17370 cards found
Toe-Breaking Helmet

Toe-Breaking Helmet {1}

Artifact - Equipment
Equipped creature gets +1/+1.
{2}, {T}, Sacrifice Toe-Breaking Helmet: Put two -1/-1 counters on target creature. Activate only as a sorcery.
Equip {1}
  • Unknown Event
Together Forever

Together Forever {W}{W}

Enchantment
When Together Forever enters, support 2.
{1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
Togglodyte

Togglodyte {3}

Artifact Creature - Golem
Togglodyte enters turned on.
Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch.
As long as Togglodyte is turned off, it can't attack or block, and prevent all damage it would deal.
4/4
  • Unhinged
Toggo, Goblin Weaponsmith

Toggo, Goblin Weaponsmith {2}{R}

Legendary Creature - Goblin Artificer
Landfall — Whenever a land you control enters, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}.
Partner
2/2
Toils of Night and Day

Toils of Night and Day {2}{U}

Instant - Arcane
You may tap or untap target permanent, then you may tap or untap another target permanent.
"The war sent Kamigawa into turmoil. Here it was spring and there winter. For some, time stood still, while for others, moments flashed past like minnows in a pond."
—Observations of the Kami War
Tolaria

Tolaria

Legendary Land
{T}: Add {U}.
{T}: Target creature loses banding and all "bands with other" abilities until end of turn. Activate only during any upkeep step.
"Fairest Isle, all isles excelling,/ Seat of Pleasures, and of loves . . ."
—John Dryden
  • Legends
Tolaria West

Tolaria West

Land
Tolaria West enters tapped.
{T}: Add {U}.
Transmute {1}{U}{U}
Tolarian Academy

Tolarian Academy

Legendary Land
{T}: Add {U} for each artifact you control.
2020 Vintage Champion
Tolarian Kraken

Tolarian Kraken {4}{U}{U}

Creature - Kraken
Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature.
"It's contemplative, resourceful, and original. Everything else aside, it's the perfect student."
—Naban, dean of iteration
4/6
Tolarian Sentinel

Tolarian Sentinel {3}{U}

Creature - Human Spellshaper
Flying
{U}, {T}, Discard a card: Return target permanent you control to its owner's hand.
"It is not just our people I try to rescue. It is our culture, and our hope that we can return to greatness."
1/3
Tolarian Terror

Tolarian Terror {6}{U}

Creature - Serpent
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Ward {2}
Afterward, a number of treatises on sea serpent morphology were swiftly revised.
5/5
Tolarian Winds

Tolarian Winds {1}{U}

Instant
Discard all the cards in your hand, then draw that many cards.
Afterward, Tolaria's winds were like the whispers of lost wizards, calling for life.
Tolsimir Wolfblood

Tolsimir Wolfblood {4}{G}{W}

Legendary Creature - Elf Warrior
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
{T}: Create Voja, a legendary 2/2 green and white Wolf creature token.
3/4
Tolsimir, Friend to Wolves

Tolsimir, Friend to Wolves {2}{G}{G}{W}

Legendary Creature - Elf Scout
When Tolsimir, Friend to Wolves enters, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token.
Whenever a Wolf you control enters, you gain 3 life and that creature fights up to one target creature you don't control.
3/3
Tolsimir, Midnight's Light

Tolsimir, Midnight's Light {2}{G}{W}{W}

Legendary Creature - Elf Scout
Lifelink
When Tolsimir, Midnight's Light enters, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample.
Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able.
3/2
  • Murders at Karlov Manor Promos 236p 236s
  • Murders at Karlov Manor 236 371
Toluz, Clever Conductor

Toluz, Clever Conductor {W/U}{U}{U/B}

Legendary Creature - Human Rogue
When Toluz, Clever Conductor enters, it connives.
Whenever you discard one or more cards, exile them from your graveyard.
When Toluz dies, put the cards exiled with it into their owner's hand.
3/1
Tom Bombadil

Tom Bombadil {W}{U}{B}{R}{G}

Legendary Creature - God Bard
As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible.
Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.
4/4
Tomakul Phoenix

Tomakul Phoenix {1}{R}{R}

Creature - Phoenix
Flying, haste
When Tomakul Phoenix dies, it perpetually gets +2/+2.
At the beginning of combat on your turn, you may pay {X}{R}, where X is Tomakul Phoenix's power. If you do, return it from your graveyard to the battlefield.
2/2
  • Alchemy: The Brothers' War
Tomb Blade

Tomb Blade {4}{B}{B}

Artifact Creature - Necron
Flying
Whenever Tomb Blade deals combat damage to a player, that player loses life equal to the number of creatures they control unless they sacrifice a creature.
Unearth {6}{B}{B}
5/4
  • Warhammer 40,000 Commander 64 64★
Tomb Fortress

Tomb Fortress

Land
Tomb Fortress enters tapped.
{T}: Add {B}.
{2}{B}{B}{B}, {T}, Exile Tomb Fortress: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery.
  • Warhammer 40,000 Commander 168 168★
Tomb Robber

Tomb Robber {2}{B}

Creature - Human Pirate
Menace
{1}, Discard a card: Tomb Robber explores.
1/1
Tomb Tyrant

Tomb Tyrant {3}{B}

Creature - Zombie Noble
Other Zombies you control get +1/+1.
{2}{B}, {T}, Sacrifice a creature: Return a Zombie creature card at random from your graveyard to the battlefield. Activate only during your turn and only if there are at least three Zombie creature cards in your graveyard.
3/3
  • Midnight Hunt Commander 23 61
Tomb of Annihilation

Tomb of Annihilation

Dungeon
Trapped Entry — Each player loses 1 life. (Leads to: Veils of Fear, Oubliette)
Veils of Fear — Each player loses 2 life unless they discard a card. (Leads to: Sandfall Cell)
Sandfall Cell — Each player loses 2 life unless they sacrifice a creature, artifact, or land. (Leads to: Cradle of the Death God)
Oubliette — Discard a card and sacrifice a creature, an artifact, and a land. (Leads to: Cradle of the Death God)
Cradle of the Death God — Create The Atropal, a legendary 4/4 black God Horror creature token with deathtouch.
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  • Adventures in the Forgotten Realms Tokens
Tomb of Horrors Adventurer

Tomb of Horrors Adventurer {5}{U}

Creature - Elf Monk
When Tomb of Horrors Adventurer enters, you take the initiative.
Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies.
4/4
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver The Initiative Tomb of Annihilation Undercity
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 100 567
Tomb of the Dusk Rose
Profane Procession

Tomb of the Dusk Rose

Legendary Land
{T}: Add one mana of any color.
{2}{W}{B}, {T}: Put a creature card exiled with this permanent onto the battlefield under your control.
. . . resting in the splendor of the dead.
Card has other part: Profane Procession