9386 cards found
Cloudseeder

Cloudseeder {1}{U}

Creature - Faerie Spellshaper
Flying
{U}, {T}, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "Cloud Sprite can block only creatures with flying."
1/1
Related card: Cloud Sprite
Cloudshift

Cloudshift {W}

Instant
Exile target creature you control, then return that card to the battlefield under your control.
"Even storm clouds bow to worship Avacyn."
—Elder Rimheit
Cloudstone Curio

Cloudstone Curio {3}

Artifact
Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.
It wants to remain a mystery, banishing the curious in favor of less inquisitive company.
Cloudthresher

Cloudthresher {2}{G}{G}{G}{G}

Creature - Elemental
Flash
Reach
When Cloudthresher enters, it deals 2 damage to each creature with flying and each player.
Evoke {2}{G}{G}
7/7
Clout of the Dominus

Clout of the Dominus {U/R}

Enchantment - Aura
Enchant creature
As long as enchanted creature is blue, it gets +1/+1 and has shroud.
As long as enchanted creature is red, it gets +1/+1 and has haste.
  • Eventide
Cloven Casting

Cloven Casting {5}{U}{R}

Enchantment
Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.
"Let us flee to the deep jungle. Our city is no longer safe—and I suspect neither is the fallback retreat."
  • Alara Reborn
Clutch of the Undercity

Clutch of the Undercity {1}{U}{U}{B}

Instant
Return target permanent to its owner's hand. Its controller loses 3 life.
Transmute {1}{U}{B}
Coal Stoker

Coal Stoker {3}{R}

Creature - Elemental
When Coal Stoker enters, if you cast it from your hand, add {R}{R}{R}.
"The day is mine! I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits."
—Dobruk the Unstable, pyromancer
3/3
Coalhauler Swine

Coalhauler Swine {4}{R}{R}

Creature - Boar Beast
Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.
Nothing stops industry in Ravnica—certainly not the safety of its workers.
4/4
Coalition Relic

Coalition Relic {3}

Artifact
{T}: Add one mana of any color.
{T}: Put a charge counter on Coalition Relic.
At the beginning of your first main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
Coastal Hornclaw

Coastal Hornclaw {4}{U}

Creature - Bird
Sacrifice a land: Coastal Hornclaw gains flying until end of turn.
Jamuraan farmers fear three things above all else: droughts, floods, and hornclaws.
3/3
Coastal Piracy

Coastal Piracy {2}{U}{U}

Enchantment
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
"I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy."
Coastal Tower

Coastal Tower

Land
Coastal Tower enters tapped.
{T}: Add {W} or {U}.
A beacon in the night, a dream in the fog.
Coastline Chimera

Coastline Chimera {3}{U}

Creature - Chimera
Flying
{1}{W}: Coastline Chimera can block an additional creature this turn.
Seeing a chimera overhead foretells good fortune, but only because seeing one any closer foretells dismemberment.
1/5
  • Theros
Coat of Arms

Coat of Arms {5}

Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it.
A banner for bonds of blood or belief.
Cobalt Golem

Cobalt Golem {4}

Artifact Creature - Golem
{1}{U}: Cobalt Golem gains flying until end of turn.
Centuries before the first tides of the Quicksilver Sea rose to meet each new sun, Mirrodin's light shone on the golems alone.
2/3
  • Mirrodin
Cobblebrute

Cobblebrute {3}{R}

Creature - Elemental
The most ancient streets take on a life of their own. A few have decided to move to nicer neighborhoods.
5/2
Cobbled Wings

Cobbled Wings {2}

Artifact - Equipment
Equipped creature has flying.
Equip {1}
For the necro-alchemist, any puzzle can be solved with intelligence and harvested body parts.
Cobra Trap

Cobra Trap {4}{G}{G}

Instant - Trap
If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay this spell's mana cost.
Create four 1/1 green Snake creature tokens.
Codex Shredder

Codex Shredder {1}

Artifact
{T}: Target player mills a card.
{5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
Coerced Confession

Coerced Confession {4}{U/B}

Sorcery
Target player mills four cards. You draw a card for each creature card put into their graveyard this way.
"Ask the right questions in the right way and truth is inevitable."
—Lazav
  • Gatecrash
Coercion

Coercion {2}{B}

Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card.
"Of all I that I have lost, I miss my mind the most."
Coercive Portal

Coercive Portal {4}

Artifact
Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.
Cogwork Grinder

Cogwork Grinder {6}

Artifact Creature - Construct
Draft Cogwork Grinder face up.
As you draft a card, you may remove it from the draft face down.
Cogwork Grinder enters with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder.
0/0
  • Conspiracy
Cogwork Librarian

Cogwork Librarian {4}

Artifact Creature - Construct
Draft Cogwork Librarian face up.
As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.
Why wait for answers?
3/3