2199 cards found
Quakebringer

Quakebringer {3}{R}{R}

Creature - Giant Berserker
Your opponents can't gain life.
At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant.
Foretell {2}{R}{R}
5/4
Quarantine Field

Quarantine Field {X}{X}{W}{W}

Enchantment
Quarantine Field enters the battlefield with X isolation counters on it.
When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.
Queen Marchesa

Queen Marchesa {1}{R}{W}{B}

Legendary Creature - Human Assassin
Deathtouch, haste
When Queen Marchesa enters the battlefield, you become the monarch.
At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.
3/3
Questing Beast

Questing Beast {2}{G}{G}

Legendary Creature - Beast
Vigilance, deathtouch, haste
Questing Beast can't be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can't be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
4/4
Quicksilver Gargantuan

Quicksilver Gargantuan {5}{U}{U}

Creature - Shapeshifter
You may have Quicksilver Gargantuan enter the battlefield as a copy of any creature on the battlefield, except it's 7/7.
"You know you have achieved true power if the sea itself seeks to emulate your greatness."
—Vy Covalt, Neurok agent
7/7
  • Scars of Mirrodin
Quintorius Kand

Quintorius Kand {3}{R}{W}

Legendary Planeswalker - Quintorius
Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.
[+1]: Create a 3/2 red and white Spirit creature token.
[–3]: Discover 4.
[–6]: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn.
Loyalty:
4
  • The Lost Caverns of Ixalan Promos 238p 238s
  • The Lost Caverns of Ixalan 238 307 352
Radagast the Brown

Radagast the Brown {2}{G}{G}

Legendary Creature - Avatar Wizard
Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.
2/5
Raffine, Scheming Seer

Raffine, Scheming Seer {W}{U}{B}

Legendary Creature - Sphinx Demon
Flying, ward {1}
Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures.
1/4
Rafiq of the Many

Rafiq of the Many {1}{G}{W}{U}

Legendary Creature - Human Knight
Exalted
Whenever a creature you control attacks alone, it gains double strike until end of turn.
3/3
Ragavan, Nimble Pilferer

Ragavan, Nimble Pilferer {R}

Legendary Creature - Monkey Pirate
Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash {1}{R}
2/1
Raging Ravine

Raging Ravine

Land
Raging Ravine enters the battlefield tapped.
{T}: Add {R} or {G}.
{2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Rahilda, Feral Outlaw
Rahilda, Wanted Cutthroat

Rahilda, Feral Outlaw

Legendary Creature - Werewolf
(Color indicator: Rahilda, Feral Outlaw is red)
Double strike
When Rahilda, Feral Outlaw deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Nightbound
2/2
Card has other part: Rahilda, Wanted Cutthroat
  • Alchemy: Innistrad
Rahilda, Wanted Cutthroat
Rahilda, Feral Outlaw

Rahilda, Wanted Cutthroat {1}{R}

Legendary Creature - Human Werewolf
First strike
When Rahilda, Wanted Cutthroat deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Daybound
2/2
Card has other part: Rahilda, Feral Outlaw
  • Alchemy: Innistrad
Railway Brawler

Railway Brawler {3}{G}{G}

Creature - Rhino Warrior
Reach, trample
Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power.
Plot {3}{G}
5/5
  • Outlaws of Thunder Junction 175 344
Rainbow Dash

Rainbow Dash {1}{R}{W}

Legendary Creature - Pegasus
Flying, haste
Whenever a creature you control with flying and/or haste attacks, you get 20% cooler.
Sonic Rainboom{T}: If you're at least 100% cool, add {W}{U}{B}{R}{G}, draw a card, and reset your coolness.
2/2
  • Secret Lair Drop
Rakdos's Return

Rakdos's Return {X}{B}{R}

Sorcery
Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
When Lord Rakdos stirred from his slumber, everyone else's nightmare began.
Rakdos, Lord of Riots

Rakdos, Lord of Riots {B}{B}{R}{R}

Legendary Creature - Demon
You can't cast this spell unless an opponent lost life this turn.
Flying, trample
Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn.
6/6
Rakdos, Patron of Chaos

Rakdos, Patron of Chaos {4}{B}{R}

Legendary Creature - Demon
Flying, trample
At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards.
"Finally, a performance worthy of my applause!"
6/6
Rakdos, the Muscle

Rakdos, the Muscle {2}{B}{B}{R}

Legendary Creature - Demon Mercenary
Flying, trample
Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.
Sacrifice another creature: Rakdos, the Muscle gains indestructible until end of turn. Tap it. Activate only once each turn.
6/5
  • Outlaws of Thunder Junction 226 297
Rakdos, the Showstopper

Rakdos, the Showstopper {4}{B}{R}

Legendary Creature - Demon
Flying, trample
When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
"Entertain me."
6/6
Ral Zarek

Ral Zarek {2}{U}{R}

Legendary Planeswalker - Ral
[+1]: Tap target permanent, then untap another target permanent.
[–2]: Ral Zarek deals 3 damage to any target.
[–7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
Loyalty:
4
Ral, Caller of Storms

Ral, Caller of Storms {4}{U}{R}

Legendary Planeswalker - Ral
[+1]: Draw a card.
[–2]: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets.
[–7]: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.
Loyalty:
4
Related card: Ral's Dispersal
  • Guilds of Ravnica
Ral, Izzet Viceroy

Ral, Izzet Viceroy {3}{U}{R}

Legendary Planeswalker - Ral
[+1]: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
[–3]: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
[–8]: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."
Loyalty:
5
Ramos, Dragon Engine

Ramos, Dragon Engine {6}

Legendary Artifact Creature - Dragon
Flying
Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors.
Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn.
4/4
Rampaging Baloths

Rampaging Baloths {4}{G}{G}

Creature - Beast
Trample
Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.
"When the land is angry, so are they."
—Nissa Revane
6/6