27144 cards found
Millikin

Millikin {2}

Artifact Creature - Construct
{T}, Mill a card: Add {C}.
"Another failure," grumbled the toymaker. She slammed the door with such gusto that she failed to notice the eyes watching her.
0/1
Millstone

Millstone {2}

Artifact
{2}, {T}: Target player mills two cards.
Minds, like mountains, are never so grand and mighty that they can't be reduced to dust.
Related cards: Break Expectations Golgothian Sylex
Mimeofacture

Mimeofacture {3}{U}

Sorcery
Replicate {3}{U}
Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles.
  • Guildpact
Mimic

Mimic {2}

Artifact - Treasure
{T}, Sacrifice Mimic: Add one mana of any color.
{2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.
Mimic Vat

Mimic Vat {3}

Artifact
Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard.
{3}, {T}: Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.
Miming Slime

Miming Slime {2}{G}

Sorcery
Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
"We paid the Simic very well for this capability, but we should quickly recoup our expenses in saved wages."
—Milana, Orzhov prelate
Mina and Denn, Wildborn

Mina and Denn, Wildborn {2}{R}{G}

Legendary Creature - Elf Ally
You may play an additional land on each of your turns.
{R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
Greenweaver Mina and her twin brother Denn lead the last of the Mul Daya into an uncertain future.
4/4
Minamo

Minamo

Plane - Kamigawa
Whenever a player casts a spell, that player may draw a card.
Whenever chaos ensues, each player may return a blue card from their graveyard to their hand.
Minamo Scrollkeeper

Minamo Scrollkeeper {1}{U}

Creature - Human Wizard
Defender
Your maximum hand size is increased by one.
The scrollkeepers never stepped an inch away from the doors of the Great Library, not even when the ogres and their oni masters swept through Minamo.
2/3
Minamo Sightbender

Minamo Sightbender {1}{U}

Creature - Human Wizard
{X}, {T}: Target creature with power X or less can't be blocked this turn.
Woven from threads of the spirit world, the mistcloak rendered its wearer invisible, but quickly fell to tatters.
1/2
Minamo's Meddling

Minamo's Meddling {2}{U}{U}

Instant
Counter target spell. That spell's controller reveals their hand, then discards each card with the same name as a card spliced onto that spell.
Like storm water through the segments of bamboo, the spell followed the links of magic. Then it destroyed them.
  • Betrayers of Kamigawa
Minamo, School at Water's Edge

Minamo, School at Water's Edge

Legendary Land
{T}: Add {U}.
{U}, {T}: Untap target legendary permanent.
Its students graduate the school and enter history.
Minas Morgul, Dark Fortress

Minas Morgul, Dark Fortress

Legendary Land
Minas Morgul, Dark Fortress enters tapped.
{T}: Add {B}.
{3}{B}, {T}: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types.
  • Tales of Middle-earth Commander 514 558
Minas Tirith

Minas Tirith

Legendary Land
Minas Tirith enters tapped unless you control a legendary creature.
{T}: Add {W}.
{1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.
"I would see the White Tree in flower again in the courts of the kings, and Minas Tirith in peace."
—Faramir
Minas Tirith Garrison

Minas Tirith Garrison {3}{U}

Creature - Human Soldier
Minas Tirith Garrison's power is equal to the number of cards in your hand.
Whenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.
*/5
  • The Lord of the Rings: Tales of Middle-earth 825 830
Mind

Mind {4}{U}{U}

Instant
Aftermath
Draw two cards.
Card has other part: Spring
Mind Bend

Mind Bend {U}

Instant
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another.
Mind Carver

Mind Carver {B}

Artifact - Equipment
When Mind Carver enters, attach it to target creature you control.
Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard.
Equip {2}{B}
  • Zendikar Rising
Mind Control

Mind Control {3}{U}{U}

Enchantment - Aura
Enchant creature
You control enchanted creature.
"Every primitive mind has a motive. Easy to find, and eminently exploitable."
—Noyan Dar, Tazeem lullmage
Mind Drain

Mind Drain {2}{B}

Sorcery
Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life.
"The meal was exquisite. The conversation, less so."
  • Zendikar Rising
Mind Drill Assailant

Mind Drill Assailant {2}{U/B}{U/B}

Creature - Rat Warlock
Threshold — As long as seven or more cards are in your graveyard, Mind Drill Assailant gets +3/+0.
{2}{U/B}: Surveil 1.
"If only you kept your secrets somewhere more secure than your delicate little skull."
2/5
  • Bloomburrow
Mind Flayer

Mind Flayer {3}{U}{U}

Creature - Horror
Dominate Monster — When Mind Flayer enters, gain control of target creature for as long as you control Mind Flayer.
"Shed your thoughts and let my will flow through you."
3/3
Mind Funeral

Mind Funeral {1}{U}{B}

Sorcery
Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard.
"The soul is only as eternal as I say it is."
—Sharuum the Hegemon
Mind Grind

Mind Grind {X}{U}{B}

Sorcery
Each opponent reveals cards from the top of their library until they reveal X land cards, then puts all cards revealed this way into their graveyard. X can't be 0.
  • Gatecrash
Mind Rake

Mind Rake {2}{B}

Sorcery
Target player discards two cards.
Overload {1}{B}
Spells of madness often require a sacrifice of sanity.