4956 cards found
Expendable Troops

Expendable Troops {1}{W}

Creature - Human Soldier
{T}, Sacrifice Expendable Troops: It deals 2 damage to target attacking or blocking creature.
No doubt in their minds, no fear in their hearts.
2/1
  • Urza's Legacy
Explosive Growth

Explosive Growth {G}

Instant
Kicker {5}
Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
  • Invasion
Extinguish

Extinguish {1}{U}

Instant
Counter target sorcery spell.
Extortion

Extortion {3}{B}{B}

Sorcery
Look at target player's hand and choose up to two cards from it. That player discards those cards.
The enforcers make no effort to distinguish gold from flesh.
  • Mercadian Masques
Extra Arms

Extra Arms {4}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, it deals 2 damage to any target.
"Perhaps extra heads would have served them better."
—Foothill guide
  • Scourge
Extract

Extract {U}

Sorcery
Search target player's library for a card and exile it. Then that player shuffles.
To say Nixar had a splitting headache would be a bit of an understatement.
  • Odyssey
Extravagant Spirit

Extravagant Spirit {3}{U}

Creature - Spirit
Flying
At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay {1} for each card in your hand.
The fewer your possessions, the fewer your worries.
4/4
  • Mercadian Masques
Eye Spy

Eye Spy {U}

Sorcery
Look at the top card of target player's library. You may put that card into their graveyard.
Eye of Nowhere

Eye of Nowhere {U}{U}

Sorcery - Arcane
Return target permanent to its owner's hand.
"Once we prayed to the kaijin for safe voyage. Now we only pray that we can escape their gaze."
—Hayato, master sailor
  • Champions of Kamigawa
Eye of Ramos

Eye of Ramos {3}

Artifact
{T}: Add {U}.
Sacrifice Eye of Ramos: Add {U}.
Ramos wept, and there were seas.
  • Mercadian Masques
Eye of Singularity

Eye of Singularity {3}{W}

World Enchantment
When Eye of Singularity enters, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.
Whenever a permanent other than a basic land enters, destroy all other permanents with that name. They can't be regenerated.
  • Visions
Eye to Eye

Eye to Eye {2}{B}

Instant
You and target creature's controller have a staring contest. If you win, destroy that creature.
True, Gargox had blinded himself for life, but the glass eyes never lost.
  • Unhinged
Eyes of the Watcher

Eyes of the Watcher {2}{U}

Enchantment
Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2.
  • Fifth Dawn
Face of Fear

Face of Fear {5}{B}

Creature - Horror
{2}{B}, Discard a card: Face of Fear gains fear until end of turn.
"It's only frightened five people to death. Not my best work."
—Braids, dementia summoner
3/4
  • Odyssey
Face to Face

Face to Face {1}{R}

Sorcery
You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, Face to Face deals 5 damage to that player.
Befuddled by this new game, Argg longed for the days of Rock, Rock, Rock.
  • Unhinged
Faces of the Past

Faces of the Past {2}{U}

Enchantment
Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
The ties that bind can also strangle.
  • Scourge
Fade from Memory

Fade from Memory {B}

Instant
Exile target card from a graveyard.
Cycling {B}
Proper burial is a luxury Otarians can no longer afford.
  • Onslaught
Faerie Dragon

Faerie Dragon {2}{G}{G}

Summon Dragon
Flying
{1}{G}{G}: Play a random effect.
1/3
  • Astral Cards
Faerie Squadron

Faerie Squadron {U}

Creature - Faerie
Kicker {3}{U}
If Faerie Squadron was kicked, it enters with two +1/+1 counters on it and with flying.
1/1
  • Invasion
Faith Healer

Faith Healer {1}{W}

Creature - Human Cleric
Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value.
The power of faith is quiet. It is the leaf unmoved by the hurricane.
1/1
  • Urza's Saga
Faithful Squire

Faithful Squire {1}{W}{W}

Creature - Human Soldier
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire.
At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.
2/2
Card has other part: Kaiso, Memory of Loyalty
  • Betrayers of Kamigawa
Fallen Angel Avatar

Fallen Angel Avatar

Vanguard
Whenever a creature you control dies, target opponent loses 1 life and you gain 1 life.
Hand size bonus: +0
Life bonus: -5
  • Magic Online Avatars
Fallen Cleric

Fallen Cleric {4}{B}

Creature - Zombie Cleric
Protection from Clerics
Morph {4}{B}
The most terrifying zombies are those with just a hint of their old selves left.
4/2
  • Onslaught
Falling Star

Falling Star {2}{R}

Sorcery
Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.
  • Legends
Falling Timber

Falling Timber {2}{G}

Instant
Kicker—Sacrifice a land.
Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn.
  • Planeshift