4093 cards found
High Priest of Penance

High Priest of Penance {W}{B}

Creature - Human Cleric
Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.
"All I require is faith, loyalty, obedience, trust, and complete and utter devotion."
1/1
Highspire Mantis

Highspire Mantis {2}{R}{W}

Creature - Insect
Flying, trample
Its wings produce a high-pitched, barely audible whirring sound in flight. Only Jeskai masters are quiet enough to hear one coming.
3/3
Hinata, Dawn-Crowned

Hinata, Dawn-Crowned {1}{U}{R}{W}

Legendary Creature - Kirin Spirit
Flying, trample
Spells you cast cost {1} less to cast for each target.
Spells your opponents cast cost {1} more to cast for each target.
Hope races on sunlit hooves.
4/4
Hindering Light

Hindering Light {W}{U}

Instant
Counter target spell that targets you or a permanent you control.
Draw a card.
Centuries of careful practice have elevated the casting of protective spells to an art form. What little offensive magic remains on Bant stands little chance of breaching them.
Hish of the Snake Cult

Hish of the Snake Cult {2}{B}{G}{U}

Legendary Creature - Snake
Nagas and Serpents you control are Snakes. (We'll errata this to be true.)
Snakes you control have daunt, deathtouch, and poisonous 2. (A creature with daunt can't be blocked by creatures with power 2 or less. Whenever a creature with poisonous 2 deals combat damage to a player, that player gets two poison counters.)
2/5
  • Mystery Booster 2
Hit

Hit {1}{B}{R}

Instant
Target player sacrifices an artifact or creature of their choice. Hit deals damage to that player equal to that permanent's mana value.
Card has other part: Run
  • Dissension
Hobgoblin Dragoon

Hobgoblin Dragoon {2}{R/W}

Creature - Goblin Knight
Flying, first strike
The faeries snickered at first. A common hob in Oona's skies? But his lance ended their mockery, and now the sound of a cicada's wings brings a shudder to the faerie heart.
1/2
  • Eventide
Hofri Ghostforge

Hofri Ghostforge {3}{R}{W}

Legendary Creature - Dwarf Cleric
Spirits you control get +1/+1 and have trample and haste.
Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."
4/5
Hogaak, Arisen Necropolis

Hogaak, Arisen Necropolis {5}{B/G}{B/G}

Legendary Creature - Avatar
You can't spend mana to cast this spell.
Convoke, delve
You may cast Hogaak, Arisen Necropolis from your graveyard.
Trample
8/8
Holy Frazzle-Cannon
Invasion of New Capenna

Holy Frazzle-Cannon

Artifact - Equipment
(Color indicator: Holy Frazzle-Cannon is white and black)
Whenever equipped creature attacks, put a +1/+1 counter on that creature and each other creature you control that shares a creature type with it.
Equip {1}
"They're using my Halo stockpile for what?"
—Jetmir
Card has other part: Invasion of New Capenna
  • March of the Machine
Honest Rutstein

Honest Rutstein {1}{B}{G}

Legendary Creature - Human Warlock
When Honest Rutstein enters, return target creature card from your graveyard to your hand.
Creature spells you cast cost {1} less to cast.
"No questions. No refunds."
3/2
  • Outlaws of Thunder Junction 207 370
Honored Crop-Captain

Honored Crop-Captain {R}{W}

Creature - Human Warrior
Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.
Her words inspire action. Her actions inspire victory.
3/2
Horde of Notions

Horde of Notions {W}{U}{B}{R}{G}

Legendary Creature - Elemental
Vigilance, trample, haste
{W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost.
Even the oldest treefolk was but an acorn when Lorwyn's first mysteries were born.
5/5
Horizon Chimera

Horizon Chimera {2}{G}{U}

Creature - Chimera
Flash
Flying, trample
Whenever you draw a card, you gain 1 life.
3/2
Horned Cheetah

Horned Cheetah {2}{G}{W}

Creature - Cat
Whenever Horned Cheetah deals damage, you gain that much life.
"I think she wants us to eat it," said Squee, staring at the oily carcass the cheetah had dragged to their fire.
2/2
  • Invasion
Horned Kavu

Horned Kavu {R}{G}

Creature - Kavu
When Horned Kavu enters, return a red or green creature you control to its owner's hand.
"That didn't happen naturally," said Multani. "Rath's overlay is interfering with the Aether itself."
3/4
  • Planeshift
Horrid Shadowspinner

Horrid Shadowspinner {1}{U}{B}

Creature - Horror
Lifelink
Whenever Horrid Shadowspinner attacks, you may draw cards equal to its power. If you do, discard that many cards.
"The daylight's done, the nightmare's spun. It crawls off the loom, and into your room."
—Kithkin children's rhyme
2/3
  • Modern Horizons 3
Hostage Taker

Hostage Taker {2}{U}{B}

Creature - Human Pirate
When Hostage Taker enters, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
2/3
Hostile Takeover

Hostile Takeover {2}{U}{B}{R}

Sorcery
Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.
Ob Nixilis smiled. It had been over one thousand years since his last conquest.
Hot Fix

Hot Fix {4}{W}{U}

Sorcery
You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle.
It's not a carpet moth, it's a feature.
House Guildmage

House Guildmage {U}{B}

Creature - Human Wizard
{1}{U}, {T}: Target creature doesn't untap during its controller's next untap step.
{2}{B}, {T}: Surveil 2.
2/2
  • Guilds of Ravnica
How to Keep an Izzet Mage Busy

How to Keep an Izzet Mage Busy {U/R}

Sorcery
Return How to Keep an Izzet Mage Busy to its owner's hand.
Huatli's Raptor

Huatli's Raptor {G}{W}

Creature - Dinosaur
Vigilance
When Huatli's Raptor enters, proliferate.
The essence of Ixalan was never far from Huatli's heart.
2/3
  • War of the Spark
Huatli, Dinosaur Knight

Huatli, Dinosaur Knight {4}{R}{W}

Legendary Planeswalker - Huatli
[+2]: Put two +1/+1 counters on up to one target Dinosaur you control.
[–3]: Target Dinosaur you control deals damage equal to its power to target creature you don't control.
[–7]: Dinosaurs you control get +4/+4 until end of turn.
Loyalty:
4
Related card: Sun-Blessed Mount
  • Ixalan
Huatli, Radiant Champion

Huatli, Radiant Champion {2}{G}{W}

Legendary Planeswalker - Huatli
[+1]: Put a loyalty counter on Huatli, Radiant Champion for each creature you control.
[–1]: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
[–8]: You get an emblem with "Whenever a creature you control enters, you may draw a card."
Loyalty:
3