27792 cards found
Avian Oddity

Avian Oddity {3}{U}

Creature - Bird
Flying
Cycling {2}{U}
When you cycle this card, put a flying counter on target creature you control.
2/4
  • Ikoria: Lair of Behemoths
Aviary Mechanic

Aviary Mechanic {1}{W}

Creature - Dwarf Artificer
When this creature enters, you may return another permanent you control to its owner's hand.
Pilots take crippled skyships to the Aviaries, trusting Ghirapur's most talented mechanics to get them back into the air.
2/2
Aviation Pioneer

Aviation Pioneer {2}{U}

Creature - Human Artificer
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.
"They say perfection is unattainable, but they said that about flight too."
1/2
Avishkar Raceway

Avishkar Raceway

Land
Start your engines!
{T}: Add {C}.
Max speed — {3}, {T}, Discard a card: Draw a card.
Stage 1: The winding streets of Ghirapur.
  • Aetherdrift 249 425
Avoid Fate

Avoid Fate {G}

Instant
Counter target instant or Aura spell that targets a permanent you control.
Awaken the Ancient

Awaken the Ancient {1}{R}{R}{R}

Enchantment - Aura
Enchant Mountain
Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.
Some days you stand to greet the horizon. Other days the horizon stands to greet you.
  • Magic 2014
Awaken the Bear

Awaken the Bear {2}{G}

Instant
Target creature gets +3/+3 and gains trample until end of turn.
When Temur warriors enter the battle trance known as "awakening the bear," they lose all sense of enemy or friend, seeing only threats to the wilderness.
Awaken the Blood Avatar
Extus, Oriq Overlord

Awaken the Blood Avatar {6}{B}{R}

Sorcery
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way.
Each opponent sacrifices a creature of their choice. Create a 3/6 black and red Avatar creature token with haste and "Whenever this token attacks, it deals 3 damage to each opponent."
Card has other part: Extus, Oriq Overlord
Awaken the Erstwhile

Awaken the Erstwhile {3}{B}{B}

Sorcery
Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.
In preparation for the conflict all foresaw, the Golgari called upon an army that had slept for millennia beneath the city.
Awaken the Honored Dead

Awaken the Honored Dead {B}{G}{U}

Enchantment - Saga
I — Destroy target nonland permanent.
II — Mill three cards.
III — You may discard a card. When you do, return target creature or land card from your graveyard to your hand.
  • Tarkir: Dragonstorm 170 383
  • Tarkir: Dragonstorm Promos 170p 170s
Awaken the Maelstrom
Invasion of Alara

Awaken the Maelstrom

Sorcery
Awaken the Maelstrom is all colors.
Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.
Card has other part: Invasion of Alara
Awaken the Sky Tyrant

Awaken the Sky Tyrant {3}{R}

Enchantment
When a source an opponent controls deals damage to you, sacrifice this enchantment. If you do, create a 5/5 red Dragon creature token with flying.
Awaken the Sleeper

Awaken the Sleeper {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature.
"Without faith in each other, we truly would have nothing left. Isn't that right, Malach? ...Malach?"
—Darven, Mirran rebel, last words
  • Phyrexia: All Will Be One
Awaken the Woods

Awaken the Woods {X}{G}{G}

Sorcery
Create X 1/1 green Forest Dryad land creature tokens.
"We expected the Argothians to stand their ground. We didn't expect the ground itself to stand."
—Myrel, Shield of Argive
Awakened Amalgam

Awakened Amalgam {4}

Artifact Creature - Golem
Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.
"The fools have done it."
—Tishana
*/*
Awakened Awareness

Awakened Awareness {X}{U}{U}

Enchantment - Aura
Enchant artifact or creature
When this Aura enters, put X +1/+1 counters on enchanted permanent.
As long as enchanted permanent is a creature, it has base power and toughness 1/1.
  • Kamigawa: Neon Dynasty
Awakened Skyclave
Invasion of Zendikar

Awakened Skyclave

Creature - Elemental
(Color indicator: Awakened Skyclave is green)
Vigilance, haste
As long as this creature is on the battlefield, it's a land in addition to its other types.
{T}: Add one mana of any color.
Nahiri tried to bend Zendikar to Phyrexia's will. In response, the world rose against her.
4/4
Card has other part: Invasion of Zendikar
  • March of the Machine
Awakener Druid

Awakener Druid {2}{G}

Creature - Human Druid
When this creature enters, target Forest becomes a 4/5 green Treefolk creature for as long as this creature remains on the battlefield. It's still a land.
The druids of Mazar treat each seedcone with respect for the warrior it will become.
1/1
Awakening Hall

Awakening Hall {6}{B}{B}

Enchantment - Room
When you unlock this door, return all creature cards from your graveyard to the battlefield.
Card has other part: Funeral Room
  • Duskmourn: House of Horror Promos 100pb 100sb
  • Duskmourn: House of Horror 100b 338b
Awakening Zone

Awakening Zone {2}{G}

Enchantment
At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."
The ground erupted in time with the hedron's thrum, a dirge of the last days.
Awakening of Vitu-Ghazi

Awakening of Vitu-Ghazi {3}{G}{G}

Instant
Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
The Eternal armies advanced on Vitu-Ghazi. At Nissa's command, Vitu-Ghazi advanced on them.
Away

Away {2}{B}

Instant
Target player sacrifices a creature of their choice.
Fuse
Card has other part: Far
Awe Strike

Awe Strike {W}

Instant
The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
Stunned by the mere presence of the leonin kha, the nim raider quickly fell to its knees.
  • Mirrodin
Awe for the Guilds

Awe for the Guilds {2}{R}

Sorcery
Monocolored creatures can't block this turn.
When the guilds cooperate, the guildless celebrate their peaceful society. When the guilds clash, the guildless just try to keep out of the way.
  • Dragon's Maze
Awoken Demon
Ecstatic Awakener

Awoken Demon

Creature - Demon
(Color indicator: Awoken Demon is black)
Bones cracked, flesh split apart, and the screams of euphoric agony gave way to unholy laughter.
4/4
Card has other part: Ecstatic Awakener