26337 cards found
Assembly-Worker

Assembly-Worker {3}

Artifact Creature - Assembly-Worker
{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
With their factories long destroyed, some of Mishra's creations still toil in remote areas, endlessly performing and reperforming their last orders.
2/2
Assert Authority

Assert Authority {5}{U}{U}

Instant
Affinity for artifacts
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
  • Mirrodin
Assimilate Essence

Assimilate Essence {1}{U}

Instant
Counter target creature or battle spell unless its controller pays {4}. If they do, you incubate 2.
"You have no viable escape vector. Cease your resistance and accept perfection."
  • March of the Machine
Assimilation Aegis

Assimilation Aegis {1}{W}{U}

Artifact - Equipment
When Assimilation Aegis enters, exile up to one target creature until Assimilation Aegis leaves the battlefield.
Whenever Assimilation Aegis becomes attached to a creature, for as long as Assimilation Aegis remains attached to it, that creature becomes a copy of a creature card exiled with Assimilation Aegis.
Equip {2}
  • Outlaws of Thunder Junction Promos 192p 192s
  • Outlaws of Thunder Junction 192 348
Assquatch

Assquatch {4}{R}

Creature - Donkey
Each other Donkey gets +1½/+1½.
Whenever another Donkey enters, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Who wants to see a picture of a big hairy ass?
3½/3½
  • Unhinged
Assure

Assure {G/W}{G/W}

Instant
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Card has other part: Assemble
Astarion's Thirst

Astarion's Thirst {3}{B}

Instant
Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.
"Stop bleeding. It's distracting."
—Astarion, the Decadent
Astarion, the Decadent

Astarion, the Decadent {4}{W}{B}

Legendary Creature - Vampire Elf Rogue
Deathtouch, lifelink
At the beginning of your end step, choose one —
• Feed — Target opponent loses life equal to the amount of life they lost this turn.
• Friends — You gain life equal to the amount of life you gained this turn.
"Keep your distance, darling."
4/4
Astor, Bearer of Blades

Astor, Bearer of Blades {2}{R}{W}

Legendary Creature - Human Warrior
When Astor, Bearer of Blades enters, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equipment you control have equip {1}.
Vehicles you control have crew 1.
4/4
Astral Confrontation

Astral Confrontation {4}{W}

Instant
This spell costs {1} less to cast for each opponent you're attacking.
Exile target creature.
"After voyaging all the way through the Astral Sea with my life hanging by a silver thread, fighting the mind flayer was the easy part."
  • Commander Legends: Battle for Baldur's Gate
Astral Cornucopia

Astral Cornucopia {X}{X}{X}

Artifact
Astral Cornucopia enters with X charge counters on it.
{T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
Astral Drift

Astral Drift {2}{W}

Enchantment
Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Cycling {2}{W}
Astral Slide

Astral Slide {2}{W}

Enchantment
Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
"The hum of the universe is never off-key."
—Mystic elder
Astral Steel

Astral Steel {2}{W}

Instant
Target creature gets +1/+2 until end of turn.
Storm
  • Scourge
Astral Wingspan

Astral Wingspan {4}{U}

Enchantment - Aura
Convoke
Enchant creature
When Astral Wingspan enters, draw a card.
Enchanted creature gets +2/+2 and has flying.
  • March of the Machine
Astrid Peth

Astrid Peth {1}{W}

Legendary Creature - Human
Whenever Astrid Peth enters or attacks, create a Food token.
Brand-new Sky — Whenever you sacrifice a Clue or Food, Astrid Peth explores.
2/2
Astrolabe

Astrolabe {3}

Artifact
{1}, {T}, Sacrifice Astrolabe: Add two mana of any one color. Draw a card at the beginning of the next turn's upkeep.
Astroquarium

Astroquarium {2}{U}

Artifact
When Astroquarium enters, you may put an art sticker on it.
{1}, {T}: Until end of turn, target creature becomes a blue Shark with base power and toughness 4/4. If the cracks in Astroquarium's art are completely covered, that creature becomes a blue Octopus with base power and toughness 8/8 instead. Activate only as a sorcery.
  • Unfinity 34 320
Asylum Visitor

Asylum Visitor {1}{B}

Creature - Vampire Wizard
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.
Madness {1}{B}
"The ravings of the mad are laced with eldritch knowledge."
3/1
Related card: Xander's Wake
At Knifepoint

At Knifepoint {1}{B}{R}

Enchantment
During your turn, outlaws you control have first strike.
Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.
  • Outlaws of Thunder Junction
Atalya, Samite Master

Atalya, Samite Master {3}{W}{W}

Legendary Creature - Human Cleric
{X}, {T}: Choose one —
• Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X.
• You gain X life. Spend only white mana on X.
"Healing is a gift the divine ones have shared with us. It is a sacred trust."
2/3
  • Invasion
Atarka Beastbreaker

Atarka Beastbreaker {1}{G}

Creature - Human Warrior
Formidable{4}{G}: Atarka Beastbreaker gets +4/+4 until end of turn. Activate only if creatures you control have total power 8 or greater.
He scorns the heavy winter garb of lesser warriors, trusting his anger to keep him warm.
2/2
  • Dragons of Tarkir
Atarka Efreet

Atarka Efreet {3}{R}

Creature - Efreet Shaman
Megamorph {2}{R}
When Atarka Efreet is turned face up, it deals 1 damage to any target.
5/1
Atarka Monument

Atarka Monument {3}

Artifact
{T}: Add {R} or {G}.
{4}{R}{G}: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.
Atarka is worshipped and fed by her subjects at Ayagor, the Dragon's Bowl.
Atarka Pummeler

Atarka Pummeler {4}{R}

Creature - Ogre Warrior
Formidable{3}{R}{R}: Creatures you control gain menace until end of turn. Activate only if creatures you control have total power 8 or greater.
4/5
  • Dragons of Tarkir