Ancient ruins dot the world of Arcavios, most older than Strixhaven itself and many still guarded by soldiers from the Blood Age, centuries after their deaths.
Flying When Agency Outfitter enters, you may search your graveyard, hand and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle.
{2}{U}: Agent of Horizons can't be blocked this turn.
The light in the woods just before dawn reveals a glimmering network of branches, roots, and spiderwebs. The acolytes of Kruphix walk this lattice unseen.
{2}, {T}: Choose target opponent. Conjure a duplicate of the top card of their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." Then they exile the top card of their library face down.
Enchant non-Wall creature Enchanted creature has first strike and trample. At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.
The star that burns twice as bright burns half as long.
Flying When Agoraphobic Phyrexian enters the battlefield, the plane effects of the Unknown event don't apply to this game for as long as it remains on the battlefield.
Vigilance Whenever Agrus Kos, Eternal Soldier becomes the target of an ability that targets only it, you may pay {1}{R/W}. If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures.
"We help our Southern Order comrades as much as we can. But the Cabal's insidious influence spreads, dividing our forces and leaving new arrivals to fend for themselves." —Commander Eesha