4059 cards found
Hymn of the Wilds

Hymn of the Wilds

Conspiracy
The first creature spell you cast each turn costs {1} less to cast.
You can't cast instant or sorcery spells.
Many attempt to speak with nature. Selvala speaks less, and nature answers more.
Hymn to the Ages

Hymn to the Ages {1}{U}

Instant - Chorus
Starting intensity 1
Draw a number of cards equal to this spell's intensity.
All Chorus cards you own intensify by 1.
  • Alchemy: Ixalan
Hyperion Blacksmith

Hyperion Blacksmith {1}{R}{R}

Creature - Human Artificer
{T}: You may tap or untap target artifact an opponent controls.
"The smith a mighty man is he/ With large and sinewy hands./ And the muscles of his brawny arms/ Are strong as iron bands."
—Henry Wadsworth Longfellow, The Village Blacksmith
2/2
  • Legends
Hypnotic Pattern

Hypnotic Pattern {U}

Instant
Target creature perpetually gets -2/-0.
Target creature gets -2/-0 until end of turn.
  • Alchemy Horizons: Baldur's Gate
Hypnotic Swirly Disc

Hypnotic Swirly Disc

Artifact - Contraption
Whenever you crank Hypnotic Swirly Disc, target player mills X cards, where X is the number of creatures you control.
  • Unstable
I Am Duskmourn

I Am Duskmourn

Ongoing Scheme
At the beginning of your end step, you may cast a spell from your hand without paying its mana cost. If you do, abandon this scheme.
"I am infinite. All that you behold, even the stars above, are my domain."
  • Duskmourn: House of Horror Commander
I Am Never Alone

I Am Never Alone

Scheme
When you set this scheme in motion, create a token that's a copy of your commander, except it's not legendary.
"This is but a pale shadow of my true form. Cower before it, and despair."
  • Duskmourn: House of Horror Commander
I Am Untouchable

I Am Untouchable

Ongoing Scheme
You and permanents you control have hexproof.
When combat damage is dealt to you, create a 4/4 colorless Scarecrow artifact creature token with vigilance, then abandon this scheme.
"The least of my minions is more than a match for you."
  • Duskmourn: House of Horror Commander
I Bask in Your Silent Awe

I Bask in Your Silent Awe

Ongoing Scheme
Each opponent can't cast more than one spell each turn.
At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme.
  • Archenemy Schemes
I Call for Slaughter

I Call for Slaughter

Scheme
When you set this scheme in motion, create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn. If a source you control would deal damage this turn, it deals that much damage plus 1 instead.
  • Duskmourn: House of Horror Commander
I Call on the Ancient Magics

I Call on the Ancient Magics

Scheme
When you set this scheme in motion, each other player searches their library for a card, reveals it, and puts it into their hand. Then you search your library for two cards and put them into your hand. Each player shuffles.
  • Archenemy Schemes
I Delight in Your Convulsions

I Delight in Your Convulsions

Scheme
When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way.
"I can't imagine what you're feeling right now, but I'll try my best."
  • Archenemy Schemes
I Know All, I See All

I Know All, I See All

Ongoing Scheme
Untap all permanents you control during each opponent's untap step.
At the beginning of each end step, if three or more cards were put into your graveyard this turn from anywhere, abandon this scheme.
  • Archenemy Schemes
I Will Savor Your Agony

I Will Savor Your Agony

Scheme
When you set this scheme in motion, choose three. You may choose the same mode more than once.
• Destroy target creature.
• Target player draws a card.
• Target player gains 5 life.
  • Duskmourn: House of Horror Commander
I'm Rubber, You're Glue

I'm Rubber, You're Glue {W}{W}

Enchantment
When you speak in non-rhyming sentences, sacrifice I'm Rubber, You're Glue.
Say "I'm rubber, you're glue. Everything bounces off me and sticks to you": Change the target of target spell or ability that targets only you.
  • Unglued
Ian Chesterton

Ian Chesterton {2}{W}

Legendary Creature - Human Scientist
Science Teacher — Each Saga spell you cast has replicate. The replicate cost is equal to its mana cost.
Doctor's companion
2/3
Icatian Infantry

Icatian Infantry {W}

Creature - Human Soldier
{1}: Icatian Infantry gains first strike until end of turn.
{1}: Icatian Infantry gains banding until end of turn.
The Icatian army easily repelled early surprise attacks by the Orcs on border towns like Montford.
1/1
Icatian Moneychanger

Icatian Moneychanger {W}

Creature - Human
Icatian Moneychanger enters with three credit counters on it.
When Icatian Moneychanger enters, it deals 3 damage to you.
At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.
Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate only during your upkeep.
0/2
Icatian Skirmishers

Icatian Skirmishers {3}{W}

Creature - Human Soldier
First strike; banding
Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.
Skirmishers engaged raiders before they could reach the towns. Although these units typically suffered huge losses, they never lacked volunteers.
1/1
  • Fallen Empires
Icatian Store

Icatian Store

Land
Icatian Store enters tapped.
You may choose not to untap Icatian Store during your untap step.
At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Icatian Store: Add {W} for each storage counter removed this way.
Ichneumon Druid

Ichneumon Druid {1}{G}{G}

Creature - Human Druid
Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to that player.
1/1
  • Legends
Ichor Aberration

Ichor Aberration {1}{U}{B}

Creature - Phyrexian Horror
Flying, Defender
As long as Ichor Aberration's power is 7 or greater, it can attack as though it didn't have defender.
Whenever you proliferate, if Ichor Aberration is in your graveyard or on the battlefield, Ichor Aberration perpetually gets +1/+1. You may cast it from your graveyard this turn.
3/3
  • Alchemy: Phyrexia
Icing Manipulator

Icing Manipulator {1}{G}

Creature - Human Employee
Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
{3}{G}, {T}: Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery.
Her most popular flavors are vanilla, maple pecan crunch, and Glurgian galactopod.
1/3
  • Unfinity 142 428
Identify the Culprit

Identify the Culprit {W}

Sorcery
Secretly chose a creature target opponent controls. Then, that player guesses which creature it is. Reveal the chosen creature. If they guessed incorrectly, exile the creature you chose. Otherwise, return Identify the Culprit to its owner's hand and you can't cast it again this turn.
  • Unknown Event
Idris, Soul of the TARDIS

Idris, Soul of the TARDIS {1}{U}{R}

Legendary Creature - Human Incarnation
Vanishing 3
Imprint — When Idris, Soul of the TARDIS enters, exile another artifact you control until Idris leaves the battlefield.
Idris has all activated and triggered abilities of the exiled card and gets +X/+X, where X is the exiled card's mana value.
3/3