229 cards found
Moon-Circuit Hacker (Alchemy)

Moon-Circuit Hacker (Alchemy) {1}{U}

Enchantment Creature - Human Ninja
Ninjutsu {U}
Whenever Moon-Circuit Hacker deals combat damage to a player, scry 2, then draw a card. Discard a card unless Moon-Circuit Hacker entered this turn.
2/1
Related card: Moon-Circuit Hacker
  • Kamigawa: Neon Dynasty
Moss-Pit Skeleton (Alchemy)

Moss-Pit Skeleton (Alchemy) {B}{G}

Creature - Plant Skeleton
Kicker {3}
If Moss-Pit Skeleton was kicked, it enters with three +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, return Moss-Pit Skeleton from your graveyard to your hand at the beginning of the next end step.
2/2
Related card: Moss-Pit Skeleton
  • Zendikar Rising
Most Wanted (Alchemy)

Most Wanted (Alchemy) {2}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, create two Treasure tokens.
Related card: Most Wanted
  • Streets of New Capenna
Mr. Orfeo, the Boulder (Alchemy)

Mr. Orfeo, the Boulder (Alchemy) {1}{B}{R}{G}

Legendary Creature - Rhino Warrior
Whenever you attack, double target creature's power until end of turn.
3/4
Related card: Mr. Orfeo, the Boulder
  • Streets of New Capenna
Nadu, Winged Wisdom (Alchemy)

Nadu, Winged Wisdom (Alchemy) {1}{G}{U}

Legendary Creature - Bird Wizard
Flying
Whenever a creature you control becomes the target of a spell or ability, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn.
3/4
Related card: Nadu, Winged Wisdom
  • Modern Horizons 3
Nael, Avizoa Aeronaut (Alchemy)

Nael, Avizoa Aeronaut (Alchemy) {G}{U}

Legendary Creature - Elf Scout
Flying
Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.
2/2
Related card: Nael, Avizoa Aeronaut
  • Dominaria United
Nahiri, Heir of the Ancients (Alchemy)

Nahiri, Heir of the Ancients (Alchemy) {2}{R}{W}

Legendary Planeswalker - Nahiri
[+1]: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it.
[–2]: Look at the top six cards of your library. You may reveal a Warrior card and/or an Equipment card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
[–3]: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Warriors and Equipment you control.
Loyalty:
4
Related card: Nahiri, Heir of the Ancients
  • Zendikar Rising
Narfi, Betrayer King (Alchemy)

Narfi, Betrayer King (Alchemy) {2}{U}{B}

Legendary Snow Creature - Zombie Wizard
Other snow and Zombie creatures you control get +1/+1.
{S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped.
To serve the god of death, Narfi forfeited the warmth of life.
4/3
Related card: Narfi, Betrayer King
  • Kaldheim
Nashi, Moon Sage's Scion (Alchemy)

Nashi, Moon Sage's Scion (Alchemy) {1}{B}{B}

Legendary Creature - Rat Ninja
Ninjutsu {2}{B}
Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
3/2
Related card: Nashi, Moon Sage's Scion
  • Kamigawa: Neon Dynasty
Navigation Orb (Alchemy)

Navigation Orb (Alchemy) {3}

Artifact
{1}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Related card: Navigation Orb
  • Alchemy Horizons: Baldur's Gate
Nezumi Prowler (Alchemy)

Nezumi Prowler (Alchemy) {1}{B}

Artifact Creature - Rat Ninja
Ninjutsu {1}{B}
When Nezumi Prowler enters, put a deathtouch counter and a lifelink counter on target creature you control.
3/1
Related card: Nezumi Prowler
  • Kamigawa: Neon Dynasty
Ocelot Pride (Alchemy)

Ocelot Pride (Alchemy) {1}{W}

Creature - Cat
First strike, lifelink
Ascend
At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.
1/1
Related card: Ocelot Pride
  • Modern Horizons 3
Ochre Jelly (Alchemy)

Ochre Jelly (Alchemy) {X}{G}

Creature - Ooze
Trample
Ward {2}
Ochre Jelly enters with X +1/+1 counters on it.
Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters with half that many +1/+1 counters on it, rounded down.
0/0
Related card: Ochre Jelly
  • Adventures in the Forgotten Realms
Ominous Parcel (Alchemy)

Ominous Parcel (Alchemy) {1}

Artifact
{1}, {T}, Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{5}, {T}, Sacrifice Ominous Parcel: It deals 4 damage to target creature.
Related card: Ominous Parcel
  • Streets of New Capenna
Oran-Rief Ooze (Alchemy)

Oran-Rief Ooze (Alchemy) {2}{G}

Creature - Ooze
When Oran-Rief Ooze enters, put a +1/+1 counter on target creature you control.
Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
2/2
Related card: Oran-Rief Ooze
  • Zendikar Rising
Orcish Bowmasters (Alchemy)

Orcish Bowmasters (Alchemy) {1}{B}

Creature - Orc Archer
Flash
Whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.
1/1
Related card: Orcish Bowmasters
  • The Lord of the Rings: Tales of Middle-earth
Paragon of Modernity (Alchemy)

Paragon of Modernity (Alchemy) {4}

Artifact Creature - Angel Warrior
Flying
{3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.
2/3
Related card: Paragon of Modernity
  • Streets of New Capenna
Patrician Geist (Alchemy)

Patrician Geist (Alchemy) {2}{U}

Creature - Spirit Knight
Flying
Other Spirits you control get +1/+1.
Spells you cast from your graveyard cost {U} less to cast.
2/2
Related card: Patrician Geist
  • Innistrad: Midnight Hunt
Peerless Samurai (Alchemy)

Peerless Samurai (Alchemy) {1}{R}

Creature - Human Samurai
Menace
Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.
2/1
Related card: Peerless Samurai
  • Kamigawa: Neon Dynasty
Phantom Carriage (Alchemy)

Phantom Carriage (Alchemy) {2}{U}{U}

Creature - Spirit
Flying
When Phantom Carriage enters, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
4/4
Related card: Phantom Carriage
  • Innistrad: Midnight Hunt
Phylath, World Sculptor (Alchemy)

Phylath, World Sculptor (Alchemy) {4}{R}{G}

Legendary Creature - Elemental
Trample
When Phylath, World Sculptor enters, create a 0/1 green Plant creature token for each basic land you control.
Landfall — Whenever a land enters under your control, put four +1/+1 counters on target Plant you control. It gains trample until end of turn.
5/5
Related card: Phylath, World Sculptor
  • Zendikar Rising
Plate Armor (Alchemy)

Plate Armor (Alchemy) {1}{W}

Artifact - Equipment
Equipped creature gets +3/+3 and has ward {1}.
Equip {3}. This ability costs {1} less to activate for each other Equipment you control.
Related card: Plate Armor
  • Adventures in the Forgotten Realms
Precipitous Drop (Alchemy)

Precipitous Drop (Alchemy) {1}{B}

Enchantment - Aura
Enchant creature
When Precipitous Drop enters, venture into the dungeon.
Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Precipitous Drop Tomb of Annihilation Undercity
  • Adventures in the Forgotten Realms
Prosperous Thief (Alchemy)

Prosperous Thief (Alchemy) {2}{U}

Creature - Human Ninja
Ninjutsu {1}{U}
Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token.
2/4
Related card: Prosperous Thief
  • Kamigawa: Neon Dynasty
Pseudodragon Familiar (Alchemy)

Pseudodragon Familiar (Alchemy) {2}{U}

Creature - Dragon
Flying
{2}{U}: Target creature gains flying until end of turn.
2/2
Related card: Pseudodragon Familiar
  • Alchemy Horizons: Baldur's Gate