12569 cards found
Aerie Auxiliary

Aerie Auxiliary {3}{W}

Creature - Bird Soldier
Flying
When Aerie Auxiliary enters, support 2.
The hordechief's ground tactics were unsurpassed. If only he'd thought to watch the skies.
3/3
  • Modern Horizons 3
Aerie Ouphes

Aerie Ouphes {4}{G}

Creature - Ouphe
Sacrifice Aerie Ouphes: It deals damage equal to its power to target creature with flying.
Persist
3/3
  • Eventide
Aerie Worshippers

Aerie Worshippers {3}{U}

Creature - Human Cleric
Inspired — Whenever Aerie Worshippers becomes untapped, you may pay {2}{U}. If you do, create a 2/2 blue Bird enchantment creature token with flying.
They can conjure stars from a clear sky.
2/4
  • Born of the Gods
Aeromunculus

Aeromunculus {1}{G}{U}

Creature - Homunculus Mutant
Flying
{2}{G}{U}: Adapt 1.
"The absence of binocular vision imposes certain challenges for a flying creature, which are overcome via echolocation."
—Simic research notes
2/3
  • Ravnica Allegiance
Aeronaut Cavalry

Aeronaut Cavalry {4}{W}

Creature - Human Soldier
Flying
When Aeronaut Cavalry enters, put a +1/+1 counter on another target Soldier you control.
"The ground is where wars are waged, but the air is where they are won."
—Harbin, vanguard aviator
3/4
  • The Brothers' War
Aeronaut's Wings

Aeronaut's Wings {2}

Artifact - Equipment
Equipped creature gets +1/+0 and has flying.
Equip {2}
Volunteers rarely questioned why the airborne battalion always seemed to be recruiting.
  • The Brothers' War
Aether Barrier

Aether Barrier {2}{U}

Enchantment
Whenever a player casts a creature spell, that player sacrifices a permanent of their choice unless they pay {1}.
"Creatures fade in and out of existence. It's an unfortunate side effect. The losses are tolerable."
—Belbe
  • Nemesis
Aether Burst

Aether Burst {1}{U}

Instant
Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.
As fleeting as a cephalid's promise.
  • Odyssey
Aether Charge

Aether Charge {4}{R}

Enchantment
Whenever a Beast you control enters, you may have it deal 4 damage to target opponent or planeswalker.
"Is it just me, or does that meteor have teeth?"
  • Onslaught
Aether Helix

Aether Helix {3}{G}{U}

Sorcery
Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.
Some Quandrix mages prefer to study at twilight, watching their experimental equations trace glowing trails against the encroaching darkness.
  • Strixhaven: School of Mages
Aether Herder

Aether Herder {3}{G}

Creature - Elf Artificer Druid
When Aether Herder enters, you get {E}{E}.
Whenever Aether Herder attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
3/3
  • Aether Revolt
Aether Rift

Aether Rift {1}{R}{G}

Enchantment
At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
  • Invasion
Aether Searcher

Aether Searcher {7}

Artifact Creature - Construct
Reveal Aether Searcher as you draft it. Reveal the next card you draft and note its name.
When Aether Searcher enters, you may search your hand and/or library for a card with a name noted as you drafted cards named Aether Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle.
6/4
  • Conspiracy
Aether Sting

Aether Sting {3}{R}

Enchantment
Whenever an opponent casts a creature spell, Aether Sting deals 1 damage to that player.
When Gatha fell, he was called to account for each abomination he created.
  • Urza's Destiny
Aether Tide

Aether Tide {X}{U}

Sorcery
As an additional cost to cast this spell, discard X creature cards.
Return X target creatures to their owners' hands.
The tide of magic brought them here. Now it would take them home.
  • Exodus
Aether Tunnel

Aether Tunnel {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and can't be blocked.
If you can't find a doorway, make one.
Related cards: Giant Secrets Stormkeld Curator
  • Core Set 2019
Aether Web

Aether Web {1}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow.
  • Time Spiral
Aetherblade Agent
Gitaxian Mindstinger

Aetherblade Agent {1}{B}

Creature - Human Rogue
Deathtouch
{4}{U/P}: Transform Aetherblade Agent. Activate only as a sorcery.
The Consulate of Kaladesh had always valued his particular talent for extracting information . . .
1/1
Card has other part: Gitaxian Mindstinger
  • March of the Machine
Aetherflame Wall

Aetherflame Wall {1}{R}

Creature - Wall
Defender
Aetherflame Wall can block creatures with shadow as though they didn't have shadow.
{R}: Aetherflame Wall gets +1/+0 until end of turn.
0/4
  • Time Spiral
Aetherwing, Golden-Scale Flagship
Invasion of Kaladesh

Aetherwing, Golden-Scale Flagship

Legendary Artifact - Vehicle
(Color indicator: Aetherwing, Golden-Scale Flagship is blue and red)
Flying
Aetherwing, Golden-Scale Flagship's power is equal to the number of artifacts you control.
Crew 1
Inspired by the grace of Ixalan's pterodons, Saheeli built one of her own.
*/4
Card has other part: Invasion of Kaladesh
  • March of the Machine
Afflicted Deserter
Werewolf Ransacker

Afflicted Deserter {3}{R}

Creature - Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.
The rising of the first full moon eliminated any doubt as to the horrible truth lurking within.
3/2
Card has other part: Werewolf Ransacker
  • Dark Ascension
Afiya Grove

Afiya Grove {1}{G}

Enchantment
Afiya Grove enters with three +1/+1 counters on it.
At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.
When Afiya Grove has no +1/+1 counters on it, sacrifice it.
  • Mirage
Afterlife Insurance

Afterlife Insurance {1}{W/B}

Instant
Creatures you control gain afterlife 1 until end of turn. Draw a card.
As far as the Orzhov Syndicate is concerned, it is the height of irresponsibility not to have a plan for your own ghost.
  • Ravnica: Clue Edition
Aftermath Analyst

Aftermath Analyst {1}{G}

Creature - Elf Detective
When Aftermath Analyst enters, mill three cards.
{3}{G}, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped.
"Could someone bring me more evidence markers? Like . . . a lot more?"
1/3
  • Murders at Karlov Manor
Agadeem Occultist

Agadeem Occultist {2}{B}

Creature - Human Shaman Ally
{T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its mana value is less than or equal to the number of Allies you control.
0/2
  • Worldwake