25993 cards found
Nebelgast Beguiler

Nebelgast Beguiler {4}{W}

Creature - Spirit
{W}, {T}: Tap target creature.
A moment of distraction, an hour off course.
2/5
Nebelgast Herald

Nebelgast Herald {2}{U}

Creature - Spirit
Flash
Flying
Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls.
2/1
Nebelgast Intruder

Nebelgast Intruder {2}{U}

Creature - Spirit
Flash
Flying
When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn.
2/1
Neck Breaker
Breakneck Rider

Neck Breaker

Creature - Werewolf
(Color indicator: Neck Breaker is red)
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
He can't outrun what he is.
4/3
Card has other part: Breakneck Rider
  • Shadows over Innistrad
Neck Snap

Neck Snap {3}{W}

Instant
Destroy target attacking or blocking creature.
"We merrows need not be disadvantaged when fighting on land. We lack the vulnerability of those who breathe only through their throats."
—Minnarin, merrow reejerey
  • Lorwyn
Neck Tangle

Neck Tangle

Sorcery
If there are five or more Heads on the battlefield, tap two of them and they don't untap during the Hydra's next untap step. Otherwise, reveal the top card of the Hydra's library and the Hydra casts that card.
  • Face the Hydra
Necro-Impotence

Necro-Impotence {B}{B}{B}

Enchantment
Skip your untap step.
At the beginning of your upkeep, you may pay X life. If you do, untap X permanents.
Pay ½ life: Exile the top card of your library face down. Put that card into your hand at the beginning of the next end step.
  • Unhinged
Necrobite

Necrobite {2}{B}

Instant
Target creature gains deathtouch until end of turn. Regenerate it.
Necroblossom Snarl

Necroblossom Snarl

Land
As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped.
{T}: Add {B} or {G}.
A hungry lair of flourishing rot.
Necrodominance

Necrodominance {B}{B}{B}

Legendary Enchantment
Skip your draw step.
At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards.
Your maximum hand size is five.
If a card or token would be put into your graveyard from anywhere, exile it instead.
  • Modern Horizons 3 102 411
Necroduality

Necroduality {3}{U}

Enchantment
Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature.
"Geralf's prowess continues to grow. He can now replicate my own creations with near-perfect accuracy."
—Ludevic's laboratory notes
Necrogen Censer

Necrogen Censer {3}

Artifact
Necrogen Censer enters the battlefield with two charge counters on it.
{T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life.
Moriok necromancers actively spread necrogen, encouraging the transformation from Mirran to nim.
  • Scars of Mirrodin
Necrogen Communion

Necrogen Communion {1}{B}

Enchantment - Aura
Enchant creature you control
Enchanted creature has toxic 2.
When enchanted creature dies, return that card to the battlefield under your control.
  • Phyrexia: All Will Be One
Necrogen Mists

Necrogen Mists {2}{B}

Enchantment
At the beginning of each player's upkeep, that player discards a card.
Mephidross filled with roars of fury and wails of despair as the leonin fought to keep their memories from being pulled into the mists.
Necrogen Rotpriest

Necrogen Rotpriest {2}{B}{G}

Creature - Phyrexian Zombie Cleric
Toxic 2
Whenever a creature you control with toxic deals combat damage to a player, that player gets an additional poison counter.
{1}{B}{G}: Target creature you control with toxic gains deathtouch until end of turn.
1/5
  • Phyrexia: All Will Be One 212 296 473
Necrogen Scudder

Necrogen Scudder {2}{B}

Creature - Phyrexian Horror
Flying
When Necrogen Scudder enters the battlefield, you lose 3 life.
Contrary to popular belief, it's kept aloft by necrogen gas, not the screaming agony of a thousand murdered souls.
3/3
Necrogen Spellbomb

Necrogen Spellbomb {1}

Artifact
{B}, Sacrifice Necrogen Spellbomb: Target player discards a card.
{1}, Sacrifice Necrogen Spellbomb: Draw a card.
"Forget that which was never known."
—Spellbomb inscription
  • Mirrodin
Necrogenesis

Necrogenesis {B}{G}

Enchantment
{2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.
"Those may be the squirms of one life ending or of another beginning. Either way, I'd leave it alone."
—Rakka Mar
Necrogoyf

Necrogoyf {3}{B}{B}

Creature - Lhurgoyf
Necrogoyf's power is equal to the number of creature cards in all graveyards.
At the beginning of each player's upkeep, that player discards a card.
Madness {1}{B}{B}
*/4
Necrologia

Necrologia {3}{B}{B}

Instant
Cast this spell only during your end step.
As an additional cost to cast this spell, pay X life.
Draw X cards.
"My enemies' death yields threefold benefit: removal, reuse, and research."
—Volrath
Necromancer's Assistant

Necromancer's Assistant {2}{B}

Creature - Zombie
When Necromancer's Assistant enters the battlefield, mill three cards.
Zombies and necromancers agree: easy access to brains is preferred.
3/1
  • Magic 2015
Necromancer's Covenant

Necromancer's Covenant {3}{W}{B}{B}

Enchantment
When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way.
Zombies you control have lifelink.
Necromancer's Familiar

Necromancer's Familiar {3}{B}

Creature - Bird Spirit
Flying
Hellbent — Necromancer's Familiar has lifelink as long as you have no cards in hand.
{B}, Discard a card: Necromancer's Familiar gains indestructible until end of turn. Tap it.
3/1
Necromancer's Magemark

Necromancer's Magemark {2}{B}

Enchantment - Aura
Enchant creature
Creatures you control that are enchanted get +1/+1.
If a creature you control that's enchanted would die, return it to its owner's hand instead.
  • Guildpact
Necromancer's Stockpile

Necromancer's Stockpile {1}{B}

Enchantment
{1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.
The experiments decided to perform some research of their own.