3154 cards found
Hiveheart Shaman

Hiveheart Shaman {3}{G}

Creature - Human Shaman
Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.
{5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.
3/5
Hoard Hauler

Hoard Hauler {3}{R}

Artifact - Vehicle
Trample
Whenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control.
Crew 3
5/5
Hoard Robber

Hoard Robber {1}{B}

Creature - Tiefling Rogue
Whenever Hoard Robber deals combat damage to a player, create a Treasure token.
"And to think, a year ago I was picking pockets in Waterdeep."
1/3
Related card: Xander's Wake
Hoarding Ogre

Hoarding Ogre {3}{R}

Creature - Ogre
Whenever Hoarding Ogre attacks, roll a d20.
1—9 | Create a Treasure token.
10—19 | Create two Treasure tokens.
20 | Create three Treasure tokens.
3/3
Hobbling Zombie

Hobbling Zombie {2}{B}

Creature - Zombie
Deathtouch
When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed.
"I see someone tried to stop you, my pet. How delightful."
—Ghoulcaller Gisa
2/2
Related card: Hobbling Zombie (Alchemy)
Hobbling Zombie (Alchemy)

Hobbling Zombie (Alchemy) {1}{B}

Creature - Zombie
Deathtouch
When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed.
"I see someone tried to stop you, my pet. How delightful."
—Ghoulcaller Gisa
2/2
Related card: Hobbling Zombie
  • Innistrad: Midnight Hunt
Hofri Ghostforge

Hofri Ghostforge {3}{R}{W}

Legendary Creature - Dwarf Cleric
Spirits you control get +1/+1 and have trample and haste.
Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."
4/5
Hold the Perimeter

Hold the Perimeter

Conspiracy
At the beginning of your first upkeep, create a 1/2 white Soldier creature token with defender.
At the beginning of each other player's first upkeep, that player creates a 1/1 red Goblin creature token with "This creature can't block."
  • Conspiracy: Take the Crown
Hollowhenge Overlord

Hollowhenge Overlord {4}{G}{G}

Creature - Wolf
Flash
At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.
The ruins of the town were a notable upgrade from the wolves' forest den.
4/4
Homarid Spawning Bed

Homarid Spawning Bed {U}{U}

Enchantment
{1}{U}{U}, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's mana value.
Homunculus Horde

Homunculus Horde {3}{U}

Creature - Homunculus
Whenever you draw your second card each turn, create a token that's a copy of this creature.
"That is why you triple-check all decimals when commissioning a new batch of homunculi!"
—Trigori, Azorius senator
2/2
Honden of Life's Web

Honden of Life's Web {4}{G}

Legendary Enchantment - Shrine
At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
To the sorrow of all, its web became a net that strangled those who helped weave it.
Hooded Hydra

Hooded Hydra {X}{G}{G}

Creature - Snake Hydra
Hooded Hydra enters with X +1/+1 counters on it.
When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.
Morph {3}{G}{G}
As Hooded Hydra is turned face up, put five +1/+1 counters on it.
0/0
Hoofprints of the Stag

Hoofprints of the Stag {1}{W}

Kindred Enchantment - Elemental
Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.
{2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.
Hop to It

Hop to It {2}{W}

Sorcery
Create three 1/1 white Rabbit creature tokens.
"Finding a hidden patch of glowberries is almost as joyful as eating them. Almost."
—Ms. Bumbleflower
  • Bloomburrow 16 381
Hopeful Vigil

Hopeful Vigil {1}{W}

Enchantment
When Hopeful Vigil enters, create a 2/2 white Knight creature token with vigilance.
When Hopeful Vigil is put into a graveyard from the battlefield, scry 2.
{2}{W}: Sacrifice Hopeful Vigil.
  • Wilds of Eldraine
Hordeling Outburst

Hordeling Outburst {1}{R}{R}

Sorcery
Create three 1/1 red Goblin creature tokens.
"Leave no scraps, lest you attract pests."
—Mardu threat
Horn of Gondor

Horn of Gondor {3}

Legendary Artifact
When Horn of Gondor enters, create a 1/1 white Human Soldier creature token.
{3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
Horncaller's Chant

Horncaller's Chant {7}{G}

Sorcery
Create a 4/4 green Rhino creature token with trample, then populate.
"The Selesnya are gathering armies. Do you still believe they aren't preparing for war?"
—Teysa, to Isperia
Horned Stoneseeker

Horned Stoneseeker {1}{R}

Creature - Lizard
Menace
When Horned Stoneseeker enters, create a tapped Powerstone token.
When Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone.
2/2
  • The Brothers' War
Hornet Cannon

Hornet Cannon {4}

Artifact
{3}, {T}: Create a 1/1 colorless Insect artifact creature token with flying and haste named Hornet. Destroy it at the beginning of the next end step.
Hornet Nest

Hornet Nest {2}{G}

Creature - Insect
Defender
Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch.
0/2
Hornet Queen

Hornet Queen {4}{G}{G}{G}

Creature - Insect
Flying, deathtouch
When Hornet Queen enters, create four 1/1 green Insect creature tokens with flying and deathtouch.
2/2
Hornswoggle

Hornswoggle {2}{U}

Instant
Counter target creature spell. You create a Treasure token.
Being a merciful pirate, she saved the vampire's gold from falling overboard.
  • Rivals of Ixalan
Hostility

Hostility {3}{R}{R}{R}

Creature - Elemental Incarnation
Haste
If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.
When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.
6/6