4059 cards found
Goblin Researcher

Goblin Researcher {3}{R}

Creature - Goblin Wizard
When Goblin Researcher enters, exile the top card of your library. During any turn you attacked with Goblin Researcher, you may play that card.
Slonk was struck by lightning twenty-seven times before he got the idea. Another forty-three hits and he'd perfected it.
3/3
Goblin Rock Sled

Goblin Rock Sled {1}{R}

Creature - Goblin
Trample
Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn.
Goblin Rock Sled can't attack unless defending player controls a Mountain.
3/1
Goblin S.W.A.T. Team

Goblin S.W.A.T. Team {3}{R}

Creature - Goblin Warrior
Say "Goblin S.W.A.T. Team": Put a +1/+1 counter on Goblin S.W.A.T. Team unless an opponent swats the table within five seconds. Activate only once each turn.
They refer to their methods as "special S.W.A.T. tactics," and no one has lived to correct them.
2/2
Goblin Sappers

Goblin Sappers {1}{R}

Creature - Goblin
{R}{R}, {T}: Target creature you control can't be blocked this turn. Destroy it and Goblin Sappers at end of combat.
{R}{R}{R}{R}, {T}: Target creature you control can't be blocked this turn. Destroy it at end of combat.
1/1
  • Ice Age
Goblin Savant

Goblin Savant {2}

Artifact Creature - Goblin Wizard
{T}: Exile the top card of your library. If that card is a Goblin or an artifact card, you may play it this turn.
2/1
  • Unknown Event
Goblin Secret Agent

Goblin Secret Agent {2}{R}

Creature - Goblin Rogue
First strike
At the beginning of your upkeep, reveal a card from your hand at random.
SECRET AGENT
PD042198
LICENSE TO BE KILLED
2/2
  • Unhinged
Goblin Sleigh Ride

Goblin Sleigh Ride {1}{R}

Sorcery
Target creature you control climbs into Goblin Sleigh Ride. You slide them on their merry way. If the creature stayed on, it deals damage equal to its toughness to each other creature touched during the slide.
"What fun it is to ride and sing a slaying song tonight!"
  • Happy Holidays
Goblin Slingshot

Goblin Slingshot

Artifact - Contraption
Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn.
  • Unstable
Goblin Trapfinder

Goblin Trapfinder {R}

Creature - Goblin
When Goblin Trapfinder dies, seek a creature card with mana value 3 or less. That card perpetually gains haste, "This spell costs {1} less to cast," and "At the beginning of your end step, sacrifice this creature."
1/1
  • Alchemy Horizons: Baldur's Gate
Goblin Tutor

Goblin Tutor {R}

Instant
Roll a six-sided die. If you roll a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal it, put it into your hand, then shuffle.
2 — A card named Goblin Tutor
3 — An enchantment
4 — An artifact
5 — A creature
6 — An instant or sorcery
Goblin War Cry

Goblin War Cry {2}{R}

Sorcery
Target opponent chooses a creature they control. Other creatures they control can't block this turn.
"Goblins cry, soldiers fly.
Stones fly, soldiers die!"
  • Portal Second Age
Gobsmacked

Gobsmacked {1}{W}

Enchantment - Aura
Enchant nonland permanent
As Gobsmacked enters, choose a person outside the game.
As long as you can see the chosen person from your seat, enchanted permanent can't attack or block, and its activated abilities can't be activated.
You haven't seen it until you see it in 6-D.
  • Unfinity 11 297
Goggles of Night (Alchemy)

Goggles of Night (Alchemy) {1}{U}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, scry 1, then draw a card.
Equip {1}
Related card: Goggles of Night
  • Alchemy Horizons: Baldur's Gate
Gold Mine

Gold Mine

Land
{T}: Add {C}.
Legacy{T}, Mark one of Gold Mine's unmarked nodes: Add one mana of any color.
☐, ☐, ☐, ☐, ☐
Golden Bear

Golden Bear {3}{G}

Creature - Bear
The elvish scout was scrupulous about the truth. She told the traders that gold lay nearby.
4/3
Golden Sidekick

Golden Sidekick {W}{B}

Enchantment Creature - Bat Glimmer
Flying, lifelink
Whenever you gain life, a random creature card in your hand perpetually gets +X/+X, where X is the amount of life you gained.
2/2
  • Alchemy: Duskmourn
Goldmeadow

Goldmeadow

Plane - Lorwyn
Whenever a land enters, that land's controller creates three 0/1 white Goat creature tokens.
Whenever chaos ensues, create a 0/1 white Goat creature token.
Golgari Death Swarm

Golgari Death Swarm {3}{B}{G}

Creature - Bat Fungus Horror
Flying, vigilance
4/4
Golgothian Sylex

Golgothian Sylex {4}

Artifact
{1}, {T}: Each nontoken permanent with a name originally printed in the Antiquities expansion is sacrificed by its controller.
From their earliest educations, the brothers had known that no human contrivance could stand against the true masters of Dominia.
Related cards: Amulet of Kroog Argivian Archaeologist Argivian Blacksmith Argothian Pixies Argothian Treefolk Armageddon Clock Artifact Blast Artifact Possession Artifact Ward Ashnod's Altar Ashnod's Battle Gear Ashnod's Transmogrant Atog Battering Ram Bronze Tablet Candelabra of Tawnos Circle of Protection: Artifacts Citanul Druid Clay Statue Clockwork Avian Colossus of Sardia Coral Helm Crumble Cursed Rack Damping Field Detonate Drafna's Restoration Dragon Engine Dwarven Weaponsmith Energy Flux Feldon's Cane Gaea's Avenger Gate to Phyrexia Goblin Artisans Grapeshot Catapult Haunting Wind Hurkyl's Recall Ivory Tower Jalum Tome Martyrs of Korlis Mightstone Millstone Mishra's Factory Mishra's War Machine Mishra's Workshop Obelisk of Undoing Onulet Orcish Mechanics Ornithopter Phyrexian Gremlins Power Artifact Powerleech Priest of Yawgmoth Primal Clay Rakalite Reconstruction Reverse Polarity Rocket Launcher Sage of Lat-Nam Shapeshifter Shatterstorm Staff of Zegon Strip Mine Su-Chi Tablet of Epityr Tawnos's Coffin Tawnos's Wand Tawnos's Weaponry Tetravus The Rack Titania's Song Transmute Artifact Triskelion Urza's Avenger Urza's Chalice Urza's Mine Urza's Miter Urza's Power Plant Urza's Tower Wall of Spears Weakstone Xenic Poltergeist Yawgmoth Demon Yotian Soldier
  • Antiquities
Goma Fada Vanguard (Alchemy)

Goma Fada Vanguard (Alchemy) {1}{R}

Creature - Human Warrior
Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors and Equipment you control can't block this turn.
"Her weapon's impressive, sure. But you should see her wield it."
—Gred, expedition warrior
2/2
Related card: Goma Fada Vanguard
  • Zendikar Rising
Gond Gate

Gond Gate

Land - Gate
Gates you control enter untapped.
{T}: Add {C}.
{T}: Add one mana of any color that a Gate you control could produce.
Good Knight

Good Knight {W}{W}

Creature - Cat Knight
First Strike
You can't cast Good Knight if you're on the Phyrexian team.
If Good Knight is on the battlefield at the end of the game, score an additional point for the Mirran team.
2/2
  • Unknown Event
Gorilla Berserkers

Gorilla Berserkers {3}{G}{G}

Creature - Ape Berserker
Trample; rampage 2
Gorilla Berserkers can't be blocked except by three or more creatures.
"Their fury is their greatest weapon."
—Taaveti of Kelsinko, Elvish Hunter
2/3
  • Alliances 93a 93b
Gorilla Pack

Gorilla Pack {2}{G}

Creature - Ape
Gorilla Pack can't attack unless defending player controls a Forest.
When you control no Forests, sacrifice Gorilla Pack.
"We learned this at a dear price: once you cross the great river, get through the Yavimaya forest at top speed."
—Disa the Restless, journal entry
3/3
  • Ice Age
Gorilla Tactics

Gorilla Tactics {1}{G}

Instant
Create a 2/2 green Gorilla creature token.
When a spell or ability an opponent controls causes you to discard Gorilla Tactics, create two 2/2 green Gorilla creature tokens.