22525 cards found
Ballynock Cohort

Ballynock Cohort {2}{W}

Creature - Kithkin Soldier
First strike
Ballynock Cohort gets +1/+1 as long as you control another white creature.
A kithkin's worst enemy is solitude.
2/2
Ballyrush Banneret

Ballyrush Banneret {1}{W}

Creature - Kithkin Soldier
Kithkin spells and Soldier spells you cast cost {1} less to cast.
Only wool from the side of the springjack turned most often to the sun can be woven into kithkin battle standards. Jackherds record every movement of their woolly-jacks until shearing.
2/1
Balmor, Battlemage Captain

Balmor, Battlemage Captain {U}{R}

Legendary Creature - Bird Wizard
Flying
Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
"Even the most hardened armies are ill-equipped to defend against an onslaught from the sky."
1/3
Balor

Balor {3}{R}{R}

Creature - Demon
Flying
Whenever Balor attacks or dies, choose one or more. Each mode must target a different player.
• Target opponent draws three cards, then discards three cards at random.
• Target opponent sacrifices a nontoken artifact of their choice.
• Balor deals damage to target opponent equal to the number of cards in their hand.
5/5
  • Battle for Baldur's Gate Promos 162p 162s
  • Commander Legends: Battle for Baldur's Gate 162 578
Baloth Cage Trap

Baloth Cage Trap {3}{G}{G}

Instant - Trap
If an opponent had an artifact enter the battlefield under their control this turn, you may pay {1}{G} rather than pay this spell's mana cost.
Create a 4/4 green Beast creature token.
Baloth Gorger

Baloth Gorger {2}{G}{G}

Creature - Beast
Kicker {4}
If Baloth Gorger was kicked, it enters with three +1/+1 counters on it.
A baloth only cares about the many things it eats and the few things that eat it.
4/4
Baloth Null

Baloth Null {4}{B}{G}

Creature - Zombie Beast
When Baloth Null enters, return up to two target creature cards from your graveyard to your hand.
"Humans use pigs to hunt for mushrooms, don't they? It's like that."
—Harak, Malakir bloodwitch
4/5
Baloth Packhunter

Baloth Packhunter {3}{G}

Creature - Beast
Trample
When Baloth Packhunter enters, put two +1/+1 counters on each other creature you control named Baloth Packhunter.
3/3
  • Arena Beginner Set
Baloth Pup

Baloth Pup {1}{G}

Creature - Beast
Baloth Pup has trample as long as it has a +1/+1 counter on it.
A young baloth channels its energy into playful destructiveness. Over time, it becomes less playful but no less destructive.
3/1
  • Oath of the Gatewatch
Baloth Woodcrasher

Baloth Woodcrasher {4}{G}{G}

Creature - Beast
Landfall — Whenever a land you control enters, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.
Its insatiable hunger quickly depletes a region of prey. It must migrate from place to place to feed its massive bulk.
4/4
Balthor the Defiled

Balthor the Defiled {2}{B}{B}

Legendary Creature - Zombie Dwarf
Minion creatures get +1/+1.
{B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield.
He was once one of the mightiest pit fighters alive. That description is still mostly accurate.
2/2
Balustrade Spy

Balustrade Spy {3}{B}

Creature - Vampire Rogue
Flying
When Balustrade Spy enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
2/3
Balustrade Wurm

Balustrade Wurm {3}{G}{G}

Creature - Wurm
This spell can't be countered.
Trample, haste
Delirium{2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery.
5/5
  • Duskmourn: House of Horror Promos 168p 168s
  • Duskmourn: House of Horror 168 319
Bamboo Grove Archer

Bamboo Grove Archer {1}{G}

Enchantment Creature - Snake Archer
Defender, reach
Channel{4}{G}, Discard Bamboo Grove Archer: Destroy target creature with flying.
"Do not mistake tranquility for domestication. This land is wild, and will always remain so."
3/3
  • Kamigawa: Neon Dynasty
Bamboozling Beeble

Bamboozling Beeble {U}

Creature - Beeble
Protection from Robots
{1}, {T}: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one of those rolls to ignore.
Myra bought beebles because they were cheaper than rubber ducks. Now the infestation is her largest expense.
1/1
  • Unfinity 37 323
Band Together

Band Together {2}{G}

Instant
Up to two target creatures you control each deal damage equal to their power to another target creature.
In times of peril, the vision the ancient paruns had for their city comes into focus.
Bandage

Bandage {W}

Instant
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.
Takara shook with guilt. She knew the last image her father had seen was her sword flashing toward him.
Banding Sliver

Banding Sliver {3}{W}{W}

Creature - Sliver
All Slivers have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
3/3
Bandit's Haul

Bandit's Haul {3}

Artifact
Whenever you commit a crime, put a loot counter on Bandit's Haul. This ability triggers only once each turn.
{T}: Add one mana of any color.
{2}, {T}, Remove two loot counters from Bandit's Haul: Draw a card.
  • Outlaws of Thunder Junction
Bandit's Talent

Bandit's Talent {1}{B}

Enchantment - Class
When Bandit's Talent enters, each opponent discards two cards unless they discard a nonland card.
{B}: Level 2
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life.
{3}{B}: Level 3
At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand.
  • Bloomburrow
Bane of Bala Ged

Bane of Bala Ged {7}

Creature - Eldrazi
Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
The continent of Bala Ged was ravaged by massive Eldrazi of Ulamog's lineage, its lush jungles and cascading rivers reduced to dust.
7/5
Bane of Progress

Bane of Progress {4}{G}{G}

Creature - Elemental
When Bane of Progress enters, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.
It sees shaped stone and carved wood as mutilations.
2/2
Bane of the Living

Bane of the Living {2}{B}{B}

Creature - Insect
Morph {X}{B}{B}
When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.
4/3
Bane's Contingency

Bane's Contingency {1}{U}{U}

Instant
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
"My whims dictate the fate of nations. Your pitiful mortal magic is no more significant than a gnat buzzing in my ear."
  • Commander Legends: Battle for Baldur's Gate
Bane's Invoker

Bane's Invoker {1}{W}

Creature - Human Cleric
Wind Walk{8}: Up to two target creatures each get +2/+2 and gain flying until end of turn.
"The Lord of Darkness elevates only those who serve."
2/2
  • Commander Legends: Battle for Baldur's Gate