2662 cards found
Parch

Parch {1}{R}

Instant
Choose one —
• Parch deals 2 damage to any target.
• Parch deals 4 damage to target blue creature.
"Your porous flesh betrays you."
—Fire Eye, viashino bey
  • Urza's Legacy
Pardic Arsonist

Pardic Arsonist {2}{R}{R}

Creature - Human Barbarian
Threshold — As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters, it deals 3 damage to any target."
Otaria's epidemic of insanity didn't affect certain barbarians—but no one noticed.
3/3
  • Torment
Pardic Dragon

Pardic Dragon {4}{R}{R}

Creature - Dragon
Flying
{R}: Pardic Dragon gets +1/+0 until end of turn.
Suspend 2—{R}{R}
Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.
4/4
Part the Waterveil

Part the Waterveil {4}{U}{U}

Sorcery
Take an extra turn after this one. Exile Part the Waterveil.
Awaken 6—{6}{U}{U}{U}
Path of the Animist

Path of the Animist {3}{G}

Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
  • March of the Machine Commander 38 125
Path of the Enigma

Path of the Enigma {4}{U}

Sorcery
Target player draws four cards.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
"We were caught unprepared once. I won't let it happen again.
  • March of the Machine Commander 23 110
Path of the Ghosthunter

Path of the Ghosthunter {X}{1}{W}

Sorcery
Create X 1/1 white Spirit creature tokens with flying.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
  • March of the Machine Commander 18 105
Path of the Pyromancer

Path of the Pyromancer {4}{R}

Sorcery
Discard all the cards in your hand. Add {R} for each card discarded this way, then draw that many cards plus one.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
  • March of the Machine Commander 34 121
Path of the Schemer

Path of the Schemer {4}{B}

Sorcery
Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
  • March of the Machine Commander 28 115
Paths of Tuinvale

Paths of Tuinvale {1}{U}

Instant
Choose one or both —
• Return target creature you control to its owner's hand. That card perpetually gains "This spell costs {1} less to cast."
• Return target creature you don't control to its owner's hand. That card perpetually gains "This spell costs {1} more to cast."
  • Alchemy: Wilds of Eldraine
Patriarch's Desire

Patriarch's Desire {3}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/-2.
Threshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.
  • Odyssey
Pawpatch Formation

Pawpatch Formation {1}{G}

Instant
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
• Draw a card. Create a Food token.
  • Bloomburrow
Pegasus Stampede

Pegasus Stampede {1}{W}

Sorcery
Buyback—Sacrifice a land.
Create a 1/1 white Pegasus creature token with flying.
Perplexing Test

Perplexing Test {3}{U}{U}

Instant
Choose one —
• Return all creature tokens to their owners' hands.
• Return all nontoken creatures to their owners' hands.
"Your proofs were a bit nontraditional, but effective nonetheless. Full marks."
Persistent Marshstalker

Persistent Marshstalker {1}{B}

Creature - Rat Berserker
Persistent Marshstalker gets +1/+0 for each other Rat you control.
Threshold — Whenever you attack with one or more Rats, if seven or more cards are in your graveyard, you may pay {2}{B}. If you do, return Persistent Marshstalker from your graveyard to the battlefield tapped and attacking.
3/1
  • Bloomburrow
Pestilent Haze

Pestilent Haze {1}{B}{B}

Sorcery
Choose one —
• All creatures get -2/-2 until end of turn.
• Remove two loyalty counters from each planeswalker.
"Your crops will rot. The air itself will turn against you. You will suffer as I have suffered."
—Karaz, outcast
  • Core Set 2021
Pests of Honor

Pests of Honor {2}{W}

Creature - Mouse
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Pests of Honor.
They dash—then dine.
2/2
  • Wilds of Eldraine
Petrified Plating

Petrified Plating {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Suspend 2—{G}
  • Future Sight
Phabine, Boss's Confidant

Phabine, Boss's Confidant {3}{R}{G}{W}

Legendary Creature - Cat Advisor
Creature tokens you control have haste.
Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.
3/6
  • The List
  • New Capenna Commander 9 108
Phalanx Formation

Phalanx Formation {2}{W}

Instant
Strive — This spell costs {1}{W} more to cast for each target beyond the first.
Any number of target creatures each gain double strike until end of turn.
  • Journey into Nyx
Phalanx Leader

Phalanx Leader {W}{W}

Creature - Human Soldier
Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
His soldiers etch his words on the insides of their shields, their inspiration always in sight during battle.
1/1
Phantom Interference

Phantom Interference {U}

Instant
Spree
+ {3} — Create a 2/2 white Spirit creature token with flying.
+ {1} — Counter target spell unless its controller pays {2}.
To his enemies' chagrin, Winston was every bit as meddlesome dead as he had been alive.
  • Outlaws of Thunder Junction
Pharika's Libation

Pharika's Libation {2}{B}

Instant
Choose one —
• Target opponent sacrifices a creature.
• Target opponent sacrifices an enchantment.
"If you will not pour your drink out for me, I shall pour mine out for you."
  • Theros Beyond Death
Pharika's Spawn

Pharika's Spawn {3}{B}

Creature - Gorgon
Escape — {5}{B}, Exile three other cards from your graveyard.
Pharika's Spawn escapes with two +1/+1 counters on it. When it enters this way, each opponent sacrifices a non-Gorgon creature.
3/4
  • Theros Beyond Death
Pheres-Band Raiders

Pheres-Band Raiders {5}{G}

Creature - Centaur Warrior
Inspired — Whenever Pheres-Band Raiders becomes untapped, you may pay {2}{G}. If you do, create a 3/3 green Centaur enchantment creature token.
"Who can deny the call to battle when it sings in our blood?"
5/5
  • Born of the Gods