283 cards found
Impromptu Raid

Impromptu Raid {3}{R/G}

Enchantment
{2}{R/G}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.
For the Scuzzback gang, it's always "raid o'clock."
  • Shadowmoor
Inkfathom Infiltrator

Inkfathom Infiltrator {U/B}{U/B}

Creature - Merfolk Rogue
Inkfathom Infiltrator can't block and can't be blocked.
No one can navigate the dank maze of Shadowmoor's rivers better than the cruel and covetous merrows. They use the currents to steal—and to steal away.
2/1
  • Shadowmoor
Inkfathom Witch

Inkfathom Witch {1}{U/B}

Creature - Merfolk Wizard
Fear
{2}{U}{B}: Each unblocked creature has base power and toughness 4/1 until end of turn.
The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind.
1/1
Inside Out

Inside Out {1}{U/R}

Instant
Switch target creature's power and toughness until end of turn.
Draw a card.
Seyden's temperament didn't take well to the puca's magic. Nor did his face.
  • Eventide
Invert the Skies

Invert the Skies {3}{G/U}

Instant
Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell.
  • Eventide
Izzet Guildmage

Izzet Guildmage {U/R}{U/R}

Creature - Human Wizard
{2}{U}: Copy target instant spell you control with converted mana cost 2 or less. You may choose new targets for the copy.
{2}{R}: Copy target sorcery spell you control with converted mana cost 2 or less. You may choose new targets for the copy.
2/2
Jund Hackblade

Jund Hackblade {B/G}{R}

Creature - Goblin Berserker
As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.
The knights were halfway through their precombat rites before they realized the foul brute meant to start without them.
2/1
  • Alara Reborn
Kaya, Bane of the Dead

Kaya, Bane of the Dead {3}{W/B}{W/B}{W/B}

Legendary Planeswalker - Kaya
Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
[–3]: Exile target creature.
Loyalty:
7
Kiora, Behemoth Beckoner

Kiora, Behemoth Beckoner {2}{G/U}

Legendary Planeswalker - Kiora
Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.
[–1]: Untap target permanent.
Loyalty:
7
Kitchen Finks

Kitchen Finks {1}{G/W}{G/W}

Creature - Ouphe
When Kitchen Finks enters the battlefield, you gain 2 life.
Persist
Accept one favor from an ouphe, and you're doomed to accept another.
3/2
Kulrath Knight

Kulrath Knight {3}{B/R}{B/R}

Creature - Elemental Knight
Flying
Wither
Creatures your opponents control with counters on them can't attack or block.
Mounted cinders circle the blasted peak at Kulrath, hunting the Extinguisher.
3/3
  • Shadowmoor
Loamdragger Giant

Loamdragger Giant {4}{R/G}{R/G}{R/G}

Creature - Giant Warrior
Giants sleep soundly and long, sometimes for long enough that a crust of earth and moss grows over them. But inevitably something disturbs their slumber, and they wake unhappy.
7/6
  • Shadowmoor
Loch Dragon

Loch Dragon {U/R}{U/R}{U/R}{U/R}

Creature - Dragon
Flying
Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card.
Despite its ferocity, its favor can be won with a gift of something it's never seen before.
3/2
  • Throne of Eldraine
Lurking Informant

Lurking Informant {1}{U/B}

Creature - Human Rogue
{2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard.
In the undercity, forgetfulness is often encouraged at the point of a blade.
1/2
  • Ravnica: City of Guilds
Manamorphose

Manamorphose {1}{R/G}

Instant
Add two mana in any combination of colors.
Draw a card.
For a moment, objects of pure mana glimmered in the wonderstruck boggart's hands. In the next moment, they were in his mouth, as he chewed contentedly.
Marisi's Twinclaws

Marisi's Twinclaws {2}{R/W}{G}

Creature - Cat Warrior
Double strike
"Looks like we're completely outnumbered."
"Lucky for us. I thought we'd be bored."
2/4
Mary O'Kill

Mary O'Kill {5}{B/R}

Legendary Creature - Human Villain
{1}{B/R}: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.)
5/5
  • Unstable
Master Warcraft

Master Warcraft {2}{R/W}{R/W}

Instant
Cast this spell only before attackers are declared.
You choose which creatures attack this turn.
You choose which creatures block this turn and how those creatures block.
Medicine Runner

Medicine Runner {1}{G/W}

Creature - Elf Cleric
When Medicine Runner enters the battlefield, you may remove a counter from target permanent.
Elvish healers carry vials of the balm known as dawnglow, reserving it for those wounds that herbs cannot treat.
2/1
  • Shadowmoor
Memory Plunder

Memory Plunder {U/B}{U/B}{U/B}{U/B}

Instant
You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
"Vengeance is the echo of the victim's own crime."
—Grensch, merrow cutthroat
Mercy Killing

Mercy Killing {2}{G/W}

Instant
Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
"We will give you the peace you seek, though you may not yet know you seek it."
  • Shadowmoor
Merfolk of the Depths

Merfolk of the Depths {4}{G/U}{G/U}

Creature - Merfolk Soldier
Flash
When giant sinkholes opened across Ravnica, they revealed buried oceans and the merfolk, once thought to be extinct.
4/2
  • Gatecrash
Merrow Grimeblotter

Merrow Grimeblotter {3}{U/B}

Creature - Merfolk Wizard
{1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn.
Grimeblotters spend so much time in the Dark Meanders that they're able to bring a piece with them wherever they go.
2/2
  • Shadowmoor
Messenger Falcons

Messenger Falcons {2}{G/U}{W}

Creature - Bird
Flying
When Messenger Falcons enters the battlefield, draw a card.
So many aven had died scouting the distant fronts that the knight-captains recruited Nayan falcons as couriers.
2/2
  • Alara Reborn
Mindwrack Liege

Mindwrack Liege {3}{U/R}{U/R}{U/R}

Creature - Horror
Other blue creatures you control get +1/+1.
Other red creatures you control get +1/+1.
{U/R}{U/R}{U/R}{U/R}: You may put a blue or red creature card from your hand onto the battlefield.
4/4
  • Eventide