848 cards found
Censorship

Censorship {U}

Enchantment
As Censorship enters the battlefield, choose a word.
Whenever a player says the chosen word, Censorship deals 2 damage to that player.
Editor's note: There were no suitable flavor text submissions for this card.
  • Unglued
Centrifuge

Centrifuge

Artifact - Attraction
Visit — Each player draws a card from the library of the player to their right. You create three Treasure tokens.
Originally, the rotors were used exclusively as particle accelerators for engine fuel, and they probably still should be.
Attraction Lights: 3, 6
Champions of Archery

Champions of Archery {3}{R}

Legendary Creature - Human Archer
Reach
Commanders you control get +X/+0, where X is the number of commanders you control.
1/4
Card has other part: Join the Group
  • 2019 Heroes of the Realm
Chandra, Gremlin Wrangler

Chandra, Gremlin Wrangler {2}{R}{R}

Legendary Planeswalker - Chandra
[+1]: Create a 2/2 red Gremlin creature token.
[–2]: Chandra, Gremlin Wrangler deals X damage to target creature or player, where X is the number of Gremlins you control.
"Sure, I could set things on fire by myself. But teamwork can be fun, too."
Loyalty:
3
  • 2016 Heroes of the Realm
Chaos Confetti

Chaos Confetti {4}

Artifact
{4}, {T}: Tear Chaos Confetti into pieces. Throw the pieces onto the battlefield from a distance of at least five feet. Destroy each permanent that a piece touches. Remove the pieces from the game.
And you thought that was just an urban legend.
  • Unglued
Chaos Wrap

Chaos Wrap {2}{R}

Instant
The owner of target permanent shuffles it into their library. Then they may look at the top card of their library and may wrap it. If it's a permanent card, they may put it onto the battlefield. Otherwise, they may put it onto the battlefield face down as a 4/4 red Present creature. (To wrap a card, put it inside lots of sleeves. If it would be dealt damage or destroyed, remove a sleeve from it instead.)
  • Happy Holidays
Charm School

Charm School {2}{W}

Enchantment
As Charm School enters the battlefield, choose a color and balance Charm School on your head.
Prevent all damage that would be dealt to you by sources of the chosen color.
When Charm School falls off your head, sacrifice Charm School.
  • Unglued
Cheap Ass

Cheap Ass {1}{W}

Creature - Donkey Townsfolk
Spells you cast cost {½} less to cast.
And you thought Yawgmoth drove a hard bargain.
1/3½
  • Unhinged
Cheatyface

Cheatyface {U}{U}{U}

Creature - Efreet
If Cheatyface is in your hand, you may sneak Cheatyface onto the battlefield. If an opponent catches you right away, that player may exile Cheatyface.
Flying
2/2
Checks and Balances

Checks and Balances {2}{U}

Enchantment
Cast this spell only if there are three or more players in the game.
Whenever a player casts a spell, each of that player's opponents may discard a card. If they do, counter that spell.
  • Unglued
Chicken Egg

Chicken Egg {1}{R}

Creature - Egg
At the beginning of your upkeep, roll a six-sided die. If you roll a 6, sacrifice Chicken Egg and create a 4/4 red Giant Bird creature token.
"That's a lotta nuggets."
—Jaya Ballard, task mage
0/1
  • Unglued
Chicken à la King

Chicken à la King {1}{U}{U}

Creature - Bird Noble
Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.)
Tap an untapped Bird you control: Roll a six-sided die. (Like now.)
During the Chicken Revolution, the king managed to keep his head while the others—well, just ran around.
2/2
Chimney Goyf

Chimney Goyf {4}{B}

Creature - Lhurgoyf Imp
Flying
Chimney Goyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
When Chimney Goyf dies, target opponent puts a card from their hand on top of their library.
*/1+*
Chipper Chopper

Chipper Chopper {3}{U}

Artifact Creature - Cyborg Rigger
Flying
When Chipper Chopper enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Chipper Chopper and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
1/1
  • Unstable
Chittering Doom

Chittering Doom {3}{G}

Enchantment
Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token.
One fateful night, bright-eyed and bushy-tailed, they rose.
  • Unstable
Chivalrous Chevalier

Chivalrous Chevalier {4}{W}

Artifact Creature - Cyborg Knight
Flying
When Chivalrous Chevalier enters the battlefield, return a creature you control to its owner's hand unless you compliment an opponent.
"I treat every foe according to the highest codes of conduct. Then I kill them."
3/3
  • Unstable
Chronobot

Chronobot {2}

Artifact Creature - Construct
When Chronobot enters the battlefield, switch upkeep steps with target opponent for as long as it remains on the battlefield. (You take your upkeep on their turn, and they take their upkeep on your turn.)
2/2
Circle of Protection: Art

Circle of Protection: Art {1}{W}

Enchantment
As Circle of Protection: Art enters the battlefield, choose an artist.
{1}{W}: The next time a source of your choice with art by the chosen artist would deal damage to you this turn, prevent that damage.
{1}{W}: Return Circle of Protection: Art to its owner's hand.
City of Ass

City of Ass

Land
City of Ass enters the battlefield tapped.
{T}: Add one and one-half mana of any one color.
"But . . ."
  • Unhinged
Claire D'Loon, Joy Sculptor

Claire D'Loon, Joy Sculptor {W}{U}

Legendary Creature - Human Performer
When Claire D'Loon, Joy Sculptor enters the battlefield, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.)
{1}{W}{U}, {T}: You may put a token from your graveyard or hand onto the battlefield.
She'll sculpt goblins, saprolings, Marit Lage . . . though that one takes a lot of balloons.
2/3
Clam Session

Clam Session {1}{U}{U}

Creature - Clamfolk
As Clam Session enters the battlefield, choose a word.
At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don't, sacrifice Clam Session. You can't repeat a song.
"Duke, Duke, Duke, Duke of Pearl . . . ."
2/5
  • Unglued
Clam-I-Am

Clam-I-Am {2}{U}

Creature - Clamfolk
If you roll a 3 on a six-sided die, you may reroll that die.
The Clams down in Clamville
All scootered and skittled—
"The three is no more!"
The Clam fiddler fiddled.
2/2
  • Unglued
Clambassadors

Clambassadors {3}{U}

Creature - Clamfolk
Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent.
"Sorry we shelled your village—here's some gold."
4/4
  • Unglued
Clay Pigeon

Clay Pigeon {3}

Artifact Creature - Bird
Flying
{1}, Throw Clay Pigeon into the air at least two feet above your head while seated: If you catch Clay Pigeon with one hand, prevent all damage a source of your choice would deal to you this turn and tap Clay Pigeon. Otherwise, sacrifice it.
1/1
  • Unglued
Clever Combo

Clever Combo {1}{G}

Sorcery
Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle.
At Crossbreed Labs, "heads or tails" has nothing to do with coins.
  • Unstable