2055 cards found
Nearheath Stalker

Nearheath Stalker {4}{R}

Creature - Vampire Rogue
Undying
"Do not speak of this to the elders. They look unfavorably upon my indulgences."
4/1
Neck Breaker
Breakneck Rider

Neck Breaker

Creature - Werewolf
(Color indicator: Neck Breaker is red)
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
He can't outrun what he is.
4/3
Card has other part: Breakneck Rider
  • Shadows over Innistrad
Necromaster Dragon

Necromaster Dragon {3}{U}{B}

Creature - Dragon
Flying
Whenever Necromaster Dragon deals combat damage to a player, you may pay {2}. If you do, create a 2/2 black Zombie creature token and each opponent mills two cards.
4/4
Necropolis Fiend

Necropolis Fiend {7}{B}{B}

Creature - Demon
Delve
Flying
{X}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
4/5
Necrotic Ooze

Necrotic Ooze {2}{B}{B}

Creature - Ooze
As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.
"To death all must go, and so in death lies ultimate power."
—Geth, Lord of the Vault
4/3
Needlepeak Spider

Needlepeak Spider {3}{R}

Creature - Spider
Reach
"It's a testament to the forests' devastation that giant spiders now make their homes amid Dominaria's barren spires."
—Aznaph, greenseeker
4/2
Needletooth Pack

Needletooth Pack {3}{G}{G}

Creature - Dinosaur
Morbid — At the beginning of your end step, if a creature died this turn, put two +1/+1 counters on target creature you control.
"Nature's greatest predators sometimes come in small packages. A lot of small packages."
—Vivien Reid
4/5
  • Foundations
Neheb, the Eternal

Neheb, the Eternal {3}{R}{R}

Legendary Creature - Zombie Minotaur Warrior
Afflict 3
At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.
"This is what glory looks like."
—Nicol Bolas
4/6
Nemata, Grove Guardian

Nemata, Grove Guardian {4}{G}{G}

Legendary Creature - Treefolk
{2}{G}: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.
"Anyone who believes the elder dragons are the only ancient powers of this world has spent too much time listening to the elder dragons."
—Multani
4/5
Nemesis Phoenix

Nemesis Phoenix {3}{R}{R}

Creature - Phoenix
Flying
{2}{R}: Return Nemesis Phoenix from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents.
A flame as bright and merciless as the sun.
4/2
  • Commander Legends: Battle for Baldur's Gate 189 403
Nessian Asp

Nessian Asp {4}{G}

Creature - Snake
Reach
{6}{G}: Monstrosity 4.
It's not the two heads you should fear. It's the four fangs.
4/5
Nessian Game Warden

Nessian Game Warden {3}{G}{G}

Creature - Beast
When Nessian Game Warden enters, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
4/5
  • Journey into Nyx
Nested Ghoul

Nested Ghoul {3}{B}{B}

Creature - Phyrexian Zombie Warrior
Whenever a source deals damage to Nested Ghoul, create a 2/2 black Phyrexian Zombie creature token.
"The chest cavity is cleared of useless meat. I know just what to do with the space."
—Gyed, Vault Priest
4/2
Nesting Wurm

Nesting Wurm {4}{G}{G}

Creature - Wurm
Trample
When Nesting Wurm enters, you may search your library for up to three cards named Nesting Wurm, reveal them, put them into your hand, then shuffle.
4/3
  • Nemesis
Nether Horror

Nether Horror {3}{B}

Creature - Horror
"My dreams darkened and seeped into my waking hours. Spellcraft and nightmare merged to create this monstrosity."
—Sunniva, witch of Holm Hollow
4/2
  • Magic 2011
Nettle Swine

Nettle Swine {3}{G}

Creature - Boar
"I killed one and found bricks and bones in its belly. It had eaten a whole cottage, thatch and all."
—Paulin, Somberwald trapper
4/3
  • Avacyn Restored
Nettletooth Djinn

Nettletooth Djinn {3}{G}

Creature - Djinn
At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you.
"The few of us who survived were denied entry to our camp for two days—so like the pox were the marks we bore."
—Travelogue of Najat
4/4
  • Mirage
Nicol Bolas, the Ravager
Nicol Bolas, the Arisen

Nicol Bolas, the Ravager {1}{U}{B}{R}

Legendary Creature - Elder Dragon
Flying
When Nicol Bolas, the Ravager enters, each opponent discards a card.
{4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate only as a sorcery.
4/4
Card has other part: Nicol Bolas, the Arisen
Night Revelers

Night Revelers {4}{R}

Creature - Vampire
Night Revelers has haste as long as an opponent controls a Human.
Vampires think of themselves as the indisputable nobility of Innistrad, able to do as they please. There are few who can prove them wrong.
4/4
  • Innistrad
Nightdrinker Moroii

Nightdrinker Moroii {3}{B}

Creature - Vampire
Flying
When Nightdrinker Moroii enters, you lose 3 life.
Disguise {B}{B}
4/2
  • Murders at Karlov Manor
Nighteyes the Desecrator

Nighteyes the Desecrator

Legendary Creature - Rat Wizard
(Nighteyes the Desecrator keeps color and mana cost of Nezumi Graverobber when flipped)
{4}{B}: Put target creature card from a graveyard onto the battlefield under your control.
4/2
Card has other part: Nezumi Graverobber
Nightfall Predator
Daybreak Ranger

Nightfall Predator

Creature - Werewolf
(Color indicator: Nightfall Predator is green)
{R}, {T}: Nightfall Predator fights target creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.
4/4
Card has other part: Daybreak Ranger
  • Innistrad
Nightfire Giant

Nightfire Giant {4}{B}

Creature - Zombie Giant
Nightfire Giant gets +1/+1 as long as you control a Mountain.
{4}{R}: Nightfire Giant deals 2 damage to any target.
Nightfire turns the greatest weakness of the undead into formidable strength.
4/3
Nightkin Ambusher

Nightkin Ambusher {2}{U}{B}

Creature - Mutant Warrior
Ward {2}
When Nightkin Ambusher enters, target player gets four rad counters.
Nightkin Ambusher can't be blocked as long as defending player has a rad counter.
4/4
  • Fallout 112 640
Nightmare Shepherd

Nightmare Shepherd {2}{B}{B}

Enchantment Creature - Demon
Flying
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
4/4