter
Flash
You may have Stunt Double enter as a copy of any creature on the battlefield.
No duelist is without equal in Paliano.
0/0
Subtle Strike

Subtle Strike {1}{B}

Instant
Choose one or both —
• Target creature gets -1/-1 until end of turn.
• Put a +1/+1 counter on target creature.
Renegades do some of their best work right under the Consulate's nose.
Sudden Demise

Sudden Demise {X}{R}

Sorcery
Choose a color. Sudden Demise deals X damage to each creature of the chosen color.
In the Skyfang Mountains, one misstep can mean the end of an entire clan.
Sulfurous Blast

Sulfurous Blast {2}{R}{R}

Instant
Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.
The Keldons used the toxic vents in the cracked earth to bolster their home's defenses.
Sultai Charm

Sultai Charm {B}{G}{U}

Instant
Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.
"Strike," the fumes hiss. "Raise an empire with your ambition."
Sultai Runemark

Sultai Runemark {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has deathtouch as long as you control a green or blue permanent.
Sultai Soothsayer

Sultai Soothsayer {2}{B}{G}{U}

Creature - Snake Shaman
When Sultai Soothsayer enters, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
The naga of the Sultai Brood made deals with dark forces to keep their power.
2/5
Summit Prowler

Summit Prowler {2}{R}{R}

Creature - Yeti
"Do you not hunt the yetis of the high peaks, stripling? Their meat is as tender as a bear's and their blood as warming as fire. They are prey that will please Atarka."
—Surrak, the Hunt Caller
4/3
Sun-Crowned Hunters

Sun-Crowned Hunters {4}{R}{R}

Creature - Dinosaur
Enrage — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent or planeswalker.
One alone is dangerous, and they are never alone.
5/4
Sundial of the Infinite

Sundial of the Infinite {2}

Artifact
{1}, {T}: End the turn. Activate only during your turn.
Sunlance

Sunlance {W}

Sorcery
Sunlance deals 3 damage to target nonwhite creature.
"It's easy for the innocent to speak of justice. They seldom feel its terrible power."
—Orim, Samite inquisitor
Related card: Strafe
Sunrise Seeker

Sunrise Seeker {4}{W}

Creature - Human Scout
Vigilance
When Sunrise Seeker enters, it explores.
3/3
Sunset Pyramid

Sunset Pyramid {2}

Artifact
Sunset Pyramid enters with three brick counters on it.
{2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card.
{2}, {T}: Scry 1.
Decades to build. Hours to demolish.
Suppression Bonds

Suppression Bonds {3}{W}

Enchantment - Aura
Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
"A master of hieromancy can see the advantage in any scenario."
—Warden Hixus, to Kytheon
Supreme Verdict

Supreme Verdict {1}{W}{W}{U}

Sorcery
This spell can't be countered.
Destroy all creatures.
Leonos had no second thoughts about the abolishment edict. He'd left skyrunes warning of the eviction, even though it was cloudy.
Surrakar Banisher

Surrakar Banisher {4}{U}

Creature - Surrakar
When Surrakar Banisher enters, you may return target tapped creature to its owner's hand.
Surrakar grab things they don't want.
3/3
Survive the Night

Survive the Night {2}{W}

Instant
Target creature gets +1/+0 and gains indestructible until end of turn.
Investigate.
The longest nights are measured not in hours, but in heartbeats.
Suspicious Bookcase

Suspicious Bookcase {2}

Artifact Creature - Wall
Defender
{3}, {T}: Target creature can't be blocked this turn.
All the books were dusty with disuse, save the one titled Camouflage and Its Practical Applications.
0/4
Swashbuckling

Swashbuckling {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has haste.
The pirates of the Brazen Coalition are the descendants of those displaced by the Legion of Dusk, and they are eager for vengeance.
Sweatworks Brawler

Sweatworks Brawler {3}{R}

Creature - Human Artificer
Improvise
Menace
The residents of Embraal were never known for finesse, just for getting things done.
3/3
Swift Kick

Swift Kick {3}{R}

Instant
Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.
Shintan sensed the malice in his opponent, but he did not strike until the orc's muscles tensed in preparation to throw the first punch.