1059 cards found
Brontotherium

Brontotherium {4}{G}{G}

Creature - Beast
Trample
Provoke
Lucky victims get run over. Unlucky victims get run through.
5/3
  • Legions
Brood Sliver

Brood Sliver {4}{G}

Creature - Sliver
Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.
Within weeks, more slivers nested in Otaria than ever existed on Rath.
3/3
Broodstar

Broodstar {8}{U}{U}

Creature - Beast
Affinity for artifacts
Flying
Broodstar's power and toughness are each equal to the number of artifacts you control.
*/*
Brown Ouphe

Brown Ouphe {G}

Creature - Ouphe
{1}{G}, {T}: Counter target activated ability from an artifact source.
In a strange twist of fate, one of the most annoying creatures in the multiverse was brought to the place where it could cause the most damage.
1/1
Buried Alive

Buried Alive {2}{B}

Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
The scrape of shovels and the tumble of cold dirt soon muffled their pleas.
Burning Wish

Burning Wish {1}{R}

Sorcery
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
She wished for a weapon, but not for the skill to wield it.
Cabal Conditioning

Cabal Conditioning {6}{B}

Sorcery
Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.
"Hear only the Cabal's voice.
See only the Cabal's way.
Speak only the Cabal's word."
—Cabal mantra
  • Scourge
Cabal Interrogator

Cabal Interrogator {1}{B}

Creature - Zombie Wizard
{X}{B}, {T}: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.
1/1
  • Scourge
Cabal Therapy

Cabal Therapy {B}

Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature.
Call of the Wild

Call of the Wild {2}{G}{G}

Enchantment
{2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
From a whisper to a roar, the call is heard by all and refused by none.
Call to the Grave

Call to the Grave {4}{B}

Enchantment
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
Caller of the Claw

Caller of the Claw {2}{G}

Creature - Elf
Flash
When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
2/2
Canopy Crawler

Canopy Crawler {3}{G}

Creature - Beast
Amplify 1
{T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.
2/2
  • Legions
Canopy Spider

Canopy Spider {1}{G}

Creature - Spider
Reach
It keeps the upper reaches of the forest free of every menace . . . except for the spider itself.
1/3
Canyon Wildcat

Canyon Wildcat {1}{R}

Creature - Cat
Mountainwalk
In the warrior kingdom of Keld, the cats used in the hunt are prized for their tracking sense and ability to climb walls.
2/1
Capsize

Capsize {1}{U}{U}

Instant
Buyback {3}
Return target permanent to its owner's hand.
Carbonize

Carbonize {2}{R}

Instant
Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Careful Study

Careful Study {U}

Sorcery
Draw two cards, then discard two cards.
Books are like crops—they must be thinned for best yield.
Carrion Feeder

Carrion Feeder {B}

Creature - Zombie
Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Stinking of rot, it leaps between gravestones in search of its next meal.
1/1
Carrion Wall

Carrion Wall {1}{B}{B}

Creature - Wall
Defender
{1}{B}: Regenerate Carrion Wall.
A wall built from the bodies of the enemy will never lack building material in times of war.
3/2
Catalog

Catalog {2}{U}

Instant
Draw two cards, then discard a card.
Though those who study are as many as the hairs on an ox, those who succeed are as rare as unicorns' horns.
—Chinese proverb
Cathodion

Cathodion {3}

Artifact Creature - Construct
When Cathodion dies, add {C}{C}{C}.
Cathodions repair the Great Furnace by soldering parts of themselves to the mechanism. Eventually, they become one with the machine.
3/3
Celestial Gatekeeper

Celestial Gatekeeper {3}{W}{W}

Creature - Bird Cleric
Flying
When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
2/2
  • Legions
Centaur Garden

Centaur Garden

Land
{T}: Add {G}. Centaur Garden deals 1 damage to you.
Threshold{G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.
Cephalid Pathmage

Cephalid Pathmage {2}{U}

Creature - Cephalid Wizard
Cephalid Pathmage can't be blocked.
{T}, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn.
Pathmages can open doors that aren't even there.
1/2
  • Legions