1824 cards found
Ballynock Cohort

Ballynock Cohort {2}{W}

Creature - Kithkin Soldier
First strike
Ballynock Cohort gets +1/+1 as long as you control another white creature.
A kithkin's worst enemy is solitude.
2/2
Baloth Gorger

Baloth Gorger {2}{G}{G}

Creature - Beast
Kicker {4}
If Baloth Gorger was kicked, it enters with three +1/+1 counters on it.
A baloth only cares about the many things it eats and the few things that eat it.
4/4
Baloth Null

Baloth Null {4}{B}{G}

Creature - Zombie Beast
When Baloth Null enters, return up to two target creature cards from your graveyard to your hand.
"Humans use pigs to hunt for mushrooms, don't they? It's like that."
—Harak, Malakir bloodwitch
4/5
Balustrade Spy

Balustrade Spy {3}{B}

Creature - Vampire Rogue
Flying
When Balustrade Spy enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
2/3
Barging Sergeant

Barging Sergeant {4}{R}

Creature - Minotaur Soldier
Haste
Mentor
"Don't stop till your horns come out their back."
4/2
Barrage of Boulders

Barrage of Boulders {2}{R}

Sorcery
Barrage of Boulders deals 1 damage to each creature you don't control.
Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn.
Crude tactics can be effective nonetheless.
Bartered Cow

Bartered Cow {3}{W}

Creature - Ox
When Bartered Cow dies or when you discard it, create a Food token.
At the market, no one heeded Hilda's frantic mooing. The fae curse was turning out even worse than she had feared.
3/3
Bartizan Bats

Bartizan Bats {3}{B}

Creature - Bat
Flying
"Bats are welcome to eat thousands of my pets. I have multitudes more that will ultimately eat the bats."
—Izoni
3/1
Basilisk Collar

Basilisk Collar {1}

Artifact - Equipment
Equipped creature has deathtouch and lifelink.
Equip {2}
During their endless travels, the mages of the Goma Fada caravan have learned ways to harness both life and death.
Basking Rootwalla

Basking Rootwalla {G}

Creature - Lizard
{1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn.
Madness {0}
1/1
Bastion Inventor

Bastion Inventor {5}{U}

Creature - Vedalken Artificer
Improvise
Hexproof
"This armor transcends the limitations of mere flesh and bone."
4/4
Battle Mastery

Battle Mastery {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has double strike.
"There is elegance in all the Ojutai do—even their killing."
—Kirada, Silumgar enforcer
Battle Rampart

Battle Rampart {2}{R}

Creature - Wall
Defender
{T}: Target creature gains haste until end of turn.
"I will build no sanctuaries. The safety you seek can be won only by the sword."
—Yannash, outpost builder
1/3
Battle-Rattle Shaman

Battle-Rattle Shaman {3}{R}

Creature - Goblin Shaman
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.
2/2
Beacon of Immortality

Beacon of Immortality {5}{W}

Instant
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
The cave floods with light. A thousand rays shine forth and meld into one.
Bear Cub

Bear Cub {1}{G}

Creature - Bear
Every little cub has its mother's teeth to guard it.
—Elvish saying
2/2
Bear's Companion

Bear's Companion {2}{G}{U}{R}

Creature - Human Warrior
When Bear's Companion enters, create a 4/4 green Bear creature token.
"The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly."
2/2
Beast Within

Beast Within {2}{G}

Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
"Monsters dwell in every heart. We only think civilization tames them." ―Euphemia, Nexus watcher
Beastbreaker of Bala Ged

Beastbreaker of Bala Ged {1}{G}

Creature - Human Warrior
Level up {2}{G}
LEVEL 1-3
4/4
LEVEL 4+
6/6
Trample
2/2
Beastmaster Ascension

Beastmaster Ascension {2}{G}

Enchantment
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.
As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
Become Immense

Become Immense {5}{G}

Instant
Delve
Target creature gets +6/+6 until end of turn.
Beetleback Chief

Beetleback Chief {2}{R}{R}

Creature - Goblin Warrior
When Beetleback Chief enters, create two 1/1 red Goblin creature tokens.
Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug.
2/2
Related card: Goblin Influx Array
Befuddle

Befuddle {2}{U}

Instant
Target creature gets -4/-0 until end of turn.
Draw a card.
"The trick to talking sense into Keldons is getting them to hold still."
Related card: Skywriter Djinn
Belbe's Portal

Belbe's Portal {5}

Artifact
As Belbe's Portal enters, choose a creature type.
{3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.
The fight will continue on a new battlefield.
Belligerent Brontodon

Belligerent Brontodon {5}{G}{W}

Creature - Dinosaur
Each creature you control assigns combat damage equal to its toughness rather than its power.
Predators try to separate the young, old, or injured from the rest of the herd. The alternative is crushing defeat.
4/6