225 cards found
Mortivore

Mortivore {2}{B}{B}

Creature - Lhurgoyf
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
{B}: Regenerate Mortivore.
*/*
Multani, Maro-Sorcerer

Multani, Maro-Sorcerer {4}{G}{G}

Legendary Creature - Elemental
Shroud
Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands.
"To make peace with the forest, make peace with me."
—Multani, to Urza
*/*
  • Urza's Legacy
Mwonvuli Ooze

Mwonvuli Ooze {G}

Creature - Ooze
Cumulative upkeep {2}
Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it.
"Ewww!"
1+*/1+*
  • Weatherlight
Mythweaver Poq

Mythweaver Poq {3}{G}

Legendary Creature - Cat Shaman
Mythweaver Poq's power and toughness are each equal to the number of lands you control.
Whenever one or more nontoken lands enter under your control, for each of them, conjure a duplicate of it onto the battlefield. This ability triggers only once each turn.
*/*
  • Alchemy: Ixalan
Nameless One

Nameless One {3}{U}

Creature - Wizard Avatar
Nameless One's power and toughness are each equal to the number of Wizards on the battlefield.
Morph {2}{U}
"Open your mind to me."
*/*
  • Onslaught
Nameless Race

Nameless Race {3}{B}

Creature
Trample
As Nameless Race enters, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.
Nameless Race's power and toughness are each equal to the life paid as it entered.
*/*
  • The Dark
Necrogoyf

Necrogoyf {3}{B}{B}

Creature - Lhurgoyf
Necrogoyf's power is equal to the number of creature cards in all graveyards.
At the beginning of each player's upkeep, that player discards a card.
Madness {1}{B}{B}
*/4
Nethergoyf

Nethergoyf {B}

Creature - Lhurgoyf
Nethergoyf's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.
Escape — {2}{B}, Exile any number of other cards from your graveyard with four or more card types among them.
*/1+*
Nighthawk Scavenger

Nighthawk Scavenger {1}{B}{B}

Creature - Vampire Rogue
Flying, deathtouch, lifelink
Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.
Under Drana's leadership, vampires are finding new strength in unity.
1+*/3
Nightmare

Nightmare {5}{B}

Creature - Nightmare Horse
Flying
Nightmare's power and toughness are each equal to the number of Swamps you control.
The thunder of its hooves beats dreams into despair.
*/*
Nightstalker Engine

Nightstalker Engine {4}{B}

Creature - Nightstalker
Nightstalker Engine's power is equal to the number of creature cards in your graveyard.
Part metal, part bone, and all death.
*/3
  • Portal Second Age
Nishoba Brawler

Nishoba Brawler {1}{G}

Creature - Cat Warrior
Trample
Domain — Nishoba Brawler's power is equal to the number of basic land types among lands you control.
Though native to cold climates, the nishoba have adapted to more temperate environments since the Ice Age ended.
*/3
  • Dominaria United 174 434
Old Man Willow

Old Man Willow {2}{B}{G}

Legendary Creature - Treefolk
Old Man Willow's power and toughness are each equal to the number of lands you control.
Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn.
*/*
  • The Lord of the Rings: Tales of Middle-earth 217 668
Old Stickfingers

Old Stickfingers {X}{B}{G}

Legendary Creature - Horror
When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.
Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.
*/*
Overbeing of Myth

Overbeing of Myth {G/U}{G/U}{G/U}{G/U}{G/U}

Creature - Spirit Avatar
Overbeing of Myth's power and toughness are each equal to the number of cards in your hand.
At the beginning of your draw step, draw an additional card.
"She walks among us unseen, learning from our imperfections."
—The Seer's Parables
*/*
Pack Rat

Pack Rat {1}{B}

Creature - Rat
Pack Rat's power and toughness are each equal to the number of Rats you control.
{2}{B}, Discard a card: Create a token that's a copy of Pack Rat.
*/*
Pallimud

Pallimud {2}{R}

Creature - Beast
As Pallimud enters, choose an opponent.
Pallimud's power is equal to the number of tapped lands the chosen player controls.
The old Vec tell tales of a beast that fed on scraps but turned its nose up at the lavish banquet they set in its honor.
*/3
  • Tempest
Pestilence Rats

Pestilence Rats {2}{B}

Creature - Rat
Pestilence Rats's power is equal to the number of other Rats on the battlefield.
*/3
  • Ice Age
Phyrexian Broodstar

Phyrexian Broodstar {6}{U}{U}

Creature - Phyrexian Beast
Affinity for Phyrexians (This spell costs {1} less to cast for each Phyrexian you control.)
Flying
Phyrexian Broodstar's power and toughness are each equal to the number of Phyrexians you control.
*/*
  • Unknown Event
Plague Rats

Plague Rats {2}{B}

Creature - Rat
Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.
"Should you a Rat to madness tease Why ev'n a Rat may plague you . . . ."
—Samuel Coleridge, "Recantation"
*/*
Polygoyf

Polygoyf {2}{G}

Creature - Lhurgoyf
Trample, myriad
Polygoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
*/1+*
  • Modern Horizons 3 Commander 65 117
Primal Clay

Primal Clay {4}

Artifact Creature - Shapeshifter
As Primal Clay enters, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types.
*/*
Related cards: Golgothian Sylex Primal Plasma
Primal Plasma

Primal Plasma {3}{U}

Creature - Elemental Shapeshifter
As Primal Plasma enters, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.
Tocasia brushed the gears and cogs from the table. There, before two wide-eyed brothers, she began a lesson on raw elemental magic.
*/*
Related card: Primal Clay
Primalcrux

Primalcrux {G}{G}{G}{G}{G}{G}

Creature - Elemental
Trample
Chroma — Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.
When nature is backed into a corner, just like its children, it lashes out.
*/*
  • Eventide
Psychosis Crawler

Psychosis Crawler {5}

Artifact Creature - Phyrexian Horror
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
"If that brain can't figure out the secret of the serum, then add more brains."
—Rhmir, Hand of the Augur
*/*