2916 cards found
Myojin of Night's Reach and Grim Betrayal

Myojin of Night's Reach and Grim Betrayal {5}{B}{B}{B}

Legendary Creature - Spirit
Myojin of Night's Reach and Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Night's Reach Grim Betrayal: Each opponent discards their hand. Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.
10/4
  • Unknown Event
Myra the Magnificent

Myra the Magnificent {2}{U}{R}

Legendary Creature - Human Performer
Whenever you cast an instant or sorcery spell from your hand, open an Attraction.
{X}, {T}: Exile target instant or sorcery card with mana value X from your graveyard and choose an Attraction you control that doesn't have a midway counter on it. Put a midway counter on it. For as long as that Attraction is on the battlefield, whenever you visit it, copy the exiled card. You may cast the copy without paying its mana cost.
2/4
Mysterious Confluence

Mysterious Confluence {5}

Instant
Choose a card at random from among Righteous Confluence, Mystic Confluence, Wretched Confluence, Fiery Confluence, Verdant Confluence, Brokers Confluence, Cabaretti Confluence, Maestros Confluence, Obscura Confluence, and Riveteers Confluence. Create a copy of that card. You may cast the copy without paying its mana cost. (Roll a D10 to determine the random card.)
  • Unknown Event
Mysterious Stranger

Mysterious Stranger {2}{R}{R}

Creature - Human Rogue
Flash
When Mysterious Stranger enters, for each graveyard with an instant or sorcery card in it, exile target instant or sorcery card from that graveyard. If two or more cards are exiled this way, choose one of them at random and copy it. You may cast the copy without paying its mana cost.
3/2
Mystic Doom Sandwich

Mystic Doom Sandwich

Stickers
{TK}{TK} — Lifelink
{TK}{TK}{TK} — This creature must be blocked if able. Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
{TK}{TK} — 1/4
{TK}{TK}{TK}{TK}{TK} — 6/8
  • Unfinity Sticker Sheets
Mythweaver Poq

Mythweaver Poq {3}{G}

Legendary Creature - Cat Shaman
Mythweaver Poq's power and toughness are each equal to the number of lands you control.
Whenever one or more nontoken lands enter under your control, for each of them, conjure a duplicate of it onto the battlefield. This ability triggers only once each turn.
*/*
  • Alchemy: Ixalan
Mzed, Mercenary Leader

Mzed, Mercenary Leader {3}{R}

Legendary Creature - Human Mercenary
Mono Eminence — If Mzed is on the battlefield or in your command zone and your deck's color identity is mono-red, creatures you control have haste.
At the beginning of your combat step, create a 1/1 red Mercenary creature token with "This creature can't block."
Partner (You can have two commanders if both have partner.)
4/2
  • Unknown Event
Naar Isle

Naar Isle

Plane - Wildfire
At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it.
Whenever chaos ensues, Naar Isle deals 3 damage to target player or planeswalker.
Nadu, Winged Wisdom (Alchemy)

Nadu, Winged Wisdom (Alchemy) {1}{G}{U}

Legendary Creature - Bird Wizard
Flying
Whenever a creature you control becomes the target of a spell or ability, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn.
3/4
Related card: Nadu, Winged Wisdom
  • Modern Horizons 3
Nael, Avizoa Aeronaut (Alchemy)

Nael, Avizoa Aeronaut (Alchemy) {G}{U}

Legendary Creature - Elf Scout
Flying
Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.
2/2
Related card: Nael, Avizoa Aeronaut
  • Dominaria United
Nahiri, Heir of the Ancients (Alchemy)

Nahiri, Heir of the Ancients (Alchemy) {2}{R}{W}

Legendary Planeswalker - Nahiri
[+1]: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it.
[–2]: Look at the top six cards of your library. You may reveal a Warrior card and/or an Equipment card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
[–3]: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Warriors and Equipment you control.
Loyalty:
4
Related card: Nahiri, Heir of the Ancients
  • Zendikar Rising
Naktamun

Naktamun

Plane - Amonkhet
Each creature card in your graveyard has embalm. Its embalm cost is equal to its mana cost.
Whenever chaos ensues, you may discard a card. If you do, draw a card.
  • March of the Machine Commander
Name Dropping

Name Dropping {1}{G}

Enchantment
Gotcha — If an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha!" When you do, return that card to your hand.
Gemini (May 21—June 21) This week is a good time to branch out and meet others. But don't forget your roots. Avoid commitments and open flames.
  • Unhinged
Nantuko Slicer

Nantuko Slicer {2}{G}{G}

Creature - Insect
Kicker {B}
When Nantuko Slicer enters, return target card from your graveyard to your hand. If this spell was kicked, conjure a duplicate of target card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
3/2
  • Alchemy: Dominaria
Narfi, Betrayer King (Alchemy)

Narfi, Betrayer King (Alchemy) {2}{U}{B}

Legendary Snow Creature - Zombie Wizard
Other snow and Zombie creatures you control get +1/+1.
{S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped.
To serve the god of death, Narfi forfeited the warmth of life.
4/3
Related card: Narfi, Betrayer King
  • Kaldheim
Narod, the Beige Flower

Narod, the Beige Flower {W}{U}{B}

Legendary Creature - Plant Rogue
Each creature assigns combat damage equal to its mana value rather than its power.
0/5
  • Mystery Booster 2
Narrow-Minded Baloney Fireworks

Narrow-Minded Baloney Fireworks

Stickers
{TK}{TK} — Whenever this creature attacks, you gain 2 life.
{TK}{TK}{TK} — Vigilance, reach
{TK}{TK} — 2/4
{TK}{TK}{TK}{TK}{TK} — 7/7
  • Unfinity Sticker Sheets
Nashi, Illusion Gadgeteer

Nashi, Illusion Gadgeteer {1}{B}{G}{U}

Legendary Creature - Rat Rogue
Flash
Menace, Ward {2}
When Nashi enters, secretly choose a card in your graveyard and conjure a duplicate of it into your hand. If the duplicate isn't a land card, it perpetually gains flash.
4/4
  • Alchemy: Outlaws of Thunder Junction
Nashi, Moon Sage's Scion (Alchemy)

Nashi, Moon Sage's Scion (Alchemy) {1}{B}{B}

Legendary Creature - Rat Ninja
Ninjutsu {2}{B}
Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
3/2
Related card: Nashi, Moon Sage's Scion
  • Kamigawa: Neon Dynasty
Natural Unity

Natural Unity

Conspiracy
Hidden agenda
Creatures you control with the chosen name have "At the beginning of combat on your turn, you may pay {G}. If you do, put a +1/+1 counter on this creature."
  • Conspiracy: Take the Crown
Naturalize 2

Naturalize 2 {1}{G}

Instant
Destroy target artifact, enchantment, emblem, or gameplay tracker. (Trackers include play aids such as dungeons, city's blessing, and monarch. When you destroy it, the associated object or designation is removed from the game.)
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation Undercity
  • Mystery Booster 2
Naturalize the Phyresis

Naturalize the Phyresis {1}{G}

Enchantment
Poison Tolerance +1 (It takes an additional poison counter for you to lose the game to poison.)
When Naturalize the Phyresis enters the battlefield, destroy target artifact or enchantment an opponent controls.
  • Unknown Event
Nature Demands an Offering

Nature Demands an Offering

Scheme
When you set this scheme in motion, target opponent chooses a creature you don't control and puts it on top of its owner's library, then repeats this process for an artifact, an enchantment, and a land. Then the owner of each permanent chosen this way shuffles.
  • Archenemy Schemes
Nature Shields Its Own

Nature Shields Its Own

Ongoing Scheme
Whenever a creature attacks and isn't blocked, if you're the defending player, create a 0/1 green Plant creature token that's blocking that creature.
When four or more creatures attack you, abandon this scheme at end of combat.
  • Archenemy Schemes
Naughty

Naughty {1}{B}{B}

Sorcery
Search another target player's library for a card and put that card into your hand. Then shuffle that player's library.
Card has other part: Nice
  • Happy Holidays