5513 cards found
Errant, Street Artist

Errant, Street Artist {U}

Legendary Creature - Human Rogue
Flash
Defender, haste
{1}{U}, {T}: Copy target spell you control that wasn't cast. You may choose new targets for the copy.
0/3
  • Streets of New Capenna 41 344 444
  • Streets of New Capenna Promos 41p 41s
Ertai Resurrected

Ertai Resurrected {2}{U}{B}

Legendary Creature - Phyrexian Human Wizard
Flash
When Ertai Resurrected enters, choose up to one —
• Counter target spell, activated ability, or triggered ability. Its controller draws a card.
• Destroy another target creature or planeswalker. Its controller draws a card.
3/2
Eruth, Tormented Prophet

Eruth, Tormented Prophet {1}{U}{R}

Legendary Creature - Human Wizard
If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.
2/4
Escape Detection

Escape Detection {1}{U}{U}

Instant
Freerunning—Return a blue creature you control to its owner's hand.
Return target creature to its owner's hand.
Draw a card.
"They never learn to check the corners."
—Evie Frye
  • Assassin's Creed 18 191
Escape from Orthanc

Escape from Orthanc {W}

Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
"How far can you bear me?" asked Gandalf.
"Many leagues," said Gwaihir, "but not to the ends of the earth. I was sent to bear tidings, not burdens."
  • The Lord of the Rings: Tales of Middle-earth 12 463
Escape to the Wilds

Escape to the Wilds {3}{R}{G}

Sorcery
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.
Esika's Chariot

Esika's Chariot {3}{G}

Legendary Artifact - Vehicle
When Esika's Chariot enters, create two 2/2 green Cat creature tokens.
Whenever Esika's Chariot attacks, create a token that's a copy of target token you control.
Crew 4
4/4
Esika, God of the Tree
The Prismatic Bridge

Esika, God of the Tree {1}{G}{G}

Legendary Creature - God
Vigilance
{T}: Add one mana of any color.
Other legendary creatures you control have vigilance and "{T}: Add one mana of any color."
1/4
Card has other part: The Prismatic Bridge
Esior, Wardwing Familiar

Esior, Wardwing Familiar {1}{U}

Legendary Creature - Bird
Flying
Spells your opponents cast that target one or more commanders you control cost {3} more to cast.
Partner
1/3
Esix, Fractal Bloom

Esix, Fractal Bloom {4}{G}{U}

Legendary Creature - Fractal
Flying
The first time you would create one or more tokens during each of your turns, you may instead choose a creature other than Esix, Fractal Bloom and create that many tokens that are copies of that creature.
4/4
Esoteric Duplicator

Esoteric Duplicator {2}{U}

Artifact - Clue
Whenever you sacrifice Esoteric Duplicator or another artifact, you may pay {2}. If you do, at the beginning of the next end step, create a token that's a copy of that artifact.
{2}, Sacrifice Esoteric Duplicator: Draw a card.
Esper Sentinel

Esper Sentinel {W}

Artifact Creature - Human Soldier
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power.
Action: Using the reference as inspiration, we'd like you to design a soldier who is a similar mix of flesh and etherium (a magical metal found only on Esper).
1/1
Esquire of the King

Esquire of the King {W}

Creature - Human Soldier
{4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature.
"Where now the horse and the rider?
Where is the horn that was blowing?
Where is the helm and the hauberk,
and the bright hair flowing?"
—Lament for the Rohirrim
1/1
  • The Lord of the Rings: Tales of Middle-earth 13 464
Essence Capture

Essence Capture {U}{U}

Instant
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
Might or Magic? Recent Clash Fuels Debate
Essence Channeler

Essence Channeler {1}{W}

Creature - Bat Cleric
As long as you've lost life this turn, Essence Channeler has flying and vigilance.
Whenever you gain life, put a +1/+1 counter on Essence Channeler.
When Essence Channeler dies, put its counters on target creature you control.
2/1
  • Bloomburrow Promos 12p 12s
  • Bloomburrow 12 356
Essence Pulse

Essence Pulse {3}{B}

Sorcery
You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Essence of Orthodoxy

Essence of Orthodoxy {3}{W}{W}

Creature - Phyrexian
Flying
Whenever Essence of Orthodoxy or another Phyrexian you control enters, incubate 2.
3/3
  • March of the Machine 323 376
Etali, Primal Conqueror
Etali, Primal Sickness

Etali, Primal Conqueror {5}{R}{R}

Legendary Creature - Elder Dinosaur
Trample
When Etali, Primal Conqueror enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.
{9}{G/P}: Transform Etali. Activate only as a sorcery.
7/7
Card has other part: Etali, Primal Sickness
Related card: Scalespeaker Shepherd
Etali, Primal Sickness
Etali, Primal Conqueror

Etali, Primal Sickness

Legendary Creature - Phyrexian Elder Dinosaur
(Color indicator: Etali, Primal Sickness is red and green)
Trample, indestructible
Whenever Etali, Primal Sickness deals combat damage to a player, they get that many poison counters.
11/11
Card has other part: Etali, Primal Conqueror
Related card: Scalespeaker Shepherd
Etchings of the Chosen

Etchings of the Chosen {1}{W}{B}

Enchantment
As Etchings of the Chosen enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
{1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn.
Eternal Witness

Eternal Witness {1}{G}{G}

Creature - Human Shaman
When Eternal Witness enters, you may return target card from your graveyard to your hand.
She remembers all those who would otherwise be forgotten.
2/1
Ethereal Investigator

Ethereal Investigator {3}{U}

Creature - Spirit
Flying
When Ethereal Investigator enters, investigate X times, where X is the number of opponents you have.
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.
2/3
Ethersworn Sphinx

Ethersworn Sphinx {7}{W}{U}

Artifact Creature - Sphinx
Affinity for artifacts
Flying
Cascade
Intent: Most Esper sphinxes have minimal filigree enhancement, but this sphinx has been extensively enhanced.
4/4
  • Modern Horizons 2 195 364
Etrata, Deadly Fugitive

Etrata, Deadly Fugitive {1}{U}{B}

Legendary Creature - Vampire Assassin
Deathtouch
Face-down creatures you control have "{2}{U}{B}: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost."
Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library.
1/4
Evacuation

Evacuation {3}{U}{U}

Instant
Return all creatures to their owners' hands.
"Once I supply the breeze, you'll see your warriors for the smoke they truly are."
—Alexi, zephyr mage