18606 cards found
Adrix and Nev, Twincasters

Adrix and Nev, Twincasters {2}{G}{U}

Legendary Creature - Merfolk Wizard
Ward {2}
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
2/2
Adun Oakenshield

Adun Oakenshield {B}{R}{G}

Legendary Creature - Human Knight
{B}{R}{G}, {T}: Return target creature card from your graveyard to your hand.
". . . And at his passing, the bodies of the world's great warriors shall rise from their graves and follow him to battle."
—The Anvilonian Grimoire
1/2
Advance Scout

Advance Scout {1}{W}

Creature - Human Soldier Scout
First strike
{W}: Target creature gains first strike until end of turn.
"The soldier's path is worn smooth by the tread of many feet—all in one direction, none returning."
—Oracle en-Vec
1/1
Advanced Hoverguard

Advanced Hoverguard {3}{U}

Creature - Drone
Flying
{U}: Advanced Hoverguard gains shroud until end of turn.
"They are like their vedalken masters: untouchable, aloof, and omnipresent."
—Bruenna, Neurok leader
2/2
  • Fifth Dawn
Advantageous Proclamation

Advantageous Proclamation

Conspiracy
Your minimum deck size is reduced by five.
"The beneficent council deems you worthy of favor. They hope this doesn't provoke envy from your peers."
  • Conspiracy
Advent of the Wurm

Advent of the Wurm {1}{G}{G}{W}

Instant
Create a 5/5 green Wurm creature token with trample.
The consciousness of Mat'Selesnya does not always spread in peaceful ways.
Adventurer Beguiler

Adventurer Beguiler {4}{U}

Creature - Human Warlock
When Adventurer Beguiler enters the battlefield, choose target creature card on an adventure. That card is now on an adventure for you. (You can cast it from exile and your opponent can't.)
4/5
  • Unknown Event
Adventurers' Guildhouse

Adventurers' Guildhouse

Land
Green legendary creatures you control have "bands with other legendary creatures."
  • Legends
Adverse Conditions

Adverse Conditions {3}{U}

Instant
Devoid
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
  • Battle for Zendikar
Advice from the Fae

Advice from the Fae {2/U}{2/U}{2/U}

Sorcery
Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.
  • Shadowmoor
Adéwalé, Breaker of Chains

Adéwalé, Breaker of Chains {1}{U}{B}

Legendary Creature - Human Assassin Pirate
When Adéwalé enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.
Whenever a Vehicle you control deals combat damage to a player, you may return Adéwalé from your graveyard to your hand.
4/1
Aegis Angel

Aegis Angel {4}{W}{W}

Creature - Angel
Flying
When Aegis Angel enters, another target permanent gains indestructible for as long as you control Aegis Angel.
5/5
Aegis Automaton

Aegis Automaton {2}

Artifact Creature - Construct
{4}{W}: Return another target creature you control to its owner's hand.
The streets of Ghirapur have become dangerous. It's good to have a dependable companion.
0/3
  • Aether Revolt
Aegis of Honor

Aegis of Honor {W}

Enchantment
{1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.
  • Odyssey
Aegis of the Gods

Aegis of the Gods {1}{W}

Enchantment Creature - Human Soldier
You have hexproof.
Athreos cares little for the other gods' conflict with mortals. He is concerned only with safe passage for the dead.
2/1
  • Journey into Nyx
Aegis of the Legion

Aegis of the Legion {R}{W}

Artifact - Equipment
Equipped creature gets +1/+1 and has mentor.
Whenever equipped creature mentors a creature, put a shield counter on that creature.
Equip {3}
  • Ravnica: Clue Edition
Aegis of the Meek

Aegis of the Meek {3}

Artifact
{1}, {T}: Target 1/1 creature gets +1/+2 until end of turn.
"With this marvel, even the weak have a fighting chance!"
—Arcum Dagsson, Soldevi Machinist
  • Ice Age
Aeolipile

Aeolipile {2}

Artifact
{1}, {T}, Sacrifice Aeolipile: It deals 2 damage to any target.
"Although fragile, the Aeolipile could be quite destructive."
—Sarpadian Empires, vol. I
Aeon Chronicler

Aeon Chronicler {3}{U}{U}

Creature - Avatar
Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—{X}{3}{U}. X can't be 0.
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.
*/*
Aeon Engine

Aeon Engine {5}

Artifact
Aeon Engine enters tapped.
{T}, Exile Aeon Engine: Reverse the game's turn order.
"Paradox? Eh, we'll worry about that yesterday."
—Edorin, the Timesmith
  • Commander 2019
Aerathi Berserker

Aerathi Berserker {2}{R}{R}{R}

Creature - Human Berserker
Rampage 3
Aerathi children who show promise are left to survive for a year in the wilderness. Those who return are shown the way of the Berserker.
2/4
  • Legends
Aerial Caravan

Aerial Caravan {4}{U}{U}

Creature - Human Soldier
Flying
{1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card.
Successful delivery is not guaranteed.
4/3
  • Mercadian Masques
Aerial Extortionist

Aerial Extortionist {3}{W}{W}

Creature - Bird Soldier
Flying
Whenever Aerial Extortionist enters or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.
Whenever another player casts a spell from anywhere other than their hand, draw a card.
4/3
Aerial Formation

Aerial Formation {U}

Instant
Strive — This spell costs {2}{U} more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain flying until end of turn.
  • Journey into Nyx
Aerial Maneuver

Aerial Maneuver {1}{W}

Instant
Target creature gets +1/+1 and gains flying and first strike until end of turn.
"When you put all of yourself into an attack, without fear or hesitation, in that instant you may attain greatness."
—Predak, Gateless freemage
  • Gatecrash