29661 cards found
Launch Party

Launch Party {3}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature. Its controller loses 2 life.
Life's too short to not do the things you love.
Aven Wind Guide

Aven Wind Guide {2}{W}{U}

Creature - Bird Warrior
Flying, vigilance
Creature tokens you control have flying and vigilance.
Embalm {4}{W}{U}
2/3
Embodiment of Insight

Embodiment of Insight {4}{G}

Creature - Elemental
Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
4/4
Syndicate Trafficker

Syndicate Trafficker {1}{B}

Creature - Aetherborn Rogue
{1}, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn.
"The price isn't negotiable, but I'm sure you'll agree it's fair."
3/1
Gang of Elk

Gang of Elk {5}{G}

Creature - Elk Beast
Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
"I felt the ground shake, so I hid in my tent until the earthquake passed. It passed all right, and it left hoofprints."
—Femeref explorer
5/4
How Is This a Par Three?!

How Is This a Par Three?! {2}{U}{U}

Enchantment
Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name.
Against the infinite backdrop of space, isn't all golf miniature?
  • Unfinity 49 335
Anti-Magic Aura

Anti-Magic Aura {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature can't be the target of spells and can't be enchanted by other Auras.
Shivan Wumpus

Shivan Wumpus {3}{R}

Creature - Beast
Trample
When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library.
It's easier to move the village than to divert the wumpus.
6/6
Related card: Argothian Wurm
  • Planar Chaos
Vampire Neonate

Vampire Neonate {B}

Creature - Vampire
{2}, {T}: Each opponent loses 1 life and you gain 1 life.
One day, they may be paragons of deadly elegance. For the moment, they possess nothing but thirst.
0/3
Lizard Blades

Lizard Blades {1}{R}

Artifact Creature - Equipment Lizard
Double strike
Equipped creature has double strike.
Reconfigure {2}
1/1
Benefaction of Rhonas

Benefaction of Rhonas {2}{G}

Sorcery
Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.
It falls to the gods to help all become worthy of the afterlife.
  • Amonkhet
Terravore

Terravore {1}{G}{G}

Creature - Lhurgoyf
Trample
Terravore's power and toughness are each equal to the number of land cards in all graveyards.
*/*
Healing Salve

Healing Salve {W}

Instant
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Related card: Healing Leaves
Barkshell Blessing

Barkshell Blessing {G/W}

Instant
Target creature gets +2/+2 until end of turn.
Conspire
  • Shadowmoor
Gravewaker

Gravewaker {4}{B}{B}

Creature - Bird Spirit
Flying
{5}{B}{B}: Return target creature card from your graveyard to the battlefield tapped.
It glides on silent wings across the midnight sky, and a dread host rises to follow.
5/5
World-Weary

World-Weary {3}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -4/-4.
Basic landcycling {1}{B}
  • Modern Horizons 2 109 348
Shifting Loyalties

Shifting Loyalties {5}{U}

Sorcery
Exchange control of two target permanents that share a card type.
"Show the enemy the true path, and the spirit will yearn to follow it."
—Houn, Jeskai elder
  • Fate Reforged
Hubris

Hubris {1}{U}

Instant
Return target creature and all Auras attached to it to their owners' hands.
"You wish to learn of Nyx? Very well."
—Phenax, god of deception
  • Journey into Nyx
Sejiri Steppe

Sejiri Steppe

Land
Sejiri Steppe enters the battlefield tapped.
When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
{T}: Add {W}.
Endless Ranks of the Dead

Endless Ranks of the Dead {2}{B}{B}

Enchantment
At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
With Thraben's army recalled to its city walls, outlying villages were left to fend for themselves.
Seismic Shift

Seismic Shift {3}{R}

Sorcery
Destroy target land. Up to two target creatures can't block this turn.
"Shiv is a restless land. It heaves ash, bleeds lava, and scabs over in black obsidian."
—The First Eruption
Krazy Kow

Krazy Kow {3}{R}

Creature - Cow
At the beginning of your upkeep, roll a six-sided die. If you a roll a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and each player.
"I got your milk right here!"
3/3
  • Unglued
Rith's Charm

Rith's Charm {R}{G}{W}

Instant
Choose one —
• Destroy target nonbasic land.
• Create three 1/1 green Saproling creature tokens.
• Prevent all damage a source of your choice would deal this turn.
Cabal Torturer

Cabal Torturer {1}{B}{B}

Creature - Human Minion
{B}, {T}: Target creature gets -1/-1 until end of turn.
Threshold{3}{B}{B}, {T}: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.
1/1
  • Torment
You're in Command

You're in Command {1}{W}

Sorcery
Choose target creature you own and control. That creature becomes your commander. Any other commanders you have are no longer your commander. (That creature starts with a commander tax of {0}.)