10366 cards found
Aether Shockwave

Aether Shockwave {3}{W}

Instant
Choose one —
• Tap all Spirits.
• Tap all non-Spirit creatures.
"The strain upon the veil between worlds began to show near the end of the Kami War. Strange happenings that neither side could control lashed out across Kamigawa."
—Observations of the Kami War
Aether Sting

Aether Sting {3}{R}

Enchantment
Whenever an opponent casts a creature spell, this enchantment deals 1 damage to that player.
When Gatha fell, he was called to account for each abomination he created.
  • Urza's Destiny
Aether Storm

Aether Storm {3}{U}

Enchantment
Creature spells can't be cast.
Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
Thunder in the wind / no rain / peace mourns its passing.
Related card: Apocalypse Chime
Aether Syphon

Aether Syphon {1}{U}{U}

Artifact
Start your engines!
{2}, {T}: Draw a card.
Max speed — Whenever you draw a card, each opponent mills two cards.
  • Aetherdrift
Aether Tunnel

Aether Tunnel {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and can't be blocked.
If you can't find a doorway, make one.
Related cards: Giant Secrets Stormkeld Curator
  • Core Set 2019
Aether Vial

Aether Vial {1}

Artifact
At the beginning of your upkeep, you may put a charge counter on this artifact.
{T}: You may put a creature card with mana value equal to the number of charge counters on this artifact from your hand onto the battlefield.
Aetherborn Marauder

Aetherborn Marauder {3}{B}

Creature - Aetherborn Rogue
Flying, lifelink
When this creature enters, move any number of +1/+1 counters from other permanents you control onto this creature.
"I don't know what that is or who it belongs to, but it's shiny and I want it."
2/2
Aetherize

Aetherize {3}{U}

Instant
Return all attacking creatures to their owner's hand.
"You can come back once you've learned some manners—and figured out how to reconstitute your physical forms."
Aethermage's Touch

Aethermage's Touch {2}{W}{U}

Instant
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Aetherplasm

Aetherplasm {2}{U}{U}

Creature - Illusion
Whenever this creature blocks a creature, you may return this creature to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
Its fickle form holds hints of a thousand former identities.
1/1
Aethershield Artificer

Aethershield Artificer {3}{W}

Creature - Dwarf Artificer
At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn.
Most smiths shape metal, but some prefer more delicate materials.
3/3
Aethertorch Renegade

Aethertorch Renegade {2}{R}

Creature - Human Rogue
When this creature enters, you get {E}{E}{E}{E}.
{T}, Pay {E}{E}: This creature deals 1 damage to target creature.
{T}, Pay eight {E}: This creature deals 6 damage to target player or planeswalker.
1/2
Aetherwing, Golden-Scale Flagship
Invasion of Kaladesh

Aetherwing, Golden-Scale Flagship

Legendary Artifact - Vehicle
(Color indicator: Aetherwing, Golden-Scale Flagship is blue and red)
Flying
Aetherwing's power is equal to the number of artifacts you control.
Crew 1
Inspired by the grace of Ixalan's pterodons, Saheeli built one of her own.
*/4
Card has other part: Invasion of Kaladesh
  • March of the Machine
Affa Guard Hound

Affa Guard Hound {2}{W}

Creature - Dog
Flash
When this creature enters, target creature gets +0/+3 until end of turn.
Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses.
2/2
Affectionate Indrik

Affectionate Indrik {5}{G}

Creature - Beast
When this creature enters, you may have it fight target creature you don't control.
The problem isn't the indrik's enthusiasm, it's Ravnica's lack of guardrails.
4/4
Afflicted Deserter
Werewolf Ransacker

Afflicted Deserter {3}{R}

Creature - Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
The rising of the first full moon eliminated any doubt as to the horrible truth lurking within.
3/2
Card has other part: Werewolf Ransacker
  • Dark Ascension
Afterlife

Afterlife {2}{W}

Instant
Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
Afterlife Insurance

Afterlife Insurance {1}{W/B}

Instant
Creatures you control gain afterlife 1 until end of turn. Draw a card.
As far as the Orzhov Syndicate is concerned, it is the height of irresponsibility not to have a plan for your own ghost.
  • Ravnica: Clue Edition
Aftermath Analyst

Aftermath Analyst {1}{G}

Creature - Elf Detective
When this creature enters, mill three cards.
{3}{G}, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.
"Could someone bring me more evidence markers? Like . . . a lot more?"
1/3
  • Murders at Karlov Manor
Against All Odds

Against All Odds {3}{W}

Sorcery
Choose one or both —
• Exile target artifact or creature you control, then return it to the battlefield under its owner's control.
• Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.
Agatha's Champion

Agatha's Champion {4}{G}

Creature - Human Knight
Bargain
Trample
When this creature enters, if it was bargained, it fights up to one target creature you don't control.
4/4
  • Wilds of Eldraine
Age-Graced Chapel
Glasswing Grace

Age-Graced Chapel

Land
This land enters tapped.
{T}: Add {W} or {B}.
"Empires fall, cities crumble, righteousness remains."
—Chapel inscription
Card has other part: Glasswing Grace
  • Modern Horizons 3
Agency Outfitter

Agency Outfitter {4}{U}{U}

Creature - Sphinx Detective
Flying
When this creature enters, you may search your graveyard, hand and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle.
4/3
Related cards: Magnifying Glass Thinking Cap
  • Murders at Karlov Manor
Agent of Acquisitions

Agent of Acquisitions {2}

Artifact Creature - Construct
Draft this card face up.
Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn this card face down and you can't draft cards for the rest of this draft round.
2/1
Agent of Erebos

Agent of Erebos {3}{B}

Enchantment Creature - Zombie
Constellation — Whenever this creature or another enchantment you control enters, exile target player's graveyard.
Erebos's minions hunt the Returned and warn those who consider the same folly.
2/2
  • Journey into Nyx