4600 cards found
Era of Enlightenment
Hand of Enlightenment

Era of Enlightenment {1}{W}

Enchantment - Saga
I — Scry 2.
II — You gain 2 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Hand of Enlightenment
  • Kamigawa: Neon Dynasty
Erase

Erase {W}

Instant
Exile target enchantment.
"Truth is hard enough to see, let alone understand. We must remove all distractions to find clarity."
—Zogye, wandering sage
Erase (Not the Urza's Legacy One)

Erase (Not the Urza's Legacy One) {2}{W}

Instant
If you control two or more white permanents that share an artist, you may cast this spell without paying its mana cost.
Exile target enchantment.
Synonyms for "erase" we haven't used: ablate, a̶b̶r̶a̶d̶e̶, chafe, fray, f̶r̶a̶z̶z̶l̶e̶, scuff, and scrub.
  • Unhinged
Eriette's Lullaby

Eriette's Lullaby {1}{W}

Sorcery
Destroy target tapped creature. You gain 2 life.
When Kellan questioned her, Eriette reminded him that she'd been asked only to put the guard to sleep—the request said nothing about waking up.
  • Outlaws of Thunder Junction
Errand of Duty

Errand of Duty {1}{W}

Instant
Create a 1/1 white Knight creature token with banding.
"Call every able sword to our side. Kjeldor will stand triumphant!"
—King Darien of Kjeldor
Errand-Rider of Gondor

Errand-Rider of Gondor {2}{W}

Creature - Human Soldier
When Errand-Rider of Gondor enters, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library.
"Gondor is in great need. Lord Denethor asks for all your strength and all your speed, lest Gondor fall at last."
3/2
  • The Lord of the Rings: Tales of Middle-earth 11 462
Errant Doomsayers

Errant Doomsayers {1}{W}

Creature - Human Rebel
{T}: Tap target creature with toughness 2 or less.
"Heed my words, traveler. Plagues, war, desolation . . . all mere hints of what is yet to come from Dominaria's vault of horrors."
1/1
Escape from Orthanc

Escape from Orthanc {W}

Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
"How far can you bear me?" asked Gandalf.
"Many leagues," said Gwaihir, "but not to the ends of the earth. I was sent to bear tidings, not burdens."
  • The Lord of the Rings: Tales of Middle-earth 12 463
Escarpment Fortress

Escarpment Fortress {4}{W}

Creature - Wall
Defender
Reach
Other creatures you control get +1/+0.
Whenever you attack with two or more creatures, draw a card.
3/5
  • Assassin's Creed
Esper Sentinel

Esper Sentinel {W}

Artifact Creature - Human Soldier
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power.
The more Esper changes, the more he refuses to.
1/1
Esquire of the King

Esquire of the King {W}

Creature - Human Soldier
{4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature.
"Where now the horse and the rider?
Where is the horn that was blowing?
Where is the helm and the hauberk,
and the bright hair flowing?"
—Lament for the Rohirrim
1/1
  • The Lord of the Rings: Tales of Middle-earth 13 464
Essence Channeler

Essence Channeler {1}{W}

Creature - Bat Cleric
As long as you've lost life this turn, Essence Channeler has flying and vigilance.
Whenever you gain life, put a +1/+1 counter on Essence Channeler.
When Essence Channeler dies, put its counters on target creature you control.
2/1
Essence Reliquary

Essence Reliquary {2}{W}

Artifact
{T}: Return another target permanent you control and all Auras you control attached to it to their owner's hand. Activate only during your turn.
"It safeguards the greatest treasure of all: our memories of those most precious to us."
—Elspeth
  • Modern Horizons 3
Essence Sliver

Essence Sliver {3}{W}

Creature - Sliver
Whenever a Sliver deals damage, its controller gains that much life.
The slivers would survive, even at the expense of every other creature on Otaria.
3/3
Essence of Antiquity

Essence of Antiquity {3}{W}{W}

Artifact Creature - Golem
Disguise {2}{W}
When Essence of Antiquity is turned face up, creatures you control gain hexproof until end of turn. Untap them.
In a city as old as Ravnica, history takes on a life of its own—even when you least expect it.
1/10
  • Murders at Karlov Manor
Essence of Orthodoxy

Essence of Orthodoxy {3}{W}{W}

Creature - Phyrexian
Flying
Whenever Essence of Orthodoxy or another Phyrexian you control enters, incubate 2.
3/3
  • March of the Machine 323 376
Estwald Shieldbasher

Estwald Shieldbasher {3}{W}

Creature - Human Soldier
Whenever Estwald Shieldbasher attacks, you may pay {1}. If you do, it gains indestructible until end of turn.
The door to her home survived the fires of the Malignus. Now it's her greatest weapon.
4/2
Eternal Dragon

Eternal Dragon {5}{W}{W}

Creature - Dragon Spirit
Flying
{3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep.
Plainscycling {2}
5/5
Eternal Isolation

Eternal Isolation {1}{W}

Sorcery
Put target creature with power 4 or greater on the bottom of its owner's library.
"Well, at least it's a lovely view."
  • Core Set 2020
Ethereal Armor

Ethereal Armor {W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Clad in the light of conviction and hope, Linette strode forth to face Duskmourn's terrors without fear.
Related cards: Giant Secrets Stormkeld Curator
Ethereal Champion

Ethereal Champion {2}{W}{W}{W}

Creature - Avatar
Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.
"If I have learned anything as a wizard it is this: never fight your own battles."
—Waffa, sorcerer of Nyomba
3/4
Ethereal Escort

Ethereal Escort {2}{W}

Creature - Spirit
Lifelink
Whenever Ethereal Escort enters or attacks, choose a card in your hand. It perpetually gains lifelink.
3/3
  • Alchemy: Innistrad
Ethereal Guidance

Ethereal Guidance {2}{W}

Sorcery
Creatures you control get +2/+1 until end of turn.
"The call of the Blessed Sleep is not so strong as the call to protect those in need."
—Saint Traft
  • Shadows over Innistrad
Ethereal Haze

Ethereal Haze {W}

Instant - Arcane
Prevent all damage that would be dealt by creatures this turn.
"Imagine a dove flying through smoke. Does the dove injure the smoke? Does the smoke impede the dove?"
—Teachings of Eight-and-a-Half-Tails
  • Champions of Kamigawa
Ethersworn Canonist

Ethersworn Canonist {1}{W}

Artifact Creature - Human Cleric
Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
"The noble work of our order is to infuse all life on Esper with etherium. Our goal will be reached more rapidly if new life is . . . suppressed."
2/2