9386 cards found
Cloak of the Philosopher

Cloak of the Philosopher

Hero Artifact - Equipment
Equipped creature gets +1/+1.
{2}: Untap equipped creature.
Equip {2}
  • Journey into Nyx Hero's Path
Cloaked Siren

Cloaked Siren {3}{U}

Creature - Siren
Flash
Flying
"That is not the voice of the wind singing on the stones."
—Callaphe the mariner
3/2
Clock of Omens

Clock of Omens {4}

Artifact
Tap two untapped artifacts you control: Untap target artifact.
Most clocks measure time, but a few measure everything.
Clockspinning

Clockspinning {U}

Instant
Buyback {3}
Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
Clockwork Beetle

Clockwork Beetle {1}

Artifact Creature - Insect
Clockwork Beetle enters with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.
0/0
  • Mirrodin
Clockwork Condor

Clockwork Condor {4}

Artifact Creature - Bird
Flying
Clockwork Condor enters with three +1/+1 counters on it.
Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.
0/0
Clockwork Dragon

Clockwork Dragon {7}

Artifact Creature - Dragon
Flying
Clockwork Dragon enters with six +1/+1 counters on it.
Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat.
{3}: Put a +1/+1 counter on Clockwork Dragon.
0/0
Clockwork Hydra

Clockwork Hydra {5}

Artifact Creature - Hydra
Clockwork Hydra enters with four +1/+1 counters on it.
Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target.
{T}: Put a +1/+1 counter on Clockwork Hydra.
0/0
Clockwork Vorrac

Clockwork Vorrac {5}

Artifact Creature - Boar Beast
Trample
Clockwork Vorrac enters with four +1/+1 counters on it.
Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat.
{T}: Put a +1/+1 counter on Clockwork Vorrac.
0/0
  • Mirrodin
Cloistered Youth
Unholy Fiend

Cloistered Youth {1}{W}

Creature - Human
At the beginning of your upkeep, you may transform Cloistered Youth.
"I heard her talking in her sleep—pleading, shrieking, snarling. It was not my daughter's voice. That is not my daughter."
—Ekatrin, elder of Hanweir
1/1
Card has other part: Unholy Fiend
  • Innistrad
Clone

Clone {3}{U}

Creature - Shapeshifter
You may have Clone enter as a copy of any creature on the battlefield.
He knows your strengths, your weaknesses, and the shape of that unfortunate birthmark on your backside.
0/0
Clone Shell

Clone Shell {5}

Artifact Creature - Shapeshifter
Imprint — When Clone Shell enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.
When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
2/2
Clot Sliver

Clot Sliver {1}{B}

Creature - Sliver
All Slivers have "{2}: Regenerate this permanent."
"One would think I would be accustomed to unexpected returns."
—Hanna, Weatherlight navigator
1/1
Cloud Crusader

Cloud Crusader {2}{W}{W}

Creature - Human Knight
Flying
First strike
Each crusader bonds with a griffin fledgling while still a child, and the two grow up as siblings.
2/3
  • Magic 2011
Cloud Elemental

Cloud Elemental {2}{U}

Creature - Elemental
Flying
Cloud Elemental can block only creatures with flying.
"The sky teems with just as much life as the forest or the deep seas."
—Hadi Kasten, Calla Dale naturalist
2/3
Cloud Key

Cloud Key {3}

Artifact
As Cloud Key enters, choose artifact, creature, enchantment, instant, or sorcery.
Spells you cast of the chosen type cost {1} less to cast.
The musical sound of its turning triggers the tumblers of revelation.
Cloud Sprite

Cloud Sprite {U}

Creature - Faerie
Flying
Cloud Sprite can block only creatures with flying.
The delicate sprites carry messages for Saprazzans, but they refuse to land in Mercadia City's filthy markets.
1/1
Related card: Cloudseeder
Cloudchaser Kestrel

Cloudchaser Kestrel {1}{W}{W}

Creature - Bird
Flying
When Cloudchaser Kestrel enters, destroy target enchantment.
{W}: Target permanent becomes white until end of turn.
2/2
  • Time Spiral
Cloudcrest Lake

Cloudcrest Lake

Land
{T}: Add {C}.
{T}: Add {W} or {U}. Cloudcrest Lake doesn't untap during your next untap step.
  • Champions of Kamigawa
Cloudcrown Oak

Cloudcrown Oak {2}{G}{G}

Creature - Treefolk Warrior
Reach
"Clever folk build their homes near cloudcrowns. If a hawk or even just a faerie tries to swoop in, it'll get swatted from here to Cloverdell."
—Calydd, kithkin farmer
3/4
Cloudfin Raptor

Cloudfin Raptor {U}

Creature - Bird Mutant
Flying
Evolve
0/1
Cloudgoat Ranger

Cloudgoat Ranger {3}{W}{W}

Creature - Giant Warrior Ranger
When Cloudgoat Ranger enters, create three 1/1 white Kithkin Soldier creature tokens.
Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.
3/3
Cloudheath Drake

Cloudheath Drake {4}{U}

Artifact Creature - Drake
Flying
{1}{W}: Cloudheath Drake gains vigilance until end of turn.
A permanent storm rages over the plain of Cloudheath, and drakes ride its currents—two reminders that some elements of Esper will not be controlled.
3/3
  • Shards of Alara
Cloudhoof Kirin

Cloudhoof Kirin {3}{U}{U}

Legendary Creature - Kirin Spirit
Flying
Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.
4/4
  • Saviors of Kamigawa
Cloudpost

Cloudpost

Land - Locus
Cloudpost enters tapped.
{T}: Add {C} for each Locus on the battlefield.
"He watches from above. He watches from below. He watches from within."
—Inscription on Tel-Jilad, the Tree of Tales