876 cards found
Chain Lightning

Chain Lightning {R}

Sorcery
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
Chainer's Edict

Chainer's Edict {1}{B}

Sorcery
Target player sacrifices a creature.
Flashback {5}{B}{B}
"You forfeited any right to mercy the moment you challenged me."
Chainer, Dementia Master

Chainer, Dementia Master {3}{B}{B}

Legendary Creature - Human Minion
All Nightmares get +1/+1.
{B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.
3/3
Chandra Nalaar

Chandra Nalaar {3}{R}{R}

Legendary Planeswalker - Chandra
[+1]: Chandra Nalaar deals 1 damage to target player or planeswalker.
[–X]: Chandra Nalaar deals X damage to target creature.
[–8]: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
All-Star Planeswalker
Loyalty:
6
Chatterfang, Squirrel General

Chatterfang, Squirrel General {2}{G}

Legendary Creature - Squirrel Warrior
Forestwalk
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
3/3
Chief Engineer

Chief Engineer {1}{U}

Creature - Vedalken Artificer
Artifact spells you cast have convoke.
An eye for detail, a mind for numbers, a soul of clockwork.
1/3
Circle of Confinement

Circle of Confinement {1}{W}
(Van Helsing's Holy Ward)

Enchantment
When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield.
Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life.
Coiling Oracle

Coiling Oracle {G}{U}

Creature - Snake Elf Druid
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Members of the Simic Combine adapt themselves to suit whatever role they feel drawn to.
1/1
Collective Voyage

Collective Voyage {G}

Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.
Collector Ouphe

Collector Ouphe {1}{G}

Creature - Ouphe
Activated abilities of artifacts can't be activated.
"So this orb I got back at Spherecon 1993. It looks a lot like the '94 version but it's actually rounder."
2/2
Command Beacon

Command Beacon

Land
{T}: Add {C}.
{T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
"Hate has no place here."
—Sheldon Menery
Related card: Tower Winder
Commander's Sphere

Commander's Sphere {3}

Artifact
{T}: Add one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.
"The fate of one is shared by all."
Conclave Naturalists

Conclave Naturalists {4}{G}

Creature - Dryad
When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.
4/4
Condemn

Condemn {W}

Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Corrupt

Corrupt {5}{B}

Sorcery
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Counterbalance

Counterbalance {U}{U}

Enchantment
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.
Counterspell

Counterspell {U}{U}

Instant
Counter target spell.
Related card: Key to the Archive
Crash Through

Crash Through {R}

Sorcery
Creatures you control gain trample until end of turn.
Draw a card.
"Uni! Uni! I knew you'd come back!"
—Bobby
Crested Sunmare

Crested Sunmare {3}{W}{W}

Creature - Horse
Other Horses you control have indestructible.
At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
Galloping past darkness and malaise, she simply says, "Neigh."
5/5
Cruel Edict

Cruel Edict {1}{B}

Sorcery
Target opponent sacrifices a creature.
Cryptborn Horror

Cryptborn Horror {1}{B/R}{B/R}

Creature - Horror
Trample
Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.
0/0
Cryptic Command

Cryptic Command {1}{U}{U}{U}

Instant
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Cryptic Spires

Cryptic Spires

Land
As you create your deck, circle two of the colors below.
Cryptic Spires enters the battlefield tapped.
{T}: Add one mana of either of the circled colors.
  • Double Masters 2022
Cultivate

Cultivate {2}{G}

Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
"The black lotus rises from adverse conditions and produces a rare bloom. We grow the lotus to remind us to look to the future despite the suffering of the present."