12786 cards found
Way of the Thief

Way of the Thief {3}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature can't be blocked as long as you control a Gate.
A true shortcut isn't a way other people don't know; it's a way other people can't go.
  • Gatecrash
Wayfaring Giant

Wayfaring Giant {5}{W}

Creature - Giant
Domain — This creature gets +1/+1 for each basic land type among lands you control.
Its stature and stride increase with each step it takes.
1/3
  • Invasion
Waylay

Waylay {2}{W}

Instant
Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.
"You reek of corruption," spat the knight. "Why are you even here?"
  • Urza's Saga
Waylaying Pirates

Waylaying Pirates {3}{U}

Creature - Human Pirate
When this creature enters, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it.
"The only drink in your future is seawater."
3/3
  • The Lost Caverns of Ixalan
Wayward Angel

Wayward Angel {4}{W}{W}

Creature - Angel Horror
Flying, vigilance
Threshold — As long as seven or more cards are in your graveyard, this creature gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."
4/4
  • Odyssey
Wayward Disciple
Pious Evangel

Wayward Disciple

Creature - Human Cleric
(Color indicator: Wayward Disciple is black)
Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.
". . . and I will prove my devotion."
2/4
Card has other part: Pious Evangel
  • Shadows over Innistrad
We Hope You Like Squirrels

We Hope You Like Squirrels

Plane - Secret Lair
At the beginning of each player's upkeep and whenever a player casts a spell, that player creates a 1/1 green Squirrel creature token.
Whenever chaos ensues, put a +1/+1 counter on each Squirrel you control.
  • Secret Lair Showcase Planes
Weakstone's Subjugation

Weakstone's Subjugation {U}

Enchantment - Aura
Enchant artifact or creature
When this Aura enters, you may pay {3}. If you do, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step.
  • The Brothers' War
Weaponize the Monsters

Weaponize the Monsters {R}

Enchantment
{2}, Sacrifice a creature: This enchantment deals 2 damage to any target.
Revenge is a path inevitably walked alone.
  • Ikoria: Lair of Behemoths
Wear Away

Wear Away {G}{G}

Instant - Arcane
Destroy target artifact or enchantment.
Splice onto Arcane {3}{G}
  • Champions of Kamigawa
Weathered Bodyguards

Weathered Bodyguards {5}{W}

Creature - Human Soldier
As long as this creature is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to this creature instead.
Morph {3}{W}
2/5
  • Time Spiral
Weathered Runestone

Weathered Runestone {2}

Artifact
Nonland permanent cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
  • Kaldheim
Weatherseed Elf

Weatherseed Elf {G}

Creature - Elf
{T}: Target creature gains forestwalk until end of turn.
"My grandmother once told me the future of our world was inside the Weatherseed. When I touched it, I knew she was right."
1/1
  • Urza's Legacy
Weatherseed Totem

Weatherseed Totem {3}

Artifact
{T}: Add {G}.
{2}{G}{G}{G}: This artifact becomes a 5/3 green Treefolk artifact creature with trample until end of turn.
When this artifact is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand.
  • Time Spiral
Weave the Nightmare

Weave the Nightmare {1}{U}{B}

Instant
Choose one. If you control a nonland permanent you don't own as you cast this spell, you may choose two instead.
• Heist target opponent's library.
• Target creature gets -5/-5 until end of turn.
• Counter target noncreature spell.
  • Alchemy: Outlaws of Thunder Junction
Weaver of Currents

Weaver of Currents {1}{G}{U}

Creature - Snake Druid
{T}: Add {C}{C}.
"Your waters sustain the living and carry the dead. Mighty Luxa, let your power flow through me!"
2/2
  • Amonkhet
Weaver of Lies

Weaver of Lies {5}{U}{U}

Creature - Beast
Morph {4}{U}
When this creature is turned face up, turn any number of target creatures with morph abilities other than this creature face down.
4/4
  • Legions
Webspinner Cuff

Webspinner Cuff {2}{G}

Artifact Creature - Equipment Spider
Reach
Equipped creature gets +1/+4 and has reach.
Reconfigure {4}
1/4
  • Kamigawa: Neon Dynasty
Weed Strangle

Weed Strangle {3}{B}{B}

Sorcery
Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness.
  • Lorwyn
Weed-Pruner Poplar

Weed-Pruner Poplar {4}{B}

Creature - Treefolk Assassin
At the beginning of your upkeep, target creature other than this creature gets -1/-1 until end of turn.
"When Byoog reached down to pull up a bit of root for the stew, he didn't expect the root to pull back."
—A tale of Auntie Wort
3/3
  • Morningtide
Wei Ambush Force

Wei Ambush Force {1}{B}

Creature - Human Soldier
Whenever this creature attacks, it gets +2/+0 until end of turn.
The battle of Puyang marked the beginning of the end for Lu Bu. He lost the city—and later his life—to Cao Cao.
1/1
  • Portal Three Kingdoms
Wei Assassins

Wei Assassins {3}{B}{B}

Creature - Human Soldier Assassin
When this creature enters, target opponent chooses a creature they control. Destroy that creature.
3/2
  • Portal Three Kingdoms
Wei Scout

Wei Scout {1}{B}

Creature - Human Soldier Scout
Horsemanship
He will win who, prepared himself, waits to take the enemy unprepared."
—Sun Tzu, Art of War (trans. Giles)
1/1
  • Portal Three Kingdoms
Weigh Down

Weigh Down {B}

Sorcery
As an additional cost to cast this spell, exile a creature card from your graveyard.
Target creature gets -3/-3 until end of turn.
The draugr often drown intruders. Years later, their corpses rise from the depths to join the ranks of the Dread Marn.
  • Kaldheim
Weight Advantage

Weight Advantage

Conspiracy
Each creature you control assigns combat damage equal to its toughness rather than its power.
When immovable object turns to unstoppable force, it's best to just get out of the way.
  • Conspiracy: Take the Crown