4956 cards found
Foul Presence

Foul Presence {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn."
The Phyrexians have one word that means both "evolution" and "pain."
  • Apocalypse
Fountain of Cho

Fountain of Cho

Land
Fountain of Cho enters tapped.
{T}: Put a storage counter on Fountain of Cho.
{T}, Remove any number of storage counters from Fountain of Cho: Add {W} for each storage counter removed this way.
  • Mercadian Masques
Fountain of Youth

Fountain of Youth {0}

Artifact
{2}, {T}: You gain 1 life.
Some say the fountain's waters are the first rains that fell over Dominaria.
Fowl Play

Fowl Play {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.
"I feel like chicken tonight!"
  • Unglued
Foxfire

Foxfire {2}{G}

Instant
Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Draw a card at the beginning of the next turn's upkeep.
"Only the foolish fear foxfire."
—Kolbjörn, Elder Druid of the Juniper Order
Fraction Jackson

Fraction Jackson {2}{G}

Creature - Human Hero
{G}, {T}: Return target card with a ½ on it from your graveyard to your hand.
Bitten by radioactive beebles in a freak algebra accident, young Ricky Robertson discovered he'd gained the ability to harness the awesome power of fractions!
1/1½
  • Unhinged
Fractured Loyalty

Fractured Loyalty {1}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature.
  • Mirrodin
Framed!

Framed! {1}{U}

Instant
Choose an artist. Tap all untapped permanents with art by that artist or untap all tapped permanents with art by that artist.
Who knew an 8˝ by 10˝ could feel like a 2˝ by 4˝?
  • Unhinged
Frankenstein's Monster

Frankenstein's Monster {X}{B}{B}

Creature - Zombie
As Frankenstein's Monster enters, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters with a +2/+0, +1/+1, or +0/+2 counter on it.
0/1
  • The Dark
Frantic Purification

Frantic Purification {2}{W}

Instant
Destroy target enchantment.
Madness {W}
By definition, madness ends in one of two ways: clarity . . . or death.
  • Torment
Fraternal Exaltation

Fraternal Exaltation {U}{U}{U}{U}

Sorcery
Sneak into your parents' closet to get a deck. Your new brother is joining the game.
... and when you want to go explore, the number you should have is four.
—Sandra Boynton
  • Celebration Cards
Frazzle

Frazzle {3}{U}

Instant
Counter target nonblue spell.
The chant was interrupted, the components cooked, and Zok worried that it was his brain he smelled smoking.
  • Guildpact
Frazzled Editor

Frazzled Editor {1}{R}

Creature - Human Bureaucrat
Protection from wordy (Something is wordy if it has four or more lines of rules text.)
The pen is mightier than the sword.
2/2
Free-for-All

Free-for-All {3}{U}

Enchantment
When Free-for-All enters, exile all creatures face down.
At the beginning of each player's upkeep, that player chooses a card exiled with Free-for-All at random and puts it onto the battlefield.
When Free-for-All leaves the battlefield, put all cards exiled with it into their owners' graveyards.
  • Unglued
Freewind Falcon

Freewind Falcon {1}{W}

Creature - Bird
Flying, protection from red
"That does it! I'm going back to hunting chickens!"
—Rhirhok, goblin archer
1/1
Frenetic Efreet

Frenetic Efreet {1}{U}{R}

Creature - Efreet
Flying
{0}: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet.
2/1
Frenetic Efreet Avatar

Frenetic Efreet Avatar

Vanguard
Each permanent you control has phasing.
At the beginning of your end step, flip a coin. If you win the flip, take an extra turn after this one.
Hand size bonus: -1
Life bonus: -3
  • Magic Online Avatars
Frenetic Ogre

Frenetic Ogre {4}{R}

Creature - Ogre
{R}, Discard a card at random: Frenetic Ogre gets +3/+0 until end of turn.
The best thing about ogres is that they never try to sneak up on you.
2/3
  • Odyssey
Frenetic Raptor

Frenetic Raptor {5}{R}

Creature - Dinosaur Beast
Beasts can't block.
"How do you stop a raptor from charging? No, seriously! Help!"
—Blarg, goblin jester
6/6
  • Legions
Fresh Volunteers

Fresh Volunteers {1}{W}

Creature - Human Rebel
Every Cho-Arrim villager is a potential warrior; when they are called, they abandon their peaceful way of life and take up arms to defend it.
2/2
  • Mercadian Masques
Freyalise Supplicant

Freyalise Supplicant {1}{G}

Creature - Human Cleric
{T}, Sacrifice a red or white creature: Freyalise Supplicant deals damage to any target equal to half the sacrificed creature's power, rounded down.
"We have joined with the Druids of the Juniper Order. Our faith is one."
—Laina of the Elvish Council
1/1
  • Ice Age
Freyalise's Charm

Freyalise's Charm {G}{G}

Enchantment
Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card.
{G}{G}: Return Freyalise's Charm to its owner's hand.
  • Ice Age
Freyalise's Radiance

Freyalise's Radiance {1}{G}

Enchantment
Cumulative upkeep {2}
Snow permanents don't untap during their controllers' untap steps.
  • Coldsnap
Frightcrawler

Frightcrawler {1}{B}

Creature - Horror
Fear
Threshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.
1/1
  • Odyssey
Frightshroud Courier

Frightshroud Courier {2}{B}

Creature - Zombie
You may choose not to untap Frightshroud Courier during your untap step.
{2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped.
2/1
  • Onslaught