1810 cards found
Safewright Quest

Safewright Quest {G/W}

Sorcery
Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle.
Elves search for sources of beauty in a nighted world. Meanwhile, the nighted world searches for the blood of elves.
  • Shadowmoor
Saffi Eriksdotter

Saffi Eriksdotter {G}{W}

Legendary Creature - Human Scout
Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard this turn, return that card to the battlefield.
In the blink of an eye, she strode from deep snow to dusty waste. From the crease of light behind her, a voice rang hollow: "Saffi, wait for me . . . ."
2/2
Sally Sparrow

Sally Sparrow {2}{W}{U}

Legendary Creature - Human Detective
You may cast creature spells as though they had flash.
Whenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn.
2/3
Sam, Loyal Attendant

Sam, Loyal Attendant {1}{G}{W}

Legendary Creature - Halfling Peasant
Partner with Frodo, Adventurous Hobbit
At the beginning of combat on your turn, create a Food token.
Activated abilities of Foods you control cost {1} less to activate.
2/4
Related card: Frodo, Adventurous Hobbit
  • Tales of Middle-earth Commander 7 90 476
Samite Archer

Samite Archer {1}{W}{U}

Creature - Human Cleric Archer
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
{T}: Samite Archer deals 1 damage to any target.
"I can preserve ten lives by taking one."
1/1
  • Invasion
Samut, Tyrant Smasher

Samut, Tyrant Smasher {2}{R/G}{R/G}

Legendary Planeswalker - Samut
Creatures you control have haste.
[–1]: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
Loyalty:
5
Samut, Vizier of Naktamun

Samut, Vizier of Naktamun {1}{R}{G}

Legendary Creature - Human Warrior Cleric
First strike, vigilance, haste
Whenever a creature you control deals combat damage to a player, if that creature entered this turn, draw a card.
"Try to keep up, Djeru. We have lots of work to do."
2/3
Samut, Voice of Dissent

Samut, Voice of Dissent {3}{R}{G}

Legendary Creature - Human Warrior
Flash
Double strike, vigilance, haste
Other creatures you control have haste.
{W}, {T}: Untap another target creature.
"I'll fight no more just for the honor of dying. The afterlife will have to wait."
3/4
Samut, the Tested

Samut, the Tested {2}{R}{G}

Legendary Planeswalker - Samut
[+1]: Up to one target creature gains double strike until end of turn.
[–2]: Samut, the Tested deals 2 damage divided as you choose among one or two targets.
[–7]: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.
Loyalty:
4
Samwise Gamgee

Samwise Gamgee {G}{W}

Legendary Creature - Halfling Peasant
Whenever another nontoken creature you control enters, create a Food token.
Sacrifice three Foods: Return target historic card from your graveyard to your hand.
2/2
Sanctum Plowbeast

Sanctum Plowbeast {4}{W}{U}

Artifact Creature - Beast
Defender
Plainscycling {2}, islandcycling {2}
3/6
  • Alara Reborn
Sangrite Surge

Sangrite Surge {4}{R}{G}

Sorcery
Target creature gets +3/+3 and gains double strike until end of turn.
Some believe the spiky crystal called sangrite is concentrated dragon's breath. Others think it's crystallized life energy. The clans care only about the power it unleashes when crushed.
Sanity Gnawers

Sanity Gnawers {1}{B}{R}

Creature - Rat
When Sanity Gnawers enters, target player discards a card at random.
The last thought to go through their victim's mind is the one they tear out through the scalp.
1/1
  • Alara Reborn
Sarcatog

Sarcatog {1}{B}{R}

Creature - Atog
Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn.
Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn.
1/2
  • Odyssey
Sarevok, Deceitful Usurper

Sarevok, Deceitful Usurper {3}{U}{B}

Legendary Creature - Human Knight
At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature, instant, and sorcery cards in your graveyard.
4/4
Related cards: Sarevok the Usurper Sarevok, Deadly Usurper Sarevok, Divine Usurper Sarevok, Ferocious Usurper Sarevok, Mighty Usurper
  • Alchemy Horizons: Baldur's Gate
Sarevok, Ferocious Usurper

Sarevok, Ferocious Usurper {3}{B}{R}

Legendary Creature - Human Knight
Menace
At the beginning of combat on your turn, target creature you control gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
4/4
Related cards: Sarevok the Usurper Sarevok, Deadly Usurper Sarevok, Deceitful Usurper Sarevok, Divine Usurper Sarevok, Mighty Usurper
  • Alchemy Horizons: Baldur's Gate
Sarinth Greatwurm

Sarinth Greatwurm {4}{R}{G}

Creature - Wurm
Trample
Whenever a land enters, create a tapped Powerstone token.
It felt the rumblings of war and uncoiled itself from the depths of the world.
7/6
Sarkhan Vol

Sarkhan Vol {2}{R}{G}

Legendary Planeswalker - Sarkhan
[+1]: Creatures you control get +1/+1 and gain haste until end of turn.
[–2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
[–6]: Create five 4/4 red Dragon creature tokens with flying.
Loyalty:
4
Sarkhan the Mad

Sarkhan the Mad {3}{B}{R}

Legendary Planeswalker - Sarkhan
[0]: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value.
[–2]: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.
[–4]: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.
Loyalty:
7
Satoru Umezawa

Satoru Umezawa {1}{U}{B}

Legendary Creature - Human Ninja
Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.
Each creature card in your hand has ninjutsu {2}{U}{B}.
2/4
Related card: Satoru Umezawa (Alchemy)
Satoru Umezawa (Alchemy)

Satoru Umezawa (Alchemy) {1}{U}{B}

Legendary Creature - Human Ninja
Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.
Each creature card in your hand has ninjutsu {1}{U}{B}.
3/4
Related card: Satoru Umezawa
  • Kamigawa: Neon Dynasty
Satoru, the Infiltrator

Satoru, the Infiltrator {U}{B}

Legendary Creature - Human Ninja Rogue
Menace
Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures you control enter, if none of them were cast or no mana was spent to cast them, draw a card.
"This backwater doesn't have a single wall, ward, or guard that could keep me out."
2/3
  • Outlaws of Thunder Junction Promos 230p 230s
  • Outlaws of Thunder Junction 230 298
Satsuki, the Living Lore

Satsuki, the Living Lore {G}{W}

Legendary Creature - Human Druid
{T}: Put a lore counter on each Saga you control. Activate only as a sorcery.
When Satsuki, the Living Lore dies, choose up to one —
• Return target Saga or enchantment creature you control to its owner's hand.
• Return target Saga card from your graveyard to your hand.
1/3
Satyr Enchanter

Satyr Enchanter {1}{G}{W}

Creature - Satyr Druid
Whenever you cast an enchantment spell, draw a card.
"The threads of magic that protect this place were woven by my will."
2/2
Sauron's Ransom

Sauron's Ransom {1}{U}{B}

Instant
Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.
"He was dear to you, I see. And now he shall endure the slow torment of years."
Related cards: The Ring The Ring Tempts You