12803 cards found
Yawgmoth Merfolk Soul

Yawgmoth Merfolk Soul

Stickers
{TK}{TK} — When this permanent leaves the battlefield, target player discards a card.
{TK}{TK}{TK}{TK}{TK} — When this permanent leaves the battlefield, create five 1/1 white Clown Robot artifact creature tokens.
{TK}{TK} — 3/3
{TK}{TK}{TK}{TK} — 6/5
  • Unfinity Sticker Sheets
Yawning Fissure

Yawning Fissure {4}{R}

Sorcery
Each opponent sacrifices a land of their choice.
The mapmaker scowled. He sighed, unrolled his parchment, and painted a large black blob where the Eternal Meadow was once marked.
  • Magic 2010
Ydwen Efreet

Ydwen Efreet {R}{R}{R}

Creature - Efreet
Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.
3/6
Related card: City in a Bottle
Yedora, Grave Gardener

Yedora, Grave Gardener {4}{G}

Legendary Creature - Treefolk Druid
Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land.
"Even in death, we never stop growing."
5/5
Yellow Scarves Cavalry

Yellow Scarves Cavalry {1}{R}

Creature - Human Soldier
Horsemanship
Yellow Scarves Cavalry can't block.
1/1
  • Portal Three Kingdoms
Yellow Scarves General

Yellow Scarves General {3}{R}

Creature - Human Soldier
Horsemanship
Yellow Scarves General can't block.
Zhang Jue, leader of the Yellow Scarves rebellion, was a Taoist master and tutored his soldiers in those arts.
2/2
  • Portal Three Kingdoms
Yellow Scarves Troops

Yellow Scarves Troops {1}{R}

Creature - Human Soldier
Yellow Scarves Troops can't block.
Over 500,000 commoners followed Zhang Jue, General of Heaven, in his attempt to overthrow the corrupt Han dynasty.
2/2
  • Portal Three Kingdoms
Yet Another Aether Vortex

Yet Another Aether Vortex {3}{R}{R}

Enchantment
All creatures have haste.
Players play with the top card of their libraries revealed.
Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library.
It puts the "vortex" in "flavortext."
Yeva's Forcemage

Yeva's Forcemage {2}{G}

Creature - Elf Shaman
When Yeva's Forcemage enters, target creature gets +2/+2 until end of turn.
"Nature can't be stopped. It rips and tears at Ravnica's tallest buildings to claim its place in the sun."
2/2
Yeva, Nature's Herald

Yeva, Nature's Herald {2}{G}{G}

Legendary Creature - Elf Shaman
Flash
You may cast green creature spells as though they had flash.
"I can call an army to my side in the blink of an eye. Best not blink."
4/4
Yew Spirit

Yew Spirit {4}{G}

Creature - Spirit Treefolk
{2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power.
"I wonder what dwelled in the primordial forests before humans existed."
—Elder Rimheit
3/3
  • Avacyn Restored
Yggdrasil, Rebirth Engine

Yggdrasil, Rebirth Engine {3}

Legendary Artifact
When Yggdrasil, Rebirth Engine enters, exile all creature cards from your graveyard.
{T}: Exile the top three cards of your library.
{4}, {T}: Put a creature card exiled with Yggdrasil onto the battlefield under your control. It gains haste until end of turn. Activate only as a sorcery.
Yidaro, Wandering Monster

Yidaro, Wandering Monster {5}{R}{R}

Legendary Creature - Dinosaur Turtle
Trample, haste
Cycling {1}{R}
When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead.
8/8
Yisan, the Wanderer Bard

Yisan, the Wanderer Bard {2}{G}

Legendary Creature - Human Rogue Bard
{2}{G}, {T}, Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with mana value equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle.
Designed by Brian Fargo
2/3
Yorvo, Lord of Garenbrig

Yorvo, Lord of Garenbrig {G}{G}{G}

Legendary Creature - Giant Noble
Yorvo, Lord of Garenbrig enters with four +1/+1 counters on it.
Whenever another green creature you control enters, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.
0/0
  • Throne of Eldraine Promos 185p 185s
  • Throne of Eldraine 185 376
Yotia Declares War

Yotia Declares War {1}{R}

Enchantment - Saga
Read ahead
I — Create a 0/2 colorless Thopter artifact creature token with flying named Ornithopter.
II — Tap any number of untapped artifacts you control. When you do, Yotia Declares War deals that much damage to target creature or planeswalker.
III — Up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 until end of turn.
Related card: Ornithopter
  • Dominaria United
Yotian Soldier

Yotian Soldier {3}

Artifact Creature - Soldier
Vigilance
Poets dream the verses of otherworldly stories. Artificers dream the blueprints of otherplanar artifacts.
1/4
Related card: Golgothian Sylex
You Are Unworthy of Mercy

You Are Unworthy of Mercy

Scheme
When you set this scheme in motion, each opponent sacrifices a nonland permanent of their choice. If you control six or more lands, each opponent sacrifices three nonland permanents of their choice instead.
"When you die alone, know that it was I who took everything from you."
  • Duskmourn: House of Horror Commander
You Cannot Hide from Me

You Cannot Hide from Me

Ongoing Scheme
At the beginning of combat on your turn, up to one target creature gets +2/+2 and gains vigilance until end of turn. It can't be blocked this turn.
At the beginning of each opponent's end step, if that player has less than half their starting life total, abandon this scheme.
  • Duskmourn: House of Horror Commander
You Come to the Gnoll Camp

You Come to the Gnoll Camp {1}{R}

Instant
Choose one —
• Intimidate Them — Up to two target creatures can't block this turn.
• Fend Them Off — Target creature gets +3/+1 until end of turn.
"Easy now, everyone. I'll take care of this."
—Nadaar
You Exist Only to Amuse

You Exist Only to Amuse

Scheme
When you set this scheme in motion, choose one. If you control six or more lands, choose both instead.
• Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target."
• Until your next turn, creatures your opponents control have base power and toughness 1/1 and lose all abilities.
  • Duskmourn: House of Horror Commander
You Find Some Prisoners

You Find Some Prisoners {1}{R}

Instant
Choose one —
• Break Their Chains — Destroy target artifact.
• Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it.
You Find a Cursed Idol

You Find a Cursed Idol {1}{G}

Sorcery
Choose one —
• Smash It — Destroy target artifact.
• Lift the Curse — Destroy target enchantment.
• Steal Its Eyes — Create a Treasure token and venture into the dungeon.
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms
You Happen On a Glade

You Happen On a Glade {2}{G}

Instant
Choose one —
• Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• Make Camp — Return target permanent card from your graveyard to your hand.
  • Adventures in the Forgotten Realms
You Line Up the Shot

You Line Up the Shot {G}

Instant
Choose one —
• Aim for the Wyvern — Conjure a card named Plummet into your hand.
• Aim for the Cursed Amulet — Conjure a card named Naturalize into your hand.
• Fire a Warning Shot — Draw a card.
Related cards: Naturalize Plummet
  • Alchemy Horizons: Baldur's Gate