333 cards found
Fight to the Death

Fight to the Death {R}{W}

Instant
Destroy all blocking creatures and all blocked creatures.
When a battlefield falls silent, it's rarely due to a cease-fire.
  • Alara Reborn
Fighter Class

Fighter Class {R}{W}

Enchantment - Class
When Fighter Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
{1}{R}{W}: Level 2
Equip abilities you activate cost {2} less to activate.
{3}{R}{W}: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
  • Adventures in the Forgotten Realms Promos 222a 222p 222s
  • Adventures in the Forgotten Realms
Figure of Destiny

Figure of Destiny {R/W}

Creature - Kithkin
{R/W}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.
{R/W}{R/W}{R/W}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
1/1
Fire at Will

Fire at Will {R/W}{R/W}{R/W}

Instant
Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
"Make these shots count. The more foes we drop now, the fewer we'll have trying to kill us later."
  • Eventide
Fireborn Knight

Fireborn Knight {R/W}{R/W}{R/W}{R/W}

Creature - Human Knight
Double strike
{R/W}{R/W}{R/W}{R/W}: Fireborn Knight gets +1/+1 until end of turn.
He endured the white-hot blaze of the Circle and the sweltering heat of the Irencrag, and he emerged victorious.
2/3
  • Throne of Eldraine
Firemane Angel

Firemane Angel {3}{R}{W}{W}

Creature - Angel
Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
{6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate only during your upkeep.
4/3
Firemane Avenger

Firemane Avenger {2}{R}{W}

Creature - Angel
Flying
Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
Firemane Nevena led the victorious assault on the Barbu Rooftop rebels. Now the Gateless have marked her for death.
3/3
Firesong and Sunspeaker

Firesong and Sunspeaker {4}{R}{W}

Legendary Creature - Minotaur Cleric
Red instant and sorcery spells you control have lifelink.
Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.
The peaks of Hurloon never fall silent.
4/6
Flame-Kin Zealot

Flame-Kin Zealot {1}{R}{R}{W}

Creature - Elemental Berserker
When Flame-Kin Zealot enters, creatures you control get +1/+1 and gain haste until end of turn.
Boros soldiers are like a cache of bombs ready to explode, and the flame-kin light their fuses.
2/2
Flamewright

Flamewright {R}{W}

Creature - Human Artificer
{1}, {T}: Create a 1/1 colorless Construct artifact creature token with defender.
{T}, Sacrifice a creature with defender: Flamewright deals 1 damage to any target.
Those who can't conspire, create.
1/1
  • Conspiracy
Flowstone Charger

Flowstone Charger {2}{R}{W}

Creature - Beast
Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.
A mane of flowstone and a mien of fury.
2/5
  • Apocalypse
Forging the Tyrite Sword

Forging the Tyrite Sword {1}{R}{W}

Enchantment - Saga
I, II — Create a Treasure token.
III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.
Related card: Halvar, God of Battle
Form a Posse

Form a Posse {X}{R}{W}

Sorcery
Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
The terms were simple: half in advance, half when the entire town belonged to their employer.
  • Outlaws of Thunder Junction
Forth Eorlingas!

Forth Eorlingas! {X}{R}{W}

Sorcery
Create X 2/2 red Human Knight creature tokens with trample and haste.
Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.
"A sword-day, a red day, ere the sun rises! Ride now, ride now! Ride to Gondor!"
  • Tales of Middle-earth Commander 56 139 460
Fortress Cyclops

Fortress Cyclops {3}{R}{W}

Creature - Cyclops Soldier
Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.
Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.
"They think they tamed him, but he will always be a wild titan, a force of nature."
—Nedja, Gruul shaman
3/3
  • Gatecrash
Foundry Champion

Foundry Champion {4}{R}{W}

Creature - Elemental Soldier
When Foundry Champion enters, it deals damage to any target equal to the number of creatures you control.
{R}: Foundry Champion gets +1/+0 until end of turn.
{W}: Foundry Champion gets +0/+1 until end of turn.
4/4
Foundry Helix

Foundry Helix {1}{R}{W}

Instant
As an additional cost to cast this spell, sacrifice a permanent.
Foundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.
Steel never forgets the strike of the forge.
  • Modern Horizons 2
Fresh-Faced Recruit

Fresh-Faced Recruit {1}{R/W}

Creature - Human Soldier
During your turn, Fresh-Faced Recruit has first strike.
"Hold on to your ideals. They'll be tested more than your armor or the edge of your blade."
—Tajic
2/1
Furnace-Blessed Conqueror
Sun-Blessed Guardian

Furnace-Blessed Conqueror

Creature - Phyrexian Cleric
(Color indicator: Furnace-Blessed Conqueror is white and red)
Whenever Furnace-Blessed Conqueror attacks, create a tapped and attacking token that's a copy of it. Put a +1/+1 counter on that token for each +1/+1 counter on Furnace-Blessed Conqueror. Sacrifice that token at the beginning of the next end step.
. . . but even the unbreakable can be reshaped.
3/3
Card has other part: Sun-Blessed Guardian
  • March of the Machine
Fuss

Fuss {2}{R/W}

Instant
Put a +1/+1 counter on each attacking creature you control.
Card has other part: Bother
  • Murders at Karlov Manor
Garrison Sergeant

Garrison Sergeant {3}{R}{W}

Creature - Lizard Soldier
Garrison Sergeant has double strike as long as you control a Gate.
In the Legion, no flagpole is merely decorative, and every ceremonial sword bears an edge.
3/3
  • Guilds of Ravnica
General Ferrous Rokiric

General Ferrous Rokiric {1}{R}{W}

Legendary Creature - Human Soldier
Hexproof from monocolored
Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.
"The Boros Legion always stands for justice, but it never stands alone."
3/1
Gerrard, Weatherlight Hero

Gerrard, Weatherlight Hero {2}{R}{W}

Legendary Creature - Human Soldier
First strike
When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.
The heir to the Legacy has finally returned to the Weatherlight.
3/3
Gisela, Blade of Goldnight

Gisela, Blade of Goldnight {4}{R}{W}{W}

Legendary Creature - Angel
Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
5/5
Gleam of Battle

Gleam of Battle {4}{R}{W}

Enchantment
Whenever a creature you control attacks, put a +1/+1 counter on it.
Every soldier returns from battle changed: by hardship, by blood, by a glimpse of glory.
  • Dragon's Maze