305 cards found
Infectious Horror

Infectious Horror {3}{B}

Creature - Zombie Horror
Whenever Infectious Horror attacks, each opponent loses 2 life.
Not once in the history of Grixis has anyone died of old age.
2/2
Inferno Titan

Inferno Titan {4}{R}{R}

Creature - Giant
{R}: Inferno Titan gets +1/+0 until end of turn.
Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
6/6
Inferno Trap

Inferno Trap {3}{R}

Instant - Trap
If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay this spell's mana cost.
Inferno Trap deals 4 damage to target creature.
"Do you smell something burning?"
Infest

Infest {1}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn.
"This is why we don't go out in banewasp weather."
—Rannon, Vithian holdout
Into the Earthen Maw

Into the Earthen Maw

Scheme
When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard.
"You may even see them again. Full digestion takes three hundred years."
  • Archenemy Schemes
Introductions Are in Order

Introductions Are in Order

Scheme
When you set this scheme in motion, choose one —
• Search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
• You may put a creature card from your hand onto the battlefield.
"Meet my newest minion. Come now, don't be shy—shake her pincer."
  • Archenemy Schemes
Ior Ruin Expedition

Ior Ruin Expedition {1}{U}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.
Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.
Island

Island

Basic Land - Island
({T}: Add {U}.)
Juggernaut

Juggernaut {4}

Artifact Creature - Juggernaut
Juggernaut attacks each combat if able.
Juggernaut can't be blocked by Walls.
Built with neither a way to steer nor a way to stop, the juggernauts were simply aimed at an enemy's best defenses and told to charge.
5/3
Kaervek the Merciless

Kaervek the Merciless {5}{B}{R}

Legendary Creature - Human Shaman
Whenever an opponent casts a spell, Kaervek the Merciless deals damage to any target equal to that spell's converted mana cost.
"Rats and jackals feast in his swath, but even they will not walk with him."
—Mangara
5/4
Kamahl, Fist of Krosa

Kamahl, Fist of Krosa {4}{G}{G}

Legendary Creature - Human Druid
{G}: Target land becomes a 1/1 creature until end of turn. It's still a land.
{2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.
"My mind has changed. My strength has not."
4/3
Kazandu Refuge

Kazandu Refuge

Land
Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}.
Khalni Garden

Khalni Garden

Land
Khalni Garden enters the battlefield tapped.
When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token.
{T}: Add {G}.
Khalni Heart Expedition

Khalni Heart Expedition {1}{G}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.
Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
Kilnmouth Dragon

Kilnmouth Dragon {5}{R}{R}

Creature - Dragon
Amplify 3
Flying
{T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target.
5/5
Know Evil

Know Evil

Scheme
When you set this scheme in motion, until your next turn, up to one target opponent can't attack with creatures, up to one target opponent can't cast creature spells, and up to one target opponent can't cast noncreature spells. You can't choose any player as a target more than once.
  • Archenemy: Nicol Bolas Schemes
Know Naught but Fire

Know Naught but Fire

Scheme
When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand.
"Cranial explosions for everyone. Still planning to outthink my dragons?"
  • Archenemy Schemes
Krosan Tusker

Krosan Tusker {5}{G}{G}

Creature - Boar Beast
Cycling {2}{G}
When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.
6/5
Krosan Verge

Krosan Verge

Land
Krosan Verge enters the battlefield tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle your library.
Leaf Gilder

Leaf Gilder {1}{G}

Creature - Elf Druid
{T}: Add {G}.
Eidren, perfect of Lys Alana, ordered hundreds of trees uprooted and rearranged into a pattern he deemed beautiful. Thus the Gilt-Leaf Wood was born.
2/1
Leonin Abunas

Leonin Abunas {3}{W}

Creature - Cat Cleric
Artifacts you control have hexproof.
Only leonin clerics who can survive the Razor Fields for one turning of the suns can stand in the Cave of Light.
2/5
Lightning Bolt

Lightning Bolt {R}

Instant
Lightning Bolt deals 3 damage to any target.
The sparkmage shrieked, calling on the rage of the storms of his youth. To his surprise, the sky responded with a fierce energy he'd never thought to see again.
Lightning Greaves

Lightning Greaves {2}

Artifact - Equipment
Equipped creature has haste and shroud.
Equip {0}
After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.
Lightwielder Paladin

Lightwielder Paladin {3}{W}{W}

Creature - Human Knight
First strike
Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.
4/4
Llanowar Reborn

Llanowar Reborn

Land
Llanowar Reborn enters the battlefield tapped.
{T}: Add {G}.
Graft 1