18742 cards found
Reborn Hero

Reborn Hero {2}{W}

Creature - Human Soldier
Vigilance
Threshold — As long as seven or more cards are in your graveyard, Reborn Hero has "When Reborn Hero dies, you may pay {W}{W}. If you do, return Reborn Hero to the battlefield under your control."
2/2
  • Torment
Rebuild

Rebuild {2}{U}

Instant
Return all artifacts to their owners' hands.
Cycling {2}
The first step in any artificer's scheme is to take inventory.
Rebuild the City

Rebuild the City {3}{B}{R}{G}

Sorcery
Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace.
The Phyrexian design had to go, but the materials could be put to good use.
Rebuke

Rebuke {2}{W}

Instant
Destroy target attacking creature.
"No one chooses to be stitched together into a skaab. If it could speak, it would beg for its own destruction."
—Thalia, Knight-Cathar
Rebuking Ceremony

Rebuking Ceremony {3}{G}{G}

Sorcery
Put two target artifacts on top of their owners' libraries.
From the Radix at the hub of the Tangle all the way out to the Edges of Forgetting, a Viridian elf's life is built around the temporary.
  • Darksteel
Recantation

Recantation {3}{U}{U}

Enchantment
At the beginning of your upkeep, you may put a verse counter on Recantation.
{U}, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.
  • Urza's Saga
Reckless Assault

Reckless Assault {2}{B}{R}

Enchantment
{1}, Pay 2 life: Reckless Assault deals 1 damage to any target.
"How will you fight an enemy that cares nothing for itself?"
—The Blind Seer
  • Invasion
Reckless Brute

Reckless Brute {2}{R}

Creature - Ogre Warrior
Haste
Reckless Brute attacks each combat if able.
His mind knows no fear, registering only the burning impulse to destroy.
3/1
  • Magic 2013
Reckless Bushwhacker

Reckless Bushwhacker {2}{R}

Creature - Goblin Warrior Ally
Surge {1}{R}
Haste
When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
2/1
  • Oath of the Gatewatch
Reckless Crew

Reckless Crew {3}{R}

Sorcery
Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.
"Boat's burning! Row faster!"
Reckless Embermage

Reckless Embermage {3}{R}

Creature - Human Wizard
{1}{R}: Reckless Embermage deals 1 damage to any target and 1 damage to itself.
Those who play with fire are bound to get burned.
2/2
Reckless Endeavor

Reckless Endeavor {5}{R}{R}

Sorcery
Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.
Which burns more fiercely? Your ambition, or the flame?
  • Forgotten Realms Commander 33 302
Reckless Imp

Reckless Imp {2}{B}

Creature - Imp
Flying
Reckless Imp can't block.
Dash {1}{B}
2/2
Reckless Ogre

Reckless Ogre {3}{R}

Creature - Ogre
Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.
There is no such thing as a regiment of ogres.
3/2
  • Exodus
Reckless One

Reckless One {3}{R}

Creature - Goblin Avatar
Haste
Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.
"Release chaos with me!"
*/*
Reckless Pangolin

Reckless Pangolin {2}{G}

Creature - Pangolin
Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn.
"A pangolin's power grows with its speed. Strike when you have the chance!"
—Jiang Yanggu's travelogue
2/2
Reckless Racer

Reckless Racer {2}{R}

Creature - Human Pilot
First strike
Whenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card.
Illegal street races turned out to be perfect practice for avoiding Consulate patrols.
2/3
Reckless Scholar

Reckless Scholar {2}{U}

Creature - Human Wizard
{T}: Target player draws a card, then discards a card.
Progress comes at a price.
2/1
Reckless Spite

Reckless Spite {1}{B}{B}

Instant
Destroy two target nonblack creatures. You lose 5 life.
"The end is justified in being mean. Or something like that."
Reckless Stormseeker
Storm-Charged Slasher

Reckless Stormseeker {2}{R}

Creature - Human Werewolf
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound
2/3
Card has other part: Storm-Charged Slasher
Reckless Wurm

Reckless Wurm {3}{R}{R}

Creature - Wurm
Trample
Madness {2}{R}
Bred for battle in the Grand Coliseum, these wurms annihilated whole ecosystems when released into the wild.
4/4
Related card: Arrogant Wurm
Reckoner Shakedown

Reckoner Shakedown {2}{B}

Sorcery
Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control.
"That's a start. What else do you have for us?"
—Takumi, Reckoner enforcer
  • Kamigawa: Neon Dynasty
Reclaiming Vines

Reclaiming Vines {2}{G}{G}

Sorcery
Destroy target artifact, enchantment, or land.
"This world tires of its long occupation."
—Nissa Revane
Reclamation

Reclamation {2}{G}{W}

Enchantment
Black creatures can't attack unless their controller sacrifices a land for each black creature they control that's attacking.
"We shall oppose Lim-Dûl and his forces by any means necessary, even if the very earth be torn asunder."
—Arna Kennerüd, Skyknight
  • Ice Age
Reclamation Sage

Reclamation Sage {2}{G}

Creature - Elf Shaman
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
"What was once formed by masons, shaped by smiths, or given life by mages, I will return to the embrace of the earth."
2/1